Player Matchup

Yemoja
Yemoja
Ozzos123
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ROLÃ0
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
valgasz
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,525 Elo+
Solo
Fenrir
Fenrir
xthe_mestre-_-
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
yanero15
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,505 Elo+

VS

Team Averages
Level 19
1,509 SR
1,376 Elo+
Chaac
Chaac
DPGMM
Chaac
Level 15
God Stats
1W - 0L
1,659 SR
Queue Stats
8W - 23L
1,376 Elo+
Solo
Artemis
Artemis
DenisSchleich
Artemis
Level 6
God Stats
7W - 4L
1,524 SR
Queue Stats
21W - 17L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
OWLBillyJack
Aphrodite
Level 8
God Stats
6W - 7L
1,362 SR
Queue Stats
24W - 18L
1,478 Elo+
Party 1
Susano
Susano
rafiki_proplayer
Susano
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 205L
1,273 Elo+
Solo
Eset
Eset
zKayzinha
Eset
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ozzos123
Yemoja
15
3 / 5 / 10
11,116
483
19,279
25,706
31,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ROLÃ0
Izanami
12
3 / 14 / 8
9,366
407
18,859
24,742
9,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
valgasz
Serqet
10
5 / 8 / 2
8,859
385
5,787
11,957
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 20 / 6
8,866
385
14,369
24,453
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 18 / 4
7,114
309
2,378
14,967
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DPGMM
Chaac
14
7 / 3 / 23
10,888
473
9,180
20,953
11,325
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
16
21 / 6 / 22
12,301
535
28,755
24,527
10,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
OWLBillyJack
Aphrodite
17
23 / 2 / 29
13,775
599
24,464
23,989
20,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 8
11,766
512
4,816
16,043
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
14
9 / 2 / 36
11,172
486
17,637
16,515
5,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
181
16
Kills
63
65
Deaths
16
30
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Chaac
DPGMM
Chaac
7
3
23
6.17
W
Artemis
21
6
22
5.33
W
Aphrodite
OWLBillyJack
Aphrodite
23
2
29
18.75
L
Yemoja
Ozzos123
Yemoja
3
5
10
1.6
L
Izanami
ROLÃ0
Izanami
3
14
8
0.5
W
3
3
8
2.33
L
Serqet
valgasz
Serqet
5
8
2
0.75
L
5
20
6
0.4
L
0
18
4
0.11
W
Eset
9
2
36
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,672
Damage
84,852
101,825
Taken
102,027
62,478
Mitigated
54,013
11,050
Healing
54,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DPGMM
Chaac
9,180
4,481
0
4,361
20,953
11,325
460
3,738
16,986
0
43,053
W
Artemis
28,755
19,830
1,390
6,359
24,527
10,407
5,490
5,258
18,920
0
58,537
W
Aphrodite
OWLBillyJack
Aphrodite
24,464
5,296
15,812
16,742
23,989
20,269
2,519
6,370
17,200
72,021
0
L
Yemoja
Ozzos123
Yemoja
19,279
4,106
1,567
1,588
25,706
31,045
0
10,216
15,490
49,694
0
L
Izanami
ROLÃ0
Izanami
18,859
12,509
0
4,515
24,742
9,688
0
10,723
14,019
0
48,223
W
4,816
627
0
3,240
16,043
6,211
4,989
1,946
13,997
0
66,296
L
Serqet
valgasz
Serqet
5,787
923
0
1,930
11,957
3,938
0
4,012
7,945
0
23,879
L
14,369
3,416
0
1,294
24,453
12,698
0
10,079
14,374
0
19,180
L
2,378
433
156
0
14,967
5,109
0
7,071
7,896
10,825
0
W
Eset
17,637
1,864
3,990
2,539
16,515
5,801
893
4,345
11,651
39,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
59,902
171
Minions Killed
369
0
Camps Cleared
0
1,501,904
Distance Traveled
2,002,800
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,888
473
61
3
0
348,188
0
W
Artemis
12,301
535
64
3
0
350,306
0
W
Aphrodite
13,775
599
85
4
0
432,012
0
L
Yemoja
11,116
483
43
2
0
330,143
3
L
Izanami
9,366
407
50
2
0
321,908
3
W
Susano
11,766
512
121
5
0
460,135
0
L
Serqet
8,859
385
49
2
0
224,425
0
L
Fenrir
8,866
385
10
0
0
375,938
2
L
Ra
7,114
309
19
1
0
249,490
0
W
Eset
11,172
486
38
2
0
412,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role