Player Matchup

Freya
Freya
Beeisqueen
Freya
Level 16
God Stats
14W - 4L
1,847 SR
Queue Stats
72W - 83L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
CityFoxx9054
Sun Wukong
Level 27
God Stats
1W - 1L
1,569 SR
Queue Stats
38W - 32L
1,696 Elo+
Solo
Athena
Athena
MushroomJump3
Athena
Level 26
God Stats
6W - 5L
1,294 SR
Queue Stats
47W - 52L
1,660 Elo+
Solo
Nu Wa
Nu Wa
SwordFishhy
Nu Wa
Level 29
God Stats
23W - 23L
1,611 SR
Queue Stats
117W - 157L
1,642 Elo+
Solo
Bellona
Bellona
awaDuwuYowo
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 84L
1,567 Elo+
Solo
Team Averages
Level 25
1,564 SR
1,632 Elo+

VS

Team Averages
Level 16
1,660 SR
1,705 Elo+
Chronos
Chronos
BatmanIsTitus
Chronos
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 60L
1,953 Elo+
Solo
Bellona
Bellona
Charlyy117
Bellona
Level 18
God Stats
1W - 3L
1,798 SR
Queue Stats
301W - 344L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Endergaming2546
Cthulhu
Level 20
God Stats
1W - 1L
1,717 SR
Queue Stats
9W - 5L
1,861 Elo+
Solo
Medusa
Medusa
ParkwayMint
Medusa
Level 6
God Stats
1W - 1L
1,787 SR
Queue Stats
10W - 9L
1,839 Elo+
Solo
Thor
Thor
SacredNinja1
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
4 / 2 / 7
8,089
506
7,487
8,953
3,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
CityFoxx9054
Sun Wukong
14
12 / 0 / 6
9,610
601
11,649
11,045
6,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 0 / 7
9,116
570
6,479
11,209
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 5
8,496
531
10,018
7,290
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
awaDuwuYowo
Bellona
16
5 / 0 / 2
9,784
612
7,128
9,313
8,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
2 / 1 / 0
7,430
464
6,218
10,503
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Charlyy117
Bellona
12
0 / 4 / 0
6,846
428
1,974
9,863
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 8 / 2
5,728
358
3,564
15,481
8,671
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
10
1 / 7 / 1
6,195
387
3,138
10,636
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 9 / 1
5,890
368
2,285
10,724
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
29
Kills
3
4
Deaths
29
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
1
0
2
W
Freya
4
2
7
3.75
L
Bellona
Charlyy117
Bellona
0
4
0
0
W
Sun Wukong
CityFoxx9054
Sun Wukong
12
0
6
15
L
0
8
2
0.13
W
5
0
7
8.5
L
Medusa
1
7
1
0.21
L
0
9
1
0.06
W
3
2
5
2.75
W
Bellona
awaDuwuYowo
Bellona
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,761
Damage
17,179
47,810
Taken
57,207
26,518
Mitigated
24,670
16,012
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
6,218
1,265
0
5,394
10,503
3,303
1,803
3,957
6,276
52,633
0
W
Freya
7,487
3,545
0
2,657
8,953
3,013
1,248
3,005
5,948
24,648
0
L
Bellona
Charlyy117
Bellona
1,974
601
0
598
9,863
6,667
0
1,676
7,979
0
33,222
W
Sun Wukong
CityFoxx9054
Sun Wukong
11,649
5,063
429
4,904
11,045
6,174
991
2,033
9,012
0
51,821
L
3,564
276
0
685
15,481
8,671
120
7,178
8,131
16,005
0
W
6,479
1,674
0
1,872
11,209
6,809
217
2,272
8,887
43,386
0
L
Medusa
3,138
1,479
0
2,013
10,636
3,048
419
3,042
7,408
0
20,613
L
2,285
649
0
1,273
10,724
2,981
336
6,820
3,429
0
16,935
W
10,018
2,008
0
1,939
7,290
2,390
663
1,840
5,450
41,798
0
W
Bellona
awaDuwuYowo
Bellona
7,128
3,426
0
4,211
9,313
8,132
2,862
632
8,527
0
69,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
32,089
354
Minions Killed
304
0
Camps Cleared
0
1,496,652
Distance Traveled
1,384,131
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,430
464
118
7
0
285,561
0
W
Freya
8,089
506
37
2
0
250,658
0
L
Bellona
6,846
428
88
6
0
283,561
0
W
Sun Wukong
9,610
601
68
4
0
322,649
3
L
Cthulhu
5,728
358
34
2
0
267,146
2
W
Athena
9,116
570
62
4
0
340,019
7
L
Medusa
6,195
387
39
2
0
278,826
3
L
Thor
5,890
368
25
2
0
269,037
3
W
Nu Wa
8,496
531
66
4
0
272,929
4
W
Bellona
9,784
612
121
8
0
310,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role