Player Matchup

Izanami
Izanami
DazedSmoke
Izanami
Level 29
God Stats
24W - 20L
1,604 SR
Queue Stats
146W - 147L
1,570 Elo+
Party 3
Sun Wukong
Sun Wukong
ICUP702
Sun Wukong
Level 24
God Stats
2W - 1L
1,772 SR
Queue Stats
45W - 44L
1,534 Elo+
Solo
Bacchus
Bacchus
Ruinedcosmonaut
Bacchus
Level 32
God Stats
9W - 5L
1,652 SR
Queue Stats
432W - 421L
1,533 Elo+
Party 3
Arachne
Arachne
Tchoubaca1
Arachne
Level 22
God Stats
16W - 9L
1,733 SR
Queue Stats
33W - 18L
1,730 Elo+
Party 1
Discordia
Discordia
albinausse132
Discordia
Level 28
God Stats
4W - 0L
1,759 SR
Queue Stats
59W - 43L
1,587 Elo+
Party 1
Team Averages
Level 27
1,704 SR
1,591 Elo+

VS

Team Averages
Level 38
1,468 SR
1,549 Elo+
Nemesis
Nemesis
AvanteOmnos
Nemesis
Level 28
God Stats
6W - 4L
1,536 SR
Queue Stats
36W - 44L
1,744 Elo+
Solo
Khepri
Khepri
GlacialRoses
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Neith
Neith
Noeyy
Neith
Level 7
God Stats
0W - 2L
1,504 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Scylla
Scylla
Oninaga
Scylla
Level 26
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Chaac
Chaac
PepsRocks
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DazedSmoke
Izanami
13
9 / 1 / 3
8,043
619
9,015
5,844
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
ICUP702
Sun Wukong
13
5 / 1 / 7
8,119
625
6,560
9,713
4,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 2 / 12
7,175
552
6,176
9,746
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Tchoubaca1
Arachne
13
5 / 1 / 6
7,492
576
4,101
9,968
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
albinausse132
Discordia
11
1 / 2 / 8
6,791
522
8,966
5,456
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AvanteOmnos
Nemesis
11
1 / 2 / 1
6,428
494
3,328
8,408
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
1 / 6 / 2
5,615
432
3,168
12,073
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Noeyy
Neith
8
2 / 6 / 1
5,515
424
5,687
7,111
1,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Oninaga
Scylla
9
1 / 4 / 0
5,374
413
4,056
6,045
1,960
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
PepsRocks
Chaac
9
2 / 5 / 1
5,674
436
6,007
10,398
8,502
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
7
7
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AvanteOmnos
Nemesis
1
2
1
0.75
W
Izanami
DazedSmoke
Izanami
9
1
3
10.5
L
Khepri
1
6
2
0.33
W
Sun Wukong
ICUP702
Sun Wukong
5
1
7
8.5
L
Neith
Noeyy
Neith
2
6
1
0.42
L
Scylla
Oninaga
Scylla
1
4
0
0.25
L
Chaac
PepsRocks
Chaac
2
5
1
0.5
W
3
2
12
4.5
W
Arachne
Tchoubaca1
Arachne
5
1
6
8
W
Discordia
albinausse132
Discordia
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,818
Damage
22,246
40,727
Taken
44,035
19,780
Mitigated
20,728
15,713
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AvanteOmnos
Nemesis
3,328
1,392
0
2,158
8,408
2,831
0
1,779
6,629
0
37,754
W
Izanami
DazedSmoke
Izanami
9,015
6,437
0
2,839
5,844
1,668
2,255
1,491
4,349
0
46,440
L
Khepri
3,168
456
168
966
12,073
5,545
0
4,183
7,890
9,353
0
W
Sun Wukong
ICUP702
Sun Wukong
6,560
2,187
0
3,116
9,713
4,235
110
1,241
8,226
0
41,624
L
Neith
Noeyy
Neith
5,687
3,482
0
674
7,111
1,890
170
2,841
4,270
0
25,854
L
Scylla
Oninaga
Scylla
4,056
126
0
720
6,045
1,960
0
3,124
2,921
20,738
0
L
Chaac
PepsRocks
Chaac
6,007
1,493
0
1,668
10,398
8,502
0
3,215
7,183
0
23,153
W
6,176
1,336
648
1,721
9,746
8,949
0
1,664
8,006
14,892
0
W
Arachne
Tchoubaca1
Arachne
4,101
2,362
0
6,346
9,968
3,342
0
454
9,469
0
36,318
W
Discordia
albinausse132
Discordia
8,966
756
0
1,043
5,456
1,586
1,084
1,907
3,155
32,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
28,606
312
Minions Killed
211
0
Camps Cleared
0
1,284,150
Distance Traveled
1,100,309
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,428
494
86
7
0
243,156
3
W
Izanami
8,043
619
86
7
0
225,740
1
L
Khepri
5,615
432
8
1
0
218,376
2
W
Sun Wukong
8,119
625
79
6
0
279,914
4
L
Neith
5,515
424
42
3
0
185,189
1
L
Scylla
5,374
413
31
2
0
200,728
1
L
Chaac
5,674
436
44
3
0
252,860
2
W
Bacchus
7,175
552
21
2
0
264,855
0
W
Arachne
7,492
576
75
6
0
287,142
4
W
Discordia
6,791
522
51
4
0
226,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role