Player Matchup

Aphrodite
Aphrodite
Aelhys
Aphrodite
Level 18
God Stats
9W - 6L
1,791 SR
Queue Stats
70W - 58L
1,514 Elo+
Solo
Horus
Horus
LukaGyoshi
Horus
Level 5
God Stats
0W - 3L
1,122 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 1
Neith
Neith
Manderinity
Neith
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
149W - 163L
1,500 Elo+
Party 3
Thanatos
Thanatos
Vinniej
Thanatos
Level 145
God Stats
0W - 3L
1,729 SR
Queue Stats
50W - 66L
1,500 Elo+
Party 3
Nemesis
Nemesis
Wampy9286
Nemesis
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 11L
1,206 Elo+
Party 1
Team Averages
Level 35
1,529 SR
1,385 Elo+

VS

Team Averages
Level 33
1,553 SR
1,579 Elo+
Raijin
Raijin
Blghtz
Raijin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,564 Elo+
Party 2
Hel
Hel
Gracioux
Hel
Level 23
God Stats
5W - 3L
1,519 SR
Queue Stats
50W - 29L
1,684 Elo+
Party 2
Sol
Sol
Polyfonia
Sol
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
46W - 26L
1,726 Elo+
Party 2
Thanatos
Thanatos
Shumox
Thanatos
Level 5
God Stats
3W - 3L
1,211 SR
Queue Stats
48W - 46L
1,211 Elo+
Solo
Neith
Neith
Stosef
Neith
Level 98
God Stats
3W - 0L
1,812 SR
Queue Stats
48W - 30L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aelhys
Aphrodite
15
0 / 4 / 4
9,573
957
2,671
8,408
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
15
0 / 12 / 5
9,572
957
4,851
28,275
25,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 14 / 5
8,892
889
7,219
21,986
7,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Vinniej
Thanatos
16
8 / 6 / 0
12,048
1,205
22,871
18,614
6,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Wampy9286
Nemesis
15
0 / 11 / 6
9,007
901
6,422
25,011
9,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blghtz
Raijin
17
8 / 3 / 26
11,090
1,109
16,354
7,449
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 0 / 30
10,780
1,078
7,356
4,578
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
10 / 1 / 26
10,922
1,092
21,472
12,485
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Shumox
Thanatos
17
8 / 4 / 29
10,620
1,062
15,678
13,789
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Stosef
Neith
18
14 / 0 / 19
11,815
1,182
32,589
10,076
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
177
8
Kills
47
47
Deaths
8
20
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aelhys
Aphrodite
0
4
4
0.5
W
Raijin
Blghtz
Raijin
8
3
26
7
W
7
0
30
22
L
Horus
0
12
5
0.21
L
0
14
5
0.18
W
10
1
26
23
W
Thanatos
Shumox
Thanatos
8
4
29
5.63
W
Neith
Stosef
Neith
14
0
19
23.5
L
Thanatos
Vinniej
Thanatos
8
6
0
1.33
L
Nemesis
Wampy9286
Nemesis
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,034
Damage
93,449
102,294
Taken
48,377
58,123
Mitigated
19,145
17,941
Healing
28,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aelhys
Aphrodite
2,671
248
1,021
1,147
8,408
7,346
0
4,142
4,266
14,789
0
W
Raijin
Blghtz
Raijin
16,354
3,158
0
0
7,449
2,621
0
161
7,288
27,047
0
W
7,356
1,157
13,920
3,389
4,578
3,091
0
338
4,240
16,478
0
L
Horus
4,851
3,505
318
2,206
28,275
25,908
0
13,554
14,721
0
15,375
L
7,219
4,048
0
2,012
21,986
7,961
0
8,190
13,796
0
18,511
W
21,472
8,733
0
3,784
12,485
3,578
0
838
11,647
38,776
0
W
Thanatos
Shumox
Thanatos
15,678
6,192
0
5,936
13,789
5,706
0
1,069
12,720
0
18,866
W
Neith
Stosef
Neith
32,589
21,937
0
1,488
10,076
4,149
0
265
9,811
0
52,668
L
Thanatos
Vinniej
Thanatos
22,871
5,144
0
8,764
18,614
6,932
0
7,165
11,449
0
43,692
L
Nemesis
Wampy9286
Nemesis
6,422
2,338
0
2,473
25,011
9,976
0
12,131
12,880
0
24,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
55,227
153
Minions Killed
155
7
Camps Cleared
4
848,478
Distance Traveled
822,060
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,573
957
27
3
1
166,655
0
W
Raijin
11,090
1,109
19
2
1
147,868
1
W
Hel
10,780
1,078
19
2
0
197,599
0
L
Horus
9,572
957
23
2
0
156,135
0
L
Neith
8,892
889
17
2
1
114,832
0
W
Sol
10,922
1,092
46
5
0
148,424
0
W
Thanatos
10,620
1,062
11
1
0
152,939
1
W
Neith
11,815
1,182
60
6
3
175,230
0
L
Thanatos
12,048
1,205
48
5
5
209,170
1
L
Nemesis
9,007
901
38
4
0
201,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role