Player Matchup

Anhur
Anhur
Apprayd
Anhur
Level 22
God Stats
2W - 0L
1,764 SR
Queue Stats
7W - 1L
1,796 Elo+
Solo
Bellona
Bellona
InstaLockBellona
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SuSpences
Guan Yu
Level 13
God Stats
2W - 0L
1,761 SR
Queue Stats
33W - 19L
1,606 Elo+
Solo
Fafnir
Fafnir
XxendgamexX
Fafnir
Level 29
God Stats
2W - 1L
1,727 SR
Queue Stats
57W - 69L
1,444 Elo+
Solo
Hel
Hel
aceedusolutions
Hel
Level 18
God Stats
12W - 11L
1,500 SR
Queue Stats
448W - 479L
1,449 Elo+
Solo
Team Averages
Level 20
1,650 SR
1,559 Elo+

VS

Team Averages
Level 18
1,503 SR
1,586 Elo+
Loki
Loki
FERNANDICHI
Loki
Level 25
God Stats
1W - 6L
1,300 SR
Queue Stats
347W - 368L
1,093 Elo+
Solo
Geb
Geb
JunkyRaty
Geb
Level 26
God Stats
2W - 4L
1,409 SR
Queue Stats
47W - 42L
1,634 Elo+
Solo
Pele
Pele
KululeeKululoo
Pele
Level 13
God Stats
10W - 6L
1,667 SR
Queue Stats
251W - 193L
1,859 Elo+
Party 1
Janus
Janus
ahoterk
Janus
Level 3
God Stats
1W - 2L
1,761 SR
Queue Stats
2W - 2L
1,859 Elo+
Party 1
Scylla
Scylla
llMkzRayll
Scylla
Level 21
God Stats
6W - 7L
1,378 SR
Queue Stats
62W - 60L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Apprayd
Anhur
14
4 / 0 / 4
7,899
658
6,643
5,440
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 0 / 2
8,178
682
5,449
6,371
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
SuSpences
Guan Yu
13
1 / 0 / 1
7,302
609
3,982
6,010
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
11
3 / 2 / 3
7,188
599
1,406
8,138
4,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 2
6,302
525
1,957
4,272
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,791
483
1,199
7,046
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
3,834
320
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 6 / 0
6,141
512
4,267
9,560
4,139
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
ahoterk
Janus
10
0 / 3 / 1
5,947
496
3,328
5,011
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
llMkzRayll
Scylla
11
0 / 2 / 0
6,411
534
2,230
4,430
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
Apprayd
Anhur
4
0
4
6
L
0
5
0
0
W
7
0
2
8
L
0
0
0
0
L
2
6
0
0.33
W
Guan Yu
SuSpences
Guan Yu
1
0
1
1.5
W
Fafnir
3
2
3
2.25
W
0
0
2
1
L
Janus
ahoterk
Janus
0
3
1
0.17
L
Scylla
llMkzRayll
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
11,024
30,231
Taken
26,047
18,758
Mitigated
8,917
9,933
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Apprayd
Anhur
6,643
3,184
0
2,181
5,440
2,881
300
737
4,703
0
58,990
L
1,199
143
0
188
7,046
2,834
0
1,009
5,862
0
26,470
W
5,449
2,240
0
909
6,371
5,760
232
325
6,019
0
58,113
L
0
0
0
0
0
0
0
0
0
0
0
L
4,267
1,262
0
1,944
9,560
4,139
0
984
8,551
0
31,977
W
Guan Yu
SuSpences
Guan Yu
3,982
296
3
2,585
6,010
3,904
63
1,253
4,582
0
39,377
W
Fafnir
1,406
171
0
1,823
8,138
4,895
208
1,268
6,870
17,522
0
W
1,957
251
351
2,081
4,272
1,318
0
1,872
2,277
24,166
0
L
Janus
ahoterk
Janus
3,328
842
0
713
5,011
683
0
660
4,276
34,284
0
L
Scylla
llMkzRayll
Scylla
2,230
234
0
230
4,430
1,261
0
710
3,720
38,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
28,124
414
Minions Killed
265
0
Camps Cleared
0
1,204,372
Distance Traveled
951,225
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,899
658
111
9
0
207,076
4
L
Loki
5,791
483
57
5
0
241,359
1
W
Bellona
8,178
682
111
9
0
288,738
0
L
Geb
3,834
320
0
0
0
11,420
0
L
Pele
6,141
512
53
4
0
225,809
1
W
Guan Yu
7,302
609
95
8
0
248,409
5
W
Fafnir
7,188
599
35
3
0
217,338
3
W
Hel
6,302
525
62
5
0
242,811
5
L
Janus
5,947
496
68
6
0
247,322
1
L
Scylla
6,411
534
87
7
0
225,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role