Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
En la leche
Cerberus
Bronze III
Level 42
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 3L
1,365 MMR
Solo
Heimdallr
Heimdallr
Silver V
Really-Squishy
Heimdallr
Silver V
Level 126
God Stats
3W - 4L
1,629 SR
Queue Stats
36W - 31L
1,365 MMR
Solo
Kali
Kali
Silver I
WildPurp103
Kali
Silver I
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
445W - 457L
1,365 MMR
Solo
Nike
Nike
Silver I
Zarhime
Nike
Silver I
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 151L
1,366 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,529 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,361 SR
1,366 MMR
Bellona
Bellona
Silver I
AdamH115
Bellona
Silver I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,285 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Mandingoflex
Nu Wa
Silver III
Level 68
God Stats
1W - 0L
1,247 SR
Queue Stats
6W - 9L
1,366 MMR
Solo
Artio
Artio
Gold V
Moyaa7196
Artio
Gold V
Level 102
God Stats
1W - 3L
1,165 SR
Queue Stats
58W - 65L
1,362 MMR
Solo
Nemesis
Nemesis
Silver I
OhHaiMarcHaHaHa
Nemesis
Silver I
Level 60
God Stats
2W - 5L
1,392 SR
Queue Stats
23W - 30L
1,457 MMR
Party 1
Skadi
Skadi
Silver III
imTrynaBeCrate
Skadi
Silver III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,383
677
835
1,003
187
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
En la leche
Cerberus
4
0 / 1 / 0
3,149
630
1,064
2,438
738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Really-Squishy
Heimdallr
5
0 / 1 / 0
3,022
604
1,627
2,428
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 1 / 0
2,664
533
274
1,284
287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Zarhime
Nike
6
0 / 1 / 0
3,547
709
1,411
2,756
946
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiCthulhuDanzaburouScyllaArachne

VS

Bans
Cu ChulainnSetCupidYemojaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdamH115
Bellona
6
1 / 0 / 0
3,571
714
1,207
2,695
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 0
3,645
729
392
1,476
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
Moyaa7196
Artio
5
0 / 0 / 2
3,379
676
820
2,856
1,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
1 / 0 / 1
3,513
703
893
1,610
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 1
3,383
677
2,030
1,558
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Bellona
AdamH115
Bellona
1
0
0
1
L
Cerberus
En la leche
Cerberus
0
1
0
0
W
1
0
0
1
W
Artio
Moyaa7196
Artio
0
0
2
1
W
1
0
1
1.5
L
Heimdallr
Really-Squishy
Heimdallr
0
1
0
0
L
0
1
0
0
L
Nike
Zarhime
Nike
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,211
Damage
5,342
9,909
Taken
10,195
2,647
Mitigated
5,047
2,852
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
835
81
0
250
1,003
187
0
201
802
15,734
0
W
Bellona
AdamH115
Bellona
1,207
401
0
1,602
2,695
2,100
0
139
2,556
0
13,164
L
Cerberus
En la leche
Cerberus
1,064
48
0
770
2,438
738
0
652
1,786
6,691
0
W
392
392
0
621
1,476
331
0
540
936
9,402
0
W
Artio
Moyaa7196
Artio
820
34
0
1,087
2,856
1,017
0
911
1,945
7,945
0
W
893
168
0
165
1,610
886
0
156
1,454
0
12,162
L
Heimdallr
Really-Squishy
Heimdallr
1,627
912
0
1,101
2,428
489
0
168
2,260
0
10,576
L
274
82
0
481
1,284
287
0
191
1,093
0
2,753
L
Nike
Zarhime
Nike
1,411
420
0
250
2,756
946
0
0
2,756
0
14,511
W
2,030
946
0
219
1,558
713
0
153
1,405
0
15,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,765
Gold Earned
17,491
110
Minions Killed
123
0
Camps Cleared
0
385,445
Distance Traveled
483,255
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,383
677
32
6
0
88,890
1
W
Bellona
3,571
714
31
6
0
98,762
0
L
Cerberus
3,149
630
8
2
0
97,373
0
W
Nu Wa
3,645
729
21
4
0
88,923
4
W
Artio
3,379
676
12
2
0
108,267
0
W
Nemesis
3,513
703
28
6
0
110,816
0
L
Heimdallr
3,022
604
17
3
0
82,859
0
L
Kali
2,664
533
8
2
0
32,900
0
L
Nike
3,547
709
45
9
0
83,423
1
W
Skadi
3,383
677
31
6
0
76,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role