Player Matchup

Chaac
Chaac
HughMadboroughh
Chaac
Level 15
God Stats
1W - 3L
1,409 SR
Queue Stats
71W - 80L
1,646 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Marzipang
Tsukuyomi
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 45L
1,634 Elo+
Solo
Hel
Hel
Sniping10192
Hel
Level 34
God Stats
8W - 5L
1,571 SR
Queue Stats
34W - 30L
1,648 Elo+
Party 2
Fafnir
Fafnir
Wraith3426
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,621 Elo+
Party 4
Cernunnos
Cernunnos
basic ethan
Cernunnos
Level 29
God Stats
2W - 1L
1,914 SR
Queue Stats
15W - 14L
1,557 Elo+
Party 4
Team Averages
Level 52
1,579 SR
1,621 Elo+

VS

Team Averages
Level 85
1,562 SR
1,547 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NinjaBones11
Kuzenbo
Level 69
God Stats
5W - 1L
1,796 SR
Queue Stats
129W - 110L
1,614 Elo+
Party 3
Hel
Hel
ThatOneBottGuy
Hel
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 252L
1,601 Elo+
Party 1
King Arthur
King Arthur
Wyatth00
King Arthur
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 205L
1,455 Elo+
Party 1
Vamana
Vamana
coklk3
Vamana
Level 37
God Stats
32W - 30L
1,515 SR
Queue Stats
125W - 117L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
10,747
512
12,200
19,198
16,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Marzipang
Tsukuyomi
16
9 / 5 / 6
11,015
525
17,472
15,840
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 8 / 4
8,381
399
9,576
14,253
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Wraith3426
Fafnir
12
1 / 6 / 4
8,447
402
4,626
16,505
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
basic ethan
Cernunnos
14
1 / 1 / 1
8,525
406
6,371
11,171
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
9 / 1 / 3
10,793
514
11,938
13,123
7,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
NinjaBones11
Kuzenbo
15
1 / 4 / 9
9,702
462
8,047
15,536
15,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 4 / 7
11,748
559
17,345
18,941
11,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Wyatth00
King Arthur
15
2 / 4 / 5
9,982
475
6,716
17,125
9,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
coklk3
Vamana
17
4 / 4 / 7
10,363
493
8,327
17,468
9,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
17
Kills
23
23
Deaths
17
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
1
3
10.5
L
5
3
3
2.17
L
Tsukuyomi
Marzipang
Tsukuyomi
9
5
6
2.4
W
Kuzenbo
NinjaBones11
Kuzenbo
1
4
9
1.38
L
1
8
4
0.38
W
7
4
7
2.63
L
Fafnir
Wraith3426
Fafnir
1
6
4
0.5
W
King Arthur
Wyatth00
King Arthur
2
4
5
1.13
L
Cernunnos
basic ethan
Cernunnos
1
1
1
1.5
W
Vamana
coklk3
Vamana
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,245
Damage
52,373
76,967
Taken
82,193
44,450
Mitigated
53,131
25,101
Healing
32,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,938
6,472
1,265
6,759
13,123
7,743
2,182
1,665
11,439
0
76,627
L
12,200
3,705
261
5,124
19,198
16,536
1,950
3,578
15,620
0
58,421
L
Tsukuyomi
Marzipang
Tsukuyomi
17,472
6,034
0
4,753
15,840
5,919
0
7,354
8,486
0
56,874
W
Kuzenbo
NinjaBones11
Kuzenbo
8,047
3,764
0
2,204
15,536
15,241
36
3,355
12,125
27,433
0
L
9,576
746
2,157
4,996
14,253
5,343
180
6,751
7,502
43,303
0
W
17,345
1,379
4,194
10,574
18,941
11,252
245
4,129
14,492
77,982
0
L
Fafnir
Wraith3426
Fafnir
4,626
852
0
3,794
16,505
13,149
0
2,968
13,303
25,013
0
W
King Arthur
Wyatth00
King Arthur
6,716
1,003
0
5,410
17,125
9,648
442
2,666
14,321
0
51,213
L
Cernunnos
basic ethan
Cernunnos
6,371
1,927
318
3,698
11,171
3,503
0
4,741
6,430
0
48,865
W
Vamana
coklk3
Vamana
8,327
4,278
0
2,103
17,468
9,247
466
1,732
15,614
0
77,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,115
Gold Earned
52,588
378
Minions Killed
506
0
Camps Cleared
0
1,741,572
Distance Traveled
1,913,334
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,793
514
112
5
0
353,546
5
L
Chaac
10,747
512
106
5
0
353,353
4
L
Tsukuyomi
11,015
525
77
4
0
368,764
5
W
Kuzenbo
9,702
462
40
2
0
382,528
6
L
Hel
8,381
399
73
3
0
368,683
0
W
Hel
11,748
559
141
7
0
404,110
0
L
Fafnir
8,447
402
29
1
0
315,075
4
W
King Arthur
9,982
475
92
4
0
354,618
2
L
Cernunnos
8,525
406
93
4
0
335,697
0
W
Vamana
10,363
493
121
6
0
418,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role