Player Matchup

Kuzenbo
Kuzenbo
DonSweattie
Kuzenbo
Level 32
God Stats
7W - 8L
1,632 SR
Queue Stats
8W - 8L
1,849 Elo+
Party 3
Izanami
Izanami
Fuddle
Izanami
Level 82
God Stats
5W - 5L
1,885 SR
Queue Stats
8W - 8L
1,849 Elo+
Party 3
Eset
Eset
FudgeZhone
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,573 Elo+
Party 2
Chaac
Chaac
Tokeingx
Chaac
Level 134
God Stats
4W - 11L
1,322 SR
Queue Stats
143W - 148L
1,563 Elo+
Solo
Kali
Kali
mattman351
Kali
Level 107
God Stats
1W - 1L
1,569 SR
Queue Stats
20W - 20L
1,585 Elo+
Party 2
Team Averages
Level 75
1,582 SR
1,684 Elo+

VS

Team Averages
Level 66
1,578 SR
1,653 Elo+
The Morrigan
The Morrigan
BellonaSandw1ch
The Morrigan
Level 102
God Stats
10W - 1L
1,624 SR
Queue Stats
68W - 25L
1,662 Elo+
Party 1
Thor
Thor
CurvedBanana
Thor
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
FixGamePls
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,761 Elo+
Party 1
Sobek
Sobek
LoRezFish
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 19L
1,750 Elo+
Party 1
Apollo
Apollo
kkjamin
Apollo
Level 107
God Stats
6W - 2L
1,768 SR
Queue Stats
144W - 121L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonSweattie
Kuzenbo
11
1 / 5 / 4
8,206
432
10,183
17,571
17,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Fuddle
Izanami
16
3 / 3 / 0
9,976
525
6,169
11,307
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 7 / 1
8,843
465
9,855
12,076
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Tokeingx
Chaac
15
1 / 5 / 1
9,200
484
9,640
17,902
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 5 / 2
9,220
485
5,610
14,783
9,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BellonaSandw1ch
The Morrigan
14
3 / 6 / 11
9,130
481
9,540
7,829
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 2 / 7
10,598
558
15,725
15,127
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
FixGamePls
Ne Zha
18
11 / 1 / 4
10,973
578
14,279
18,219
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
LoRezFish
Sobek
14
2 / 0 / 11
8,892
468
6,232
15,978
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
kkjamin
Apollo
15
4 / 0 / 10
9,692
510
6,122
7,312
2,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
9
Kills
25
25
Deaths
9
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BellonaSandw1ch
The Morrigan
3
6
11
1.42
W
5
2
7
4.25
L
Kuzenbo
DonSweattie
Kuzenbo
1
5
4
0.6
W
Ne Zha
FixGamePls
Ne Zha
11
1
4
13
L
Izanami
Fuddle
Izanami
3
3
0
1
L
3
7
1
0.5
W
Sobek
LoRezFish
Sobek
2
0
11
7.5
L
Chaac
Tokeingx
Chaac
1
5
1
0.3
W
Apollo
kkjamin
Apollo
4
0
10
9
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
51,898
73,639
Taken
64,465
48,733
Mitigated
35,215
20,350
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BellonaSandw1ch
The Morrigan
9,540
854
0
763
7,829
2,500
266
2,943
4,680
39,181
2,843
W
15,725
7,183
0
4,190
15,127
8,287
0
2,848
11,798
0
74,236
L
Kuzenbo
DonSweattie
Kuzenbo
10,183
1,971
724
3,066
17,571
17,827
754
4,873
12,463
21,274
0
W
Ne Zha
FixGamePls
Ne Zha
14,279
4,209
0
9,058
18,219
8,489
0
6,307
11,705
0
87,591
L
Izanami
Fuddle
Izanami
6,169
3,421
0
2,664
11,307
3,927
3,162
3,413
7,778
0
74,490
L
9,855
554
813
1,725
12,076
3,955
0
2,394
9,580
51,396
0
W
Sobek
LoRezFish
Sobek
6,232
752
0
4,336
15,978
13,126
0
5,961
9,817
25,289
0
L
Chaac
Tokeingx
Chaac
9,640
2,859
0
7,172
17,902
13,629
1,156
769
17,090
1,276
54,073
W
Apollo
kkjamin
Apollo
6,122
4,007
0
3,358
7,312
2,813
720
2,090
5,095
0
49,755
L
5,610
2,659
0
4,186
14,783
9,395
0
1,703
12,974
0
60,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
49,285
446
Minions Killed
431
0
Camps Cleared
0
1,585,031
Distance Traveled
1,777,019
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,130
481
65
3
0
350,439
0
W
Thor
10,598
558
132
7
0
342,766
5
L
Kuzenbo
8,206
432
15
1
0
341,853
3
W
Ne Zha
10,973
578
118
6
0
411,026
3
L
Izanami
9,976
525
152
8
0
310,455
4
L
Eset
8,843
465
94
5
0
301,737
2
W
Sobek
8,892
468
25
1
0
382,248
1
L
Chaac
9,200
484
92
5
0
287,226
7
W
Apollo
9,692
510
91
5
0
290,540
2
L
Kali
9,220
485
93
5
0
343,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role