Player Matchup

Cerberus
Cerberus
Evellyn5678
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Apollo
Apollo
HomemAranhaa
Apollo
Level 14
God Stats
4W - 6L
1,665 SR
Queue Stats
15W - 16L
1,532 Elo+
Solo
Hun Batz
Hun Batz
Mr_Gold_Roger
Hun Batz
Level 17
God Stats
4W - 5L
1,666 SR
Queue Stats
42W - 43L
1,502 Elo+
Party 2
Agni
Agni
Naaaaaam_re
Agni
Level 31
God Stats
4W - 4L
1,743 SR
Queue Stats
87W - 105L
1,532 Elo+
Party 2
Nemesis
Nemesis
sinister042plane
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,615 SR
1,513 Elo+

VS

Team Averages
Level 16
1,453 SR
1,337 Elo+
Kukulkan
Kukulkan
Kloal
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,045 Elo+
Solo
Arachne
Arachne
NOMAZYS_EXE_028
Arachne
Level 15
God Stats
7W - 16L
1,256 SR
Queue Stats
227W - 278L
1,387 Elo+
Party 1
Neith
Neith
SnowTemps
Neith
Level 17
God Stats
12W - 10L
1,726 SR
Queue Stats
224W - 282L
1,310 Elo+
Solo
Thoth
Thoth
ZumbiVegan1
Thoth
Level 15
God Stats
1W - 1L
1,285 SR
Queue Stats
75W - 85L
1,403 Elo+
Party 1
Nemesis
Nemesis
zeustheoog
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 164L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Evellyn5678
Cerberus
16
3 / 3 / 6
9,827
983
7,860
12,204
6,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
16
5 / 5 / 8
10,947
1,095
17,913
18,278
6,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Mr_Gold_Roger
Hun Batz
15
0 / 4 / 11
9,273
927
6,317
10,753
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 7 / 8
11,119
1,112
14,091
14,392
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 3
8,057
806
855
4,615
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

164

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kloal
Kukulkan
16
1 / 3 / 13
9,641
964
7,949
11,256
4,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 2 / 6
10,420
1,042
9,218
8,057
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SnowTemps
Neith
15
2 / 4 / 9
9,212
921
4,680
10,480
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 11
11,470
1,147
13,691
7,997
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
zeustheoog
Nemesis
18
7 / 3 / 11
11,711
1,171
15,708
14,753
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
14
Kills
23
23
Deaths
14
36
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Evellyn5678
Cerberus
3
3
6
2
L
Apollo
5
5
8
1.8
W
Kukulkan
Kloal
Kukulkan
1
3
13
2.5
L
Hun Batz
Mr_Gold_Roger
Hun Batz
0
4
11
1.38
W
7
2
6
5
L
6
7
8
1.43
W
Neith
SnowTemps
Neith
2
4
9
1.63
W
6
2
11
5.75
L
0
4
3
0.38
W
Nemesis
zeustheoog
Nemesis
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,036
Damage
51,246
60,242
Taken
52,543
23,706
Mitigated
19,497
6,371
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Evellyn5678
Cerberus
7,860
606
0
2,380
12,204
6,921
0
2,826
9,378
24,663
0
L
Apollo
17,913
10,335
0
1,239
18,278
6,791
0
6,086
12,192
0
43,640
W
Kukulkan
Kloal
Kukulkan
7,949
837
0
0
11,256
4,380
0
4,992
6,264
18,550
0
L
Hun Batz
Mr_Gold_Roger
Hun Batz
6,317
809
0
549
10,753
3,199
0
3,604
7,149
0
15,462
W
9,218
7,358
0
1,230
8,057
3,315
0
2,863
5,194
0
12,234
L
14,091
2,966
0
1,813
14,392
5,326
0
7,842
6,550
32,270
0
W
Neith
SnowTemps
Neith
4,680
3,012
0
875
10,480
3,000
0
6,277
4,203
0
8,067
W
13,691
706
0
956
7,997
2,474
0
3,077
4,920
45,692
0
L
855
353
0
390
4,615
1,469
0
1,282
3,333
0
4,823
W
Nemesis
zeustheoog
Nemesis
15,708
8,416
0
3,684
14,753
6,328
0
4,742
10,011
0
33,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,223
Gold Earned
52,454
198
Minions Killed
172
6
Camps Cleared
4
738,162
Distance Traveled
912,168
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,827
983
65
7
0
180,700
0
L
Apollo
10,947
1,095
49
5
1
200,744
2
W
Kukulkan
9,641
964
29
3
0
128,718
0
L
Hun Batz
9,273
927
27
3
4
156,663
0
W
Arachne
10,420
1,042
12
1
1
199,168
2
L
Agni
11,119
1,112
49
5
1
143,793
0
W
Neith
9,212
921
5
1
1
159,023
0
W
Thoth
11,470
1,147
95
10
1
196,190
0
L
Nemesis
8,057
806
8
1
0
56,262
0
W
Nemesis
11,711
1,171
31
3
1
229,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role