Player Matchup

Hercules
Hercules
 
Hercules
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ItsJadorade7319
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
hammza346
Heimdallr
Level 26
God Stats
0W - 1L
1,457 SR
Queue Stats
5W - 8L
1,203 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,401 Elo+

VS

Team Averages
Level 44
1,544 SR
1,409 Elo+
Yemoja
Yemoja
IcarusMK
Yemoja
Level 17
God Stats
14W - 10L
1,566 SR
Queue Stats
23W - 25L
1,373 Elo+
Party 1
Merlin
Merlin
MortemVitae
Merlin
Level 65
God Stats
3W - 8L
1,586 SR
Queue Stats
122W - 155L
1,433 Elo+
Party 1
Bellona
Bellona
takkun_forever
Bellona
Level 51
God Stats
6W - 14L
1,479 SR
Queue Stats
117W - 151L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 6 / 0
6,958
580
4,171
12,542
5,563
8
0 / 9 / 0
6,682
557
1,782
9,815
3,315
Heimdallr
hammza346
Heimdallr
11
1 / 6 / 0
7,642
637
7,349
13,939
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IcarusMK
Yemoja
13
3 / 0 / 15
9,763
814
3,991
9,340
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
13
7 / 1 / 12
9,600
800
15,326
6,255
2,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
11 / 0 / 7
10,248
854
8,935
8,952
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
55
1
Kills
21
21
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
0
0
W
Yemoja
IcarusMK
Yemoja
3
0
15
10.5
L
0
9
0
0
W
Merlin
7
1
12
13
L
Heimdallr
hammza346
Heimdallr
1
6
0
0.17
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,302
Damage
28,252
36,296
Taken
24,547
14,036
Mitigated
16,934
5,356
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,171
753
565
2,584
12,542
5,563
67
7,373
5,169
0
13,360
W
Yemoja
IcarusMK
Yemoja
3,991
1,763
3,146
4,951
9,340
8,708
899
364
8,976
12,509
0
L
1,782
555
160
200
9,815
3,315
0
5,691
4,124
11,584
0
W
Merlin
15,326
1,638
0
673
6,255
2,208
831
697
5,558
44,808
0
L
Heimdallr
hammza346
Heimdallr
7,349
3,299
0
1,847
13,939
5,158
73
6,253
7,686
0
28,138
W
8,935
4,714
0
4,889
8,952
6,018
1,145
844
8,108
0
39,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,282
Gold Earned
29,611
75
Minions Killed
132
0
Camps Cleared
0
527,339
Distance Traveled
743,620
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,958
580
14
1
0
181,684
2
W
Yemoja
9,763
814
19
2
0
241,618
1
L
Olorun
6,682
557
16
1
0
160,706
0
W
Merlin
9,600
800
63
5
0
230,388
2
L
Heimdallr
7,642
637
45
4
0
184,949
1
W
Bellona
10,248
854
50
4
0
271,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role