Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Likes2Run
Hun Batz
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
322W - 315L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Whitedragon7624
Kukulkan
Level 89
God Stats
84W - 81L
1,417 SR
Queue Stats
364W - 374L
1,414 Elo+
Solo
Sol
Sol
kingdrangon
Sol
Level 120
God Stats
2W - 5L
1,174 SR
Queue Stats
110W - 171L
1,183 Elo+
Party 1
Jormungandr
Jormungandr
unicorn_slug2012
Jormungandr
Level 10
God Stats
7W - 8L
1,500 SR
Queue Stats
23W - 42L
1,146 Elo+
Party 1
Team Averages
Level 82
1,418 SR
1,355 Elo+

VS

Team Averages
Level 75
1,531 SR
1,415 Elo+
Arachne
Arachne
FancyFoal907197
Arachne
Level 87
God Stats
173W - 177L
1,461 SR
Queue Stats
288W - 301L
1,421 Elo+
Solo
Achilles
Achilles
dala187
Achilles
Level 92
God Stats
9W - 13L
1,486 SR
Queue Stats
344W - 388L
1,461 Elo+
Solo
Cthulhu
Cthulhu
egooririexcinere
Cthulhu
Level 83
God Stats
7W - 0L
1,853 SR
Queue Stats
87W - 88L
1,316 Elo+
Solo
Sol
Sol
lunaglace02
Sol
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 68L
1,523 Elo+
Solo
Neith
Neith
zeroo111
Neith
Level 66
God Stats
4W - 5L
1,354 SR
Queue Stats
37W - 33L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 4 / 1
8,443
844
5,373
13,083
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Likes2Run
Hun Batz
15
3 / 5 / 1
9,476
948
8,227
12,243
5,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
1 / 2 / 4
9,148
915
13,102
9,555
6,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 1
8,654
865
15,400
13,648
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
unicorn_slug2012
Jormungandr
14
0 / 5 / 3
8,378
838
3,578
10,621
4,863
Team 1 Tickets

187

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
10,057
1,006
8,041
8,266
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
dala187
Achilles
16
5 / 1 / 10
10,541
1,054
13,448
14,666
10,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 0 / 15
9,818
982
13,790
12,781
11,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 3 / 8
9,771
977
11,694
12,110
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
zeroo111
Neith
16
6 / 0 / 5
10,751
1,075
7,720
3,693
1,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
5
Kills
20
20
Deaths
5
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
6
1
6
9
L
Hun Batz
Likes2Run
Hun Batz
3
5
1
0.7
L
Kukulkan
1
2
4
1.5
W
Achilles
dala187
Achilles
5
1
10
10
W
1
0
15
8.5
L
1
4
1
0.38
W
2
3
8
2
L
Jormungandr
unicorn_slug2012
Jormungandr
0
5
3
0.3
W
Neith
zeroo111
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,680
Damage
54,693
59,150
Taken
51,516
26,097
Mitigated
32,209
8,558
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,373
4,326
0
1,717
13,083
5,304
0
5,253
7,680
0
21,113
W
8,041
5,886
0
1,845
8,266
3,469
0
3,483
4,783
0
11,037
L
Hun Batz
Likes2Run
Hun Batz
8,227
2,152
0
700
12,243
5,123
0
6,596
5,522
0
20,625
L
Kukulkan
13,102
1,442
1,070
792
9,555
6,025
0
3,736
5,719
31,462
0
W
Achilles
dala187
Achilles
13,448
7,121
0
3,438
14,666
10,667
0
9,524
5,142
195
24,986
W
13,790
312
410
815
12,781
11,719
0
8,132
4,649
28,806
0
L
15,400
3,619
0
4,279
13,648
4,782
0
5,418
8,080
34,232
0
W
11,694
2,567
593
4,182
12,110
4,954
0
8,887
3,223
39,062
0
L
Jormungandr
unicorn_slug2012
Jormungandr
3,578
658
0
0
10,621
4,863
0
3,997
6,470
7,650
0
W
Neith
zeroo111
Neith
7,720
5,422
0
121
3,693
1,400
0
2,054
1,639
0
27,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
50,938
178
Minions Killed
187
2
Camps Cleared
14
839,086
Distance Traveled
1,010,783
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,443
844
39
4
0
166,017
1
W
Arachne
10,057
1,006
7
1
1
236,748
0
L
Hun Batz
9,476
948
29
3
1
166,417
0
L
Kukulkan
9,148
915
61
6
1
173,777
1
W
Achilles
10,541
1,054
27
3
1
214,108
0
W
Cthulhu
9,818
982
35
4
0
222,614
1
L
Sol
8,654
865
39
4
0
172,122
1
W
Sol
9,771
977
66
7
1
165,295
0
L
Jormungandr
8,378
838
10
1
0
160,753
0
W
Neith
10,751
1,075
52
5
11
172,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role