Player Matchup

Ymir
Ymir
fw-Gaby237
Ymir
Level 21
God Stats
5W - 7L
1,563 SR
Queue Stats
342W - 375L
1,362 Elo+
Party 2
Fenrir
Fenrir
fw-JJCF
Fenrir
Level 22
God Stats
24W - 22L
1,472 SR
Queue Stats
60W - 66L
1,401 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fw-Leonzinho
Cu Chulainn
Level 17
God Stats
28W - 25L
1,562 SR
Queue Stats
418W - 438L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
fw-TYR
Danzaburou
Level 17
God Stats
12W - 11L
1,619 SR
Queue Stats
26W - 26L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
fw_caratimc
Kukulkan
Level 14
God Stats
10W - 6L
1,656 SR
Queue Stats
252W - 285L
1,375 Elo+
Party 2
Team Averages
Level 18
1,574 SR
1,394 Elo+

VS

Team Averages
Level 10
1,507 SR
1,550 Elo+
Apollo
Apollo
Abbout
Apollo
Level 13
God Stats
7W - 2L
1,668 SR
Queue Stats
125W - 110L
1,575 Elo+
Solo
Da Ji
Da Ji
PanConDulce14
Da Ji
Level 24
God Stats
5W - 5L
1,190 SR
Queue Stats
96W - 71L
1,510 Elo+
Solo
Kukulkan
Kukulkan
UrsoPelado24
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,328 Elo+
Solo
Bacchus
Bacchus
VouWardar
Bacchus
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 13L
1,668 Elo+
Party 1
Set
Set
WardaAqui
Set
Level 3
God Stats
6W - 1L
1,679 SR
Queue Stats
26W - 15L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,645
511
2,108
8,496
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
fw-JJCF
Fenrir
11
2 / 3 / 0
6,417
494
2,873
6,169
3,519
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
fw-Leonzinho
Cu Chulainn
11
1 / 4 / 1
6,748
519
3,133
8,638
5,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
fw-TYR
Danzaburou
9
0 / 4 / 2
5,684
437
2,879
6,995
2,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
fw_caratimc
Kukulkan
9
0 / 6 / 0
5,982
460
2,954
7,989
3,834
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Abbout
Apollo
13
5 / 0 / 3
7,597
584
7,128
6,766
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 0 / 3
8,587
661
6,448
8,778
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
UrsoPelado24
Kukulkan
12
2 / 1 / 5
7,262
559
5,269
3,868
1,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
VouWardar
Bacchus
9
1 / 3 / 4
6,227
479
2,546
6,202
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 2 / 2
8,140
626
6,681
6,922
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
20
20
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
Abbout
Apollo
5
0
3
6.5
W
8
0
3
9.5
W
Kukulkan
UrsoPelado24
Kukulkan
2
1
5
4.5
W
Bacchus
VouWardar
Bacchus
1
3
4
1
W
4
2
2
2.5
L
2
3
1
0.83
L
Fenrir
fw-JJCF
Fenrir
2
3
0
0.67
L
Cu Chulainn
fw-Leonzinho
Cu Chulainn
1
4
1
0.38
L
Danzaburou
fw-TYR
Danzaburou
0
4
2
0.25
L
Kukulkan
fw_caratimc
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,947
Damage
28,072
38,287
Taken
32,536
18,874
Mitigated
15,978
3,678
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Abbout
Apollo
7,128
3,840
0
1,691
6,766
2,217
2,532
1,459
5,307
0
45,891
W
6,448
1,929
0
5,746
8,778
3,394
0
167
8,536
0
52,821
W
Kukulkan
UrsoPelado24
Kukulkan
5,269
798
0
750
3,868
1,365
769
2,025
1,818
39,075
0
W
Bacchus
VouWardar
Bacchus
2,546
147
0
1,588
6,202
4,030
492
1,411
4,791
9,954
0
W
6,681
2,889
0
1,426
6,922
4,972
675
0
6,680
0
46,982
L
2,108
640
0
713
8,496
4,011
340
2,633
5,863
17,852
0
L
Fenrir
fw-JJCF
Fenrir
2,873
1,356
0
172
6,169
3,519
554
1,281
4,888
0
19,907
L
Cu Chulainn
fw-Leonzinho
Cu Chulainn
3,133
1,084
0
2,143
8,638
5,340
279
0
8,638
0
32,052
L
Danzaburou
fw-TYR
Danzaburou
2,879
1,271
0
375
6,995
2,170
320
1,627
5,368
0
20,781
L
Kukulkan
fw_caratimc
Kukulkan
2,954
634
0
275
7,989
3,834
305
2,274
5,715
29,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
37,813
228
Minions Killed
364
0
Camps Cleared
0
1,181,114
Distance Traveled
1,169,149
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,597
584
74
6
0
224,391
2
W
Da Ji
8,587
661
101
8
0
230,323
3
W
Kukulkan
7,262
559
70
5
0
231,544
1
W
Bacchus
6,227
479
18
1
0
241,977
5
W
Set
8,140
626
101
8
0
240,914
1
L
Ymir
6,645
511
15
1
0
260,192
3
L
Fenrir
6,417
494
40
3
0
243,084
0
L
Cu Chulainn
6,748
519
71
5
0
251,501
2
L
Danzaburou
5,684
437
48
4
0
230,116
1
L
Kukulkan
5,982
460
54
4
0
196,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role