Player Matchup

Ullr
Ullr
I 32 zel
Ullr
Level 129
God Stats
4W - 6L
1,643 SR
Queue Stats
48W - 22L
1,852 Elo+
Party 2
Cerberus
Cerberus
I Prince X I
Cerberus
Level 69
God Stats
11W - 2L
1,714 SR
Queue Stats
50W - 10L
1,929 Elo+
Party 2
Ah Puch
Ah Puch
Imperial Blk
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 29L
1,679 Elo+
Party 2
Artio
Artio
Zero Two3665
Artio
Level 136
God Stats
2W - 3L
1,419 SR
Queue Stats
46W - 34L
1,655 Elo+
Party 2
Apollo
Apollo
xFenriz
Apollo
Level 160
God Stats
4W - 1L
1,325 SR
Queue Stats
232W - 105L
1,783 Elo+
Party 2
Team Averages
Level 124
1,520 SR
1,780 Elo+

VS

Team Averages
Level 115
1,542 SR
1,585 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Charlie12r
Sylvanus
Level 101
God Stats
0W - 2L
1,297 SR
Queue Stats
19W - 15L
1,769 Elo+
Solo
King Arthur
King Arthur
HDotKayy
King Arthur
Level 125
God Stats
26W - 19L
1,603 SR
Queue Stats
125W - 112L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
KinGVolatile
Danzaburou
Level 98
God Stats
14W - 16L
1,554 SR
Queue Stats
78W - 73L
1,516 Elo+
Party 1
Thanatos
Thanatos
TomCollins10
Thanatos
Level 125
God Stats
1W - 3L
1,753 SR
Queue Stats
36W - 40L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 7 / 4
10,099
481
7,416
17,273
6,129
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cerberus
I Prince X I
Cerberus
17
1 / 6 / 8
10,863
517
8,572
19,050
14,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Imperial Blk
Ah Puch
16
1 / 3 / 0
10,889
519
5,078
13,463
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 0 / 6
12,626
601
25,914
24,738
16,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
xFenriz
Apollo
20
11 / 1 / 6
15,648
745
25,033
20,895
9,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 2 / 3
10,961
522
12,838
16,503
6,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Charlie12r
Sylvanus
16
6 / 2 / 8
10,235
487
9,962
17,659
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
HDotKayy
King Arthur
16
2 / 5 / 2
9,455
450
16,298
29,104
23,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
KinGVolatile
Danzaburou
15
3 / 7 / 6
9,794
466
13,294
15,051
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TomCollins10
Thanatos
15
2 / 6 / 3
9,420
449
7,917
18,900
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
22
Kills
16
17
Deaths
22
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
2
3
2.25
L
Sylvanus
Charlie12r
Sylvanus
6
2
8
5
L
King Arthur
HDotKayy
King Arthur
2
5
2
0.6
W
Ullr
3
7
4
0.71
W
Cerberus
I Prince X I
Cerberus
1
6
8
0.83
W
Ah Puch
Imperial Blk
Ah Puch
1
3
0
0.33
L
Danzaburou
KinGVolatile
Danzaburou
3
7
6
0.86
L
Thanatos
TomCollins10
Thanatos
2
6
3
0.58
W
6
0
6
9
W
Apollo
xFenriz
Apollo
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,013
Damage
60,309
95,419
Taken
97,217
50,164
Mitigated
59,841
43,972
Healing
47,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,838
590
1,665
9,926
16,503
6,253
148
5,190
11,035
88,523
0
L
Sylvanus
Charlie12r
Sylvanus
9,962
1,622
2,411
5,395
17,659
14,872
120
6,668
10,987
30,503
0
L
King Arthur
HDotKayy
King Arthur
16,298
2,751
0
10,856
29,104
23,556
0
17,172
11,910
0
65,706
W
Ullr
7,416
3,284
0
953
17,273
6,129
44
4,457
12,705
0
56,043
W
Cerberus
I Prince X I
Cerberus
8,572
264
0
3,751
19,050
14,091
69
4,624
14,303
57,804
0
W
Ah Puch
Imperial Blk
Ah Puch
5,078
49
0
3,803
13,463
4,420
280
6,333
6,625
71,982
0
L
Danzaburou
KinGVolatile
Danzaburou
13,294
5,794
0
2,979
15,051
8,144
710
3,569
11,482
0
72,433
L
Thanatos
TomCollins10
Thanatos
7,917
1,535
0
14,416
18,900
7,016
0
6,539
12,239
0
69,050
W
25,914
3,197
2,834
20,021
24,738
16,242
513
3,047
20,387
89,731
0
W
Apollo
xFenriz
Apollo
25,033
17,002
0
12,610
20,895
9,282
6,655
4,142
16,443
0
149,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,125
Gold Earned
49,865
711
Minions Killed
550
0
Camps Cleared
0
2,112,902
Distance Traveled
1,956,903
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,961
522
172
8
0
433,659
7
L
Sylvanus
10,235
487
40
2
0
388,728
10
L
King Arthur
9,455
450
103
5
0
385,678
3
W
Ullr
10,099
481
96
5
0
361,398
1
W
Cerberus
10,863
517
94
4
0
391,910
3
W
Ah Puch
10,889
519
157
7
0
380,488
2
L
Danzaburou
9,794
466
114
5
0
321,955
0
L
Thanatos
9,420
449
121
6
0
426,883
4
W
Artio
12,626
601
137
7
0
463,649
3
W
Apollo
15,648
745
227
11
0
515,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role