Player Matchup

Scylla
Scylla
AbominableNiple
Scylla
Level 127
God Stats
82W - 41L
2,025 SR
Queue Stats
699W - 588L
1,575 Elo+
Party 2
Ymir
Ymir
DIFC
Ymir
Level 17
God Stats
3W - 0L
1,759 SR
Queue Stats
6W - 4L
1,492 Elo+
Party 2
Fenrir
Fenrir
FadedPlays
Fenrir
Level 50
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 72L
1,544 Elo+
Party 2
Neith
Neith
H4zmatt
Neith
Level 19
God Stats
6W - 2L
1,475 SR
Queue Stats
25W - 13L
1,697 Elo+
Solo
Chaac
Chaac
Lickmytoes1919
Chaac
Level 4
God Stats
5W - 6L
1,264 SR
Queue Stats
66W - 53L
1,328 Elo+
Party 2
Team Averages
Level 43
1,605 SR
1,527 Elo+

VS

Team Averages
Level 17
1,624 SR
1,532 Elo+
Achilles
Achilles
BigVolDaddy
Achilles
Level 18
God Stats
0W - 3L
1,787 SR
Queue Stats
30W - 26L
1,601 Elo+
Party 1
Scylla
Scylla
Dånnÿ
Scylla
Level 6
God Stats
2W - 2L
1,378 SR
Queue Stats
5W - 4L
1,526 Elo+
Solo
Cupid
Cupid
RentableMerci
Cupid
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 107L
1,496 Elo+
Solo
Ares
Ares
TripleAa3
Ares
Level 28
God Stats
3W - 3L
1,607 SR
Queue Stats
60W - 68L
1,490 Elo+
Solo
Hun Batz
Hun Batz
redthedemon
Hun Batz
Level 23
God Stats
7W - 7L
1,849 SR
Queue Stats
36W - 33L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 1
8,902
742
12,694
2,639
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
DIFC
Ymir
9
0 / 4 / 7
6,097
508
2,984
9,335
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
FadedPlays
Fenrir
11
2 / 1 / 2
6,678
557
3,291
6,889
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
H4zmatt
Neith
11
3 / 1 / 4
6,895
575
6,592
7,082
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 2
6,690
558
4,239
7,739
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigVolDaddy
Achilles
11
0 / 2 / 0
6,277
523
4,201
7,869
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Dånnÿ
Scylla
9
0 / 6 / 0
4,989
416
612
6,093
1,515
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 3 / 1
6,661
555
6,401
8,345
2,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
9
0 / 5 / 6
6,089
507
4,699
11,253
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
redthedemon
Hun Batz
11
1 / 3 / 1
6,282
524
4,620
8,824
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
6
6
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
14
0
1
14.5
L
Achilles
BigVolDaddy
Achilles
0
2
0
0
W
Ymir
DIFC
Ymir
0
4
7
0.88
L
Scylla
Dånnÿ
Scylla
0
6
0
0
W
Fenrir
FadedPlays
Fenrir
2
1
2
3
W
Neith
H4zmatt
Neith
3
1
4
5
W
0
0
2
1
L
5
3
1
1.83
L
Ares
0
5
6
0.6
L
Hun Batz
redthedemon
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,800
Damage
20,533
33,684
Taken
42,384
15,891
Mitigated
19,370
13,505
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,694
1,463
0
949
2,639
807
29
462
2,177
54,641
0
L
Achilles
BigVolDaddy
Achilles
4,201
890
0
2,594
7,869
4,305
0
501
6,894
0
34,916
W
Ymir
DIFC
Ymir
2,984
299
0
624
9,335
6,301
0
2,229
7,106
15,121
0
L
Scylla
Dånnÿ
Scylla
612
236
0
430
6,093
1,515
0
3,792
2,022
14,135
0
W
Fenrir
FadedPlays
Fenrir
3,291
412
0
3,174
6,889
2,346
0
725
6,139
0
33,728
W
Neith
H4zmatt
Neith
6,592
2,931
0
4,031
7,082
2,066
314
1,662
5,420
0
39,941
W
4,239
465
0
4,727
7,739
4,371
0
233
7,006
0
35,648
L
6,401
5,294
54
4,217
8,345
2,728
0
3,307
4,946
0
33,923
L
Ares
4,699
304
0
1,137
11,253
7,857
0
4,287
6,886
16,386
0
L
Hun Batz
redthedemon
Hun Batz
4,620
1,221
0
3,248
8,824
2,965
0
3,230
5,458
0
43,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
30,298
348
Minions Killed
261
0
Camps Cleared
0
1,147,307
Distance Traveled
1,134,574
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,902
742
93
8
0
244,574
3
L
Achilles
6,277
523
75
6
0
247,129
1
W
Ymir
6,097
508
27
2
0
231,167
2
L
Scylla
4,989
416
26
2
0
217,939
1
W
Fenrir
6,678
557
74
6
0
235,486
0
W
Neith
6,895
575
77
6
0
201,702
2
W
Chaac
6,690
558
77
6
0
234,378
1
L
Cupid
6,661
555
56
5
0
188,972
0
L
Ares
6,089
507
18
2
0
210,037
4
L
Hun Batz
6,282
524
86
7
0
270,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role