Player Matchup

Cupid
Cupid
ADeadlyDugong
Cupid
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
238W - 227L
1,556 Elo+
Solo
Merlin
Merlin
Giggles--O_O
Merlin
Level 80
God Stats
5W - 9L
1,500 SR
Queue Stats
552W - 536L
1,437 Elo+
Solo
Mercury
Mercury
HSTheBrandykarE
Mercury
Level 106
God Stats
5W - 2L
1,868 SR
Queue Stats
297W - 299L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
Shandatrad313
Sylvanus
Level 85
God Stats
13W - 6L
1,590 SR
Queue Stats
281W - 277L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
xDdaviiDxD_
Nu Wa
Level 100
God Stats
28W - 13L
1,662 SR
Queue Stats
590W - 588L
1,551 Elo+
Solo
Team Averages
Level 91
1,624 SR
1,503 Elo+

VS

Team Averages
Level 97
1,482 SR
1,491 Elo+
Yemoja
Yemoja
 
Yemoja
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Billa_DaHun
Ao Kuang
Level 120
God Stats
1W - 1L
1,243 SR
Queue Stats
13W - 16L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
IamUrStepMom484
Nu Wa
Level 68
God Stats
11W - 6L
1,483 SR
Queue Stats
30W - 30L
1,421 Elo+
Solo
Cernunnos
Cernunnos
Minimalistiga198
Cernunnos
Level 144
God Stats
7W - 4L
1,499 SR
Queue Stats
810W - 781L
1,501 Elo+
Solo
Chaac
Chaac
Orie_B
Chaac
Level 80
God Stats
10W - 6L
1,686 SR
Queue Stats
438W - 364L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
8,136
479
12,225
14,587
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 4 / 0
7,065
416
6,654
8,494
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 1
8,942
526
3,959
12,617
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Shandatrad313
Sylvanus
12
0 / 5 / 3
7,616
448
5,366
14,695
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 4 / 1
8,187
482
8,430
10,066
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 4 / 8
8,456
497
5,607
15,221
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Billa_DaHun
Ao Kuang
14
2 / 0 / 6
9,084
534
5,537
14,705
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 2 / 2
11,103
653
13,202
8,565
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
15
1 / 2 / 6
8,943
526
7,319
7,905
2,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Orie_B
Chaac
17
9 / 0 / 1
10,576
622
10,858
17,969
18,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
22
22
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
4
8
1.5
L
4
5
3
1.1
W
Ao Kuang
Billa_DaHun
Ao Kuang
2
0
6
5
L
Merlin
0
4
0
0
L
3
4
1
0.88
W
8
2
2
4.5
W
Cernunnos
1
2
6
2
W
Chaac
Orie_B
Chaac
9
0
1
9.5
L
Sylvanus
Shandatrad313
Sylvanus
0
5
3
0.3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,634
Damage
42,523
60,459
Taken
64,365
28,196
Mitigated
40,093
17,144
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,607
254
777
4,362
15,221
10,780
414
6,553
8,519
22,701
0
L
12,225
6,428
298
3,889
14,587
4,794
623
4,841
9,509
0
41,261
W
Ao Kuang
Billa_DaHun
Ao Kuang
5,537
1,411
0
8,335
14,705
5,062
0
2,377
12,114
51,045
0
L
Merlin
6,654
780
0
2,091
8,494
3,444
0
2,031
6,104
43,838
0
L
3,959
1,075
0
930
12,617
4,694
0
3,412
8,880
0
51,606
W
13,202
1,841
0
802
8,565
3,082
2,016
2,607
5,692
86,706
0
W
Cernunnos
7,319
2,725
0
3,471
7,905
2,671
1,684
1,382
6,473
0
54,462
W
Chaac
Orie_B
Chaac
10,858
2,871
0
10,337
17,969
18,498
359
6,760
11,117
124
75,763
L
Sylvanus
Shandatrad313
Sylvanus
5,366
1,515
1,507
5,022
14,695
12,275
85
5,840
8,549
34,062
0
L
8,430
1,663
0
3,407
10,066
2,989
0
7,248
2,522
64,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
48,162
398
Minions Killed
538
0
Camps Cleared
0
1,468,582
Distance Traveled
1,667,542
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,456
497
37
2
0
310,814
2
L
Cupid
8,136
479
61
4
0
273,197
0
W
Ao Kuang
9,084
534
89
5
0
384,886
0
L
Merlin
7,065
416
76
4
0
241,744
3
L
Mercury
8,942
526
87
5
0
379,544
3
W
Nu Wa
11,103
653
161
9
0
322,487
2
W
Cernunnos
8,943
526
119
7
0
311,500
1
W
Chaac
10,576
622
132
8
0
337,855
4
L
Sylvanus
7,616
448
49
3
0
279,235
4
L
Nu Wa
8,187
482
125
7
0
294,862
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role