Player Matchup

Ymir
Ymir
KiingEnes19
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lambortion_Train
Cu Chulainn
Level 16
God Stats
5W - 3L
1,614 SR
Queue Stats
20W - 14L
1,661 Elo+
Party 2
Loki
Loki
SpXmLeppY
Loki
Level 28
God Stats
7W - 7L
1,335 SR
Queue Stats
86W - 77L
1,626 Elo+
Party 2
Neith
Neith
VoidGlocks7
Neith
Level 7
God Stats
6W - 3L
1,757 SR
Queue Stats
10W - 4L
1,849 Elo+
Solo
Scylla
Scylla
xMoonMonkey
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,479 Elo+
Solo
Team Averages
Level 13
1,541 SR
1,623 Elo+

VS

Team Averages
Level 26
1,571 SR
1,687 Elo+
Agni
Agni
DJ_Caoto
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
Evasive_Asian
Fenrir
Level 18
God Stats
6W - 8L
1,355 SR
Queue Stats
97W - 91L
1,562 Elo+
Solo
Artemis
Artemis
KamikazeSergio
Artemis
Level 28
God Stats
6W - 2L
1,755 SR
Queue Stats
91W - 83L
1,615 Elo+
Solo
Danzaburou
Danzaburou
TBE_Lil-G33
Danzaburou
Level 29
God Stats
22W - 5L
1,743 SR
Queue Stats
23W - 7L
1,969 Elo+
Party 1
Guan Yu
Guan Yu
rashador1
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 135L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,026
296
61
1,066
326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Lambortion_Train
Cu Chulainn
16
6 / 4 / 1
9,639
567
12,835
18,689
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
12
1 / 9 / 1
7,447
438
3,936
11,727
3,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 1
7,453
438
6,903
11,125
3,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
10
1 / 5 / 0
6,632
390
4,748
9,225
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 2 / 9
9,537
561
8,948
6,914
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 2 / 4
10,315
607
6,103
8,375
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 1 / 2
10,257
603
7,200
16,251
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
TBE_Lil-G33
Danzaburou
14
2 / 4 / 4
9,844
579
8,567
13,206
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
rashador1
Guan Yu
14
5 / 0 / 11
10,490
617
6,385
9,842
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
9
Kills
25
26
Deaths
9
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
3
2
9
3.75
W
8
2
4
5
W
7
1
2
8
L
0
1
0
0
L
Cu Chulainn
Lambortion_Train
Cu Chulainn
6
4
1
1.63
L
Loki
1
9
1
0.17
W
Danzaburou
TBE_Lil-G33
Danzaburou
2
4
4
1
L
1
7
1
0.21
W
Guan Yu
rashador1
Guan Yu
5
0
11
10.5
L
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,483
Damage
37,203
51,832
Taken
54,588
24,975
Mitigated
26,179
6,332
Healing
27,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,948
501
0
52
6,914
2,312
2,079
1,568
5,089
45,109
0
W
6,103
694
0
3,615
8,375
4,156
230
690
7,476
0
38,098
W
7,200
3,701
0
9,951
16,251
6,419
4,218
624
15,558
0
80,939
L
61
61
0
25
1,066
326
0
0
1,066
1,797
0
L
Cu Chulainn
Lambortion_Train
Cu Chulainn
12,835
2,318
0
2,063
18,689
15,890
658
1,208
16,831
8,033
51,423
L
Loki
3,936
831
0
678
11,727
3,462
0
3,531
8,121
0
31,270
W
Danzaburou
TBE_Lil-G33
Danzaburou
8,567
4,329
243
4,367
13,206
7,028
207
2,075
10,644
45
46,123
L
6,903
2,806
183
1,747
11,125
3,120
0
1,741
9,359
0
41,975
W
Guan Yu
rashador1
Guan Yu
6,385
743
3,136
5,913
9,842
6,264
560
1,447
8,282
0
24,089
L
Scylla
4,748
124
0
1,636
9,225
2,177
0
2,513
6,637
18,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
50,443
263
Minions Killed
397
0
Camps Cleared
0
1,079,937
Distance Traveled
1,458,940
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,537
561
86
5
0
302,737
2
W
Fenrir
10,315
607
85
5
0
312,339
0
W
Artemis
10,257
603
111
7
0
234,492
1
L
Ymir
5,026
296
3
0
0
25,834
0
L
Cu Chulainn
9,639
567
104
6
0
294,588
0
L
Loki
7,447
438
60
4
0
256,965
0
W
Danzaburou
9,844
579
93
5
0
264,543
6
L
Neith
7,453
438
66
4
0
257,086
0
W
Guan Yu
10,490
617
22
1
0
344,829
6
L
Scylla
6,632
390
30
2
0
245,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role