Player Matchup

Apollo
Apollo
Alton_leo_07
Apollo
Level 81
God Stats
2W - 6L
1,427 SR
Queue Stats
121W - 135L
1,459 Elo+
Party 1
Hercules
Hercules
Madara_2057
Hercules
Level 141
God Stats
7W - 10L
1,518 SR
Queue Stats
48W - 46L
1,498 Elo+
Party 1
Merlin
Merlin
P1nkusPonkus
Merlin
Level 94
God Stats
2W - 2L
1,768 SR
Queue Stats
16W - 11L
1,620 Elo+
Solo
Team Averages
Level 105
1,571 SR
1,526 Elo+

VS

Team Averages
Level 52
1,625 SR
1,491 Elo+
Apollo
Apollo
Ather Cowboy
Apollo
Level 80
God Stats
2W - 2L
1,843 SR
Queue Stats
35W - 53L
1,467 Elo+
Party 2
Sobek
Sobek
ButtsMcgeee
Sobek
Level 41
God Stats
3W - 2L
1,900 SR
Queue Stats
5W - 10L
1,697 Elo+
Party 2
Hades
Hades
Sandman0619
Hades
Level 36
God Stats
0W - 4L
1,132 SR
Queue Stats
6W - 11L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 1 / 6
8,480
707
6,261
8,625
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Madara_2057
Hercules
13
5 / 1 / 3
9,138
762
7,406
11,760
7,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
12
1 / 2 / 7
8,100
675
12,185
5,909
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 1 / 0
8,509
709
7,903
8,485
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 4
8,199
683
4,131
14,150
12,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
7,216
601
4,986
9,981
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
4
4
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
1
6
5
L
Apollo
4
1
0
4
L
0
3
4
0.67
W
Hercules
Madara_2057
Hercules
5
1
3
6.5
W
Merlin
1
2
7
2.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
17,020
26,294
Taken
32,616
12,716
Mitigated
23,049
10,331
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,261
4,291
0
3,696
8,625
3,070
656
2,201
6,374
0
33,420
L
Apollo
7,903
4,721
0
4,202
8,485
3,237
0
2,183
6,026
0
37,606
L
4,131
255
0
1,558
14,150
12,817
0
5,068
8,486
11,747
0
W
Hercules
Madara_2057
Hercules
7,406
1,322
0
4,999
11,760
7,609
32
4,393
7,092
0
21,571
W
Merlin
12,185
1,699
0
1,636
5,909
2,037
179
2,264
3,620
36,862
0
L
4,986
454
211
1,503
9,981
6,995
0
3,819
5,889
25,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
23,924
155
Minions Killed
129
0
Camps Cleared
0
680,362
Distance Traveled
640,693
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,480
707
54
5
0
223,915
0
L
Apollo
8,509
709
65
5
0
220,018
2
L
Sobek
8,199
683
12
1
0
220,717
3
W
Hercules
9,138
762
41
3
0
246,713
0
W
Merlin
8,100
675
60
5
0
209,734
2
L
Hades
7,216
601
52
4
0
199,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role