Player Matchup

Nemesis
Nemesis
DyerlBres78
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,296 Elo+
Solo
Kukulkan
Kukulkan
GayButtTrapMan
Kukulkan
Level 20
God Stats
2W - 1L
1,328 SR
Queue Stats
20W - 18L
1,287 Elo+
Solo
Ratatoskr
Ratatoskr
SwagSwagSwagSwag
Ratatoskr
Level 27
God Stats
28W - 19L
1,764 SR
Queue Stats
60W - 49L
1,680 Elo+
Solo
Neith
Neith
alexandercordova
Neith
Level 2
God Stats
1W - 0L
1,326 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hel
Hel
angles0725
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 42
1,484 SR
1,453 Elo+

VS

Team Averages
Level 22
1,533 SR
1,473 Elo+
Neith
Neith
DuneDog65
Neith
Level 28
God Stats
4W - 5L
1,626 SR
Queue Stats
129W - 171L
1,456 Elo+
Party 1
Scylla
Scylla
Kartofelator
Scylla
Level 29
God Stats
25W - 12L
1,723 SR
Queue Stats
197W - 95L
1,670 Elo+
Solo
King Arthur
King Arthur
Robostein
King Arthur
Level 22
God Stats
0W - 2L
1,146 SR
Queue Stats
24W - 35L
1,349 Elo+
Party 1
Yemoja
Yemoja
alpha_adax2
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
thextheory
Apollo
Level 25
God Stats
7W - 11L
1,669 SR
Queue Stats
63W - 83L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DyerlBres78
Nemesis
13
9 / 3 / 3
8,388
559
6,486
9,281
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
13
2 / 2 / 1
8,306
554
3,075
6,374
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
17
14 / 1 / 1
10,224
682
13,645
11,600
12,571
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 1 / 1
5,825
388
1,006
1,609
459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 6
8,386
559
8,786
8,979
3,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DuneDog65
Neith
12
2 / 5 / 2
7,133
476
6,903
10,030
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
15
6 / 3 / 0
9,552
637
7,917
7,683
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Robostein
King Arthur
9
0 / 7 / 0
5,504
367
3,123
13,439
4,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
9
0 / 5 / 1
6,115
408
991
9,465
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
thextheory
Apollo
9
1 / 9 / 0
6,068
405
5,101
9,521
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
29
Kills
9
10
Deaths
29
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
DuneDog65
Neith
2
5
2
0.6
W
Nemesis
DyerlBres78
Nemesis
9
3
3
3.5
W
Kukulkan
2
2
1
1.25
L
Scylla
6
3
0
2
L
King Arthur
Robostein
King Arthur
0
7
0
0
W
Ratatoskr
14
1
1
14.5
W
1
1
1
1.5
L
Yemoja
0
5
1
0.1
W
3
3
6
2
L
Apollo
thextheory
Apollo
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,998
Damage
24,035
37,843
Taken
50,138
23,840
Mitigated
21,154
12,087
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DuneDog65
Neith
6,903
2,934
0
1,557
10,030
4,910
688
4,393
5,637
0
48,533
W
Nemesis
DyerlBres78
Nemesis
6,486
3,374
0
1,309
9,281
5,486
0
2,511
6,656
0
38,231
W
Kukulkan
3,075
607
0
220
6,374
2,288
335
2,284
3,814
51,509
0
L
Scylla
7,917
1,510
0
1,058
7,683
2,149
0
1,340
6,293
55,674
0
L
King Arthur
Robostein
King Arthur
3,123
710
0
1,690
13,439
4,412
208
1,338
11,856
0
17,101
W
Ratatoskr
13,645
4,796
0
5,415
11,600
12,571
2,062
1,890
9,626
0
62,519
W
1,006
526
0
224
1,609
459
492
189
1,420
0
5,667
L
Yemoja
991
521
312
449
9,465
4,360
116
3,994
5,471
11,952
0
W
8,786
939
1,064
3,855
8,979
3,036
846
1,520
7,419
39,142
0
L
Apollo
thextheory
Apollo
5,101
2,906
0
0
9,521
5,323
639
796
8,527
0
31,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,129
Gold Earned
34,372
359
Minions Killed
301
0
Camps Cleared
0
1,201,347
Distance Traveled
1,308,033
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,133
476
88
6
0
255,696
1
W
Nemesis
8,388
559
60
4
0
280,591
2
W
Kukulkan
8,306
554
100
7
0
303,164
2
L
Scylla
9,552
637
103
7
0
281,338
4
L
King Arthur
5,504
367
26
2
0
262,145
2
W
Ratatoskr
10,224
682
119
8
0
258,955
1
W
Neith
5,825
388
12
1
0
89,969
1
L
Yemoja
6,115
408
21
1
0
276,953
1
W
Hel
8,386
559
68
5
0
268,668
1
L
Apollo
6,068
405
63
4
0
231,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role