Player Matchup

Medusa
Medusa
ChiefBaby6
Medusa
Level 54
God Stats
34W - 31L
1,556 SR
Queue Stats
158W - 157L
1,555 Elo+
Solo
Nu Wa
Nu Wa
FistFullOfEnvy
Nu Wa
Level 69
God Stats
2W - 8L
1,376 SR
Queue Stats
168W - 178L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
evilhuman97
Erlang Shen
Level 104
God Stats
18W - 16L
1,681 SR
Queue Stats
293W - 342L
1,430 Elo+
Party 2
Team Averages
Level 76
1,538 SR
1,493 Elo+

VS

Team Averages
Level 128
1,506 SR
1,435 Elo+
Zeus
Zeus
Night_Shade2007
Zeus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,262 Elo+
Solo
Xing Tian
Xing Tian
Spin KARNIJ
Xing Tian
Level 138
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 25L
1,455 Elo+
Party 1
Horus
Horus
lukeskyballs690
Horus
Level 157
God Stats
4W - 6L
1,518 SR
Queue Stats
385W - 335L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChiefBaby6
Medusa
10
0 / 2 / 1
6,292
629
2,754
6,034
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 2
6,650
665
7,051
4,551
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
evilhuman97
Erlang Shen
8
0 / 5 / 2
6,337
634
2,955
7,085
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
8,074
807
7,049
4,323
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Spin KARNIJ
Xing Tian
9
1 / 1 / 7
6,687
669
3,299
5,618
3,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 3 / 8
7,218
722
4,264
9,310
3,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
2
Kills
10
10
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
ChiefBaby6
Medusa
0
2
1
0.25
L
2
3
2
1
W
7
0
3
8.5
W
Xing Tian
Spin KARNIJ
Xing Tian
1
1
7
4.5
L
Erlang Shen
evilhuman97
Erlang Shen
0
5
2
0.2
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,760
Damage
14,612
17,670
Taken
19,251
7,347
Mitigated
9,169
2,940
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ChiefBaby6
Medusa
2,754
922
0
2,143
6,034
1,837
0
2,798
3,094
0
24,825
L
7,051
1,472
0
242
4,551
1,528
0
2,734
1,701
18,205
0
W
7,049
1,386
0
2,111
4,323
1,374
60
1,321
2,886
30,738
0
W
Xing Tian
Spin KARNIJ
Xing Tian
3,299
399
0
0
5,618
3,836
0
2,112
3,182
16,685
0
L
Erlang Shen
evilhuman97
Erlang Shen
2,955
1,166
0
555
7,085
3,982
0
4,394
2,486
0
21,208
W
4,264
2,392
1,469
2,238
9,310
3,959
73
2,834
6,116
0
15,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,279
Gold Earned
21,979
104
Minions Killed
110
0
Camps Cleared
0
490,277
Distance Traveled
538,520
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,292
629
50
5
0
157,038
0
L
Nu Wa
6,650
665
20
2
0
152,381
0
W
Zeus
8,074
807
70
7
0
159,053
2
W
Xing Tian
6,687
669
14
1
0
187,117
3
L
Erlang Shen
6,337
634
34
3
0
180,858
1
W
Horus
7,218
722
26
3
0
192,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role