Player Matchup

Danzaburou
Danzaburou
Flippin Da Pack
Danzaburou
Level 64
God Stats
2W - 0L
1,909 SR
Queue Stats
54W - 47L
1,463 Elo+
Party 1
Bacchus
Bacchus
Modelo Fool
Bacchus
Level 104
God Stats
16W - 24L
1,657 SR
Queue Stats
141W - 130L
1,521 Elo+
Party 1
Ra
Ra
My Fish Bowl
Ra
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
148W - 154L
1,496 Elo+
Party 1
Team Averages
Level 86
1,689 SR
1,493 Elo+

VS

Team Averages
Level 65
1,534 SR
1,481 Elo+
The Morrigan
The Morrigan
Dupontt
The Morrigan
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 94L
1,537 Elo+
Party 2
Chaac
Chaac
FrostDog115
Chaac
Level 77
God Stats
13W - 14L
1,603 SR
Queue Stats
29W - 37L
1,522 Elo+
Party 2
Neith
Neith
glassy_knife5
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flippin Da Pack
Danzaburou
10
3 / 2 / 6
7,624
762
5,063
5,810
1,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Modelo Fool
Bacchus
10
5 / 3 / 6
8,151
815
7,040
10,141
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 3 / 4
7,929
793
7,187
7,430
2,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dupontt
The Morrigan
10
2 / 4 / 3
6,923
692
4,024
5,921
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 3 / 3
7,848
785
5,639
9,552
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 6 / 4
5,998
600
2,999
7,422
2,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
6
8
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dupontt
The Morrigan
2
4
3
0.88
W
Danzaburou
Flippin Da Pack
Danzaburou
3
2
6
3
L
4
3
3
1.83
W
Bacchus
Modelo Fool
Bacchus
5
3
6
2.67
W
5
3
4
2.33
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
12,662
23,381
Taken
22,895
13,733
Mitigated
11,058
7,326
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dupontt
The Morrigan
4,024
736
0
220
5,921
2,062
0
3,354
2,567
23,624
1,252
W
Danzaburou
Flippin Da Pack
Danzaburou
5,063
2,146
257
815
5,810
1,857
1,436
774
4,960
0
20,052
L
5,639
751
0
2,209
9,552
6,406
0
5,007
4,545
0
19,555
W
Bacchus
Modelo Fool
Bacchus
7,040
883
667
1,818
10,141
9,541
0
1,032
8,985
18,096
0
W
7,187
1,133
1,337
2,432
7,430
2,335
511
1,113
6,175
28,193
0
L
2,999
1,352
0
192
7,422
2,590
0
5,878
1,544
0
7,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
20,769
83
Minions Killed
89
0
Camps Cleared
0
522,599
Distance Traveled
487,964
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,923
692
51
5
0
138,719
1
W
Danzaburou
7,624
762
28
3
0
171,155
1
L
Chaac
7,848
785
24
2
0
188,069
0
W
Bacchus
8,151
815
16
2
0
175,090
0
W
Ra
7,929
793
39
4
0
176,354
0
L
Neith
5,998
600
14
1
0
161,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role