Player Matchup

Hun Batz
Hun Batz
Mukpuppy
Hun Batz
Level 129
God Stats
1W - 2L
1,702 SR
Queue Stats
166W - 135L
1,661 Elo+
Party 1
Athena
Athena
TheTe3xM3xGamer
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
justjeff6163
Ra
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 152L
1,619 Elo+
Party 1
Team Averages
Level 95
1,567 SR
1,594 Elo+

VS

Team Averages
Level 69
1,595 SR
1,584 Elo+
Ymir
Ymir
AHJlN
Ymir
Level 55
God Stats
0W - 1L
1,698 SR
Queue Stats
16W - 12L
1,615 Elo+
Solo
Artemis
Artemis
DaLunkMan
Artemis
Level 123
God Stats
49W - 48L
1,738 SR
Queue Stats
314W - 332L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
blkfranksinatra
Baron Samedi
Level 29
God Stats
2W - 3L
1,349 SR
Queue Stats
22W - 19L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mukpuppy
Hun Batz
13
1 / 2 / 3
10,512
618
6,386
9,181
3,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 3
10,877
640
8,070
19,353
17,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 0
10,850
638
5,855
9,548
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AHJlN
Ymir
13
2 / 1 / 2
10,011
589
6,059
17,336
7,815
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
DaLunkMan
Artemis
13
0 / 1 / 5
9,740
573
10,973
6,668
2,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
blkfranksinatra
Baron Samedi
15
4 / 3 / 2
10,780
634
10,288
9,077
3,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
6
6
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
AHJlN
Ymir
2
1
2
3
L
Artemis
DaLunkMan
Artemis
0
1
5
2.5
W
Hun Batz
Mukpuppy
Hun Batz
1
2
3
1.25
W
1
1
3
2.5
L
Baron Samedi
blkfranksinatra
Baron Samedi
4
3
2
1.67
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
27,320
38,082
Taken
33,081
25,807
Mitigated
13,836
8,302
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AHJlN
Ymir
6,059
1,891
0
4,999
17,336
7,815
45
7,532
9,562
40,846
0
L
Artemis
DaLunkMan
Artemis
10,973
7,609
0
1,590
6,668
2,384
1,776
3,710
2,876
0
40,361
W
Hun Batz
Mukpuppy
Hun Batz
6,386
2,007
0
1,402
9,181
3,484
434
3,496
5,685
0
41,525
W
8,070
3,123
0
3,177
19,353
17,839
1,049
7,660
11,693
20,073
0
L
Baron Samedi
blkfranksinatra
Baron Samedi
10,288
1,011
2,175
3,420
9,077
3,637
432
3,039
5,842
60,515
0
W
5,855
52
1,570
2,153
9,548
4,484
591
5,348
4,200
63,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
30,531
179
Minions Killed
202
0
Camps Cleared
0
886,778
Distance Traveled
748,786
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,011
589
48
3
0
225,110
6
L
Artemis
9,740
573
63
4
0
284,399
1
W
Hun Batz
10,512
618
37
2
0
260,206
5
W
Athena
10,877
640
22
1
0
338,816
1
L
Baron Samedi
10,780
634
91
5
0
239,277
2
W
Ra
10,850
638
120
7
0
287,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role