Player Matchup

Danzaburou
Danzaburou
Alda74
Danzaburou
Level 13
God Stats
29W - 10L
1,865 SR
Queue Stats
50W - 22L
1,740 Elo+
Party 1
Kukulkan
Kukulkan
AlfaRm
Kukulkan
Level 7
God Stats
12W - 5L
1,783 SR
Queue Stats
22W - 11L
1,816 Elo+
Party 1
Nemesis
Nemesis
BlancFTW
Nemesis
Level 8
God Stats
9W - 2L
1,773 SR
Queue Stats
21W - 11L
1,654 Elo+
Party 1
Ymir
Ymir
dani15pg
Ymir
Level 12
God Stats
24W - 13L
1,843 SR
Queue Stats
38W - 26L
1,740 Elo+
Party 1
Bellona
Bellona
makdie
Bellona
Level 23
God Stats
3W - 0L
1,825 SR
Queue Stats
37W - 24L
1,655 Elo+
Party 1
Team Averages
Level 13
1,818 SR
1,721 Elo+

VS

Team Averages
Level 26
1,519 SR
1,491 Elo+
Izanami
Izanami
Alvarox7-_-
Izanami
Level 46
God Stats
29W - 43L
1,499 SR
Queue Stats
175W - 231L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
DarkBlooom
Kukulkan
Level 15
God Stats
14W - 17L
1,603 SR
Queue Stats
88W - 134L
1,423 Elo+
Party 2
Sobek
Sobek
nthuni
Sobek
Level 17
God Stats
15W - 8L
1,500 SR
Queue Stats
60W - 53L
1,512 Elo+
Party 3
Chaac
Chaac
oOICrankOo
Chaac
Level 27
God Stats
5W - 10L
1,493 SR
Queue Stats
87W - 98L
1,512 Elo+
Party 3
Medusa
Medusa
tomex1333
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 151L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alda74
Danzaburou
15
9 / 3 / 5
10,552
621
16,132
11,451
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
AlfaRm
Kukulkan
14
7 / 2 / 7
9,385
552
12,747
9,687
3,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
BlancFTW
Nemesis
17
10 / 0 / 4
10,703
630
9,861
10,415
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
3 / 5 / 9
8,848
520
9,020
14,090
11,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
makdie
Bellona
15
3 / 0 / 6
9,643
567
9,391
10,547
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alvarox7-_-
Izanami
9
0 / 5 / 0
6,302
371
1,873
9,074
2,886
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
DarkBlooom
Kukulkan
11
1 / 9 / 0
7,387
435
5,680
11,557
4,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
nthuni
Sobek
12
3 / 5 / 4
7,877
463
6,880
17,338
18,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
13
1 / 4 / 1
8,351
491
7,808
17,408
19,086
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
tomex1333
Medusa
14
5 / 9 / 2
8,987
529
10,002
15,695
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
32
Kills
10
10
Deaths
32
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alda74
Danzaburou
9
3
5
3.83
W
Kukulkan
AlfaRm
Kukulkan
7
2
7
5.25
L
Izanami
Alvarox7-_-
Izanami
0
5
0
0
W
Nemesis
BlancFTW
Nemesis
10
0
4
12
L
Kukulkan
DarkBlooom
Kukulkan
1
9
0
0.11
W
Ymir
3
5
9
1.5
W
Bellona
makdie
Bellona
3
0
6
6
L
Sobek
nthuni
Sobek
3
5
4
1
L
Chaac
1
4
1
0.38
L
Medusa
tomex1333
Medusa
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,151
Damage
32,243
56,190
Taken
71,072
33,932
Mitigated
49,608
17,625
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alda74
Danzaburou
16,132
7,640
123
3,485
11,451
5,113
3,968
2,968
8,483
0
62,744
W
Kukulkan
AlfaRm
Kukulkan
12,747
1,118
0
2,425
9,687
3,705
754
3,557
6,130
50,749
0
L
Izanami
Alvarox7-_-
Izanami
1,873
590
0
262
9,074
2,886
93
4,108
4,891
0
25,702
W
Nemesis
BlancFTW
Nemesis
9,861
5,138
0
5,025
10,415
4,562
513
1,999
8,416
0
64,620
L
Kukulkan
DarkBlooom
Kukulkan
5,680
399
0
0
11,557
4,016
829
7,187
4,370
34,699
0
W
Ymir
9,020
2,260
0
1,238
14,090
11,480
377
2,376
11,714
34,916
0
W
Bellona
makdie
Bellona
9,391
2,447
0
5,329
10,547
9,072
697
1,660
8,887
0
54,066
L
Sobek
nthuni
Sobek
6,880
957
0
3,824
17,338
18,041
0
3,781
13,382
23,008
0
L
Chaac
7,808
1,865
0
5,830
17,408
19,086
0
2,413
14,645
0
40,385
L
Medusa
tomex1333
Medusa
10,002
5,841
0
3,075
15,695
5,579
0
4,278
11,417
0
43,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
38,904
459
Minions Killed
315
0
Camps Cleared
0
1,586,995
Distance Traveled
1,321,827
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,552
621
101
6
0
293,827
2
W
Kukulkan
9,385
552
85
5
0
301,800
0
L
Izanami
6,302
371
58
3
0
230,280
0
W
Nemesis
10,703
630
112
7
0
380,704
2
L
Kukulkan
7,387
435
65
4
0
237,427
0
W
Ymir
8,848
520
51
3
0
300,267
3
W
Bellona
9,643
567
110
6
0
310,397
1
L
Sobek
7,877
463
30
2
0
313,361
6
L
Chaac
8,351
491
83
5
0
292,364
1
L
Medusa
8,987
529
79
5
0
248,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role