Player Matchup

Horus
Horus
AdeptasCollectus
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,600 Elo+
Solo
Danzaburou
Danzaburou
DepressedFlames
Danzaburou
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Eset
Eset
LovelySticks
Eset
Level 26
God Stats
2W - 3L
1,280 SR
Queue Stats
107W - 83L
1,653 Elo+
Party 1
Olorun
Olorun
RuhRohRaggy5673
Olorun
Level 23
God Stats
1W - 0L
1,951 SR
Queue Stats
19W - 22L
1,598 Elo+
Solo
Guan Yu
Guan Yu
Yezzzzzzzzzir19
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,520 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,574 Elo+

VS

Team Averages
Level 19
1,607 SR
1,589 Elo+
Yemoja
Yemoja
Bizarre_Adven
Yemoja
Level 17
God Stats
2W - 1L
1,858 SR
Queue Stats
21W - 10L
1,673 Elo+
Solo
Pele
Pele
CarnageOut
Pele
Level 29
God Stats
5W - 3L
1,660 SR
Queue Stats
30W - 31L
1,520 Elo+
Solo
Jormungandr
Jormungandr
ExplodingTacos07
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,607 Elo+
Solo
Rama
Rama
Kis lkhtak
Rama
Level 28
God Stats
22W - 23L
1,516 SR
Queue Stats
105W - 84L
1,654 Elo+
Solo
Chernobog
Chernobog
tristan2105
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
5,861
488
4,990
8,911
4,544
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
DepressedFlames
Danzaburou
12
2 / 0 / 2
6,986
582
3,365
4,514
1,371
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 1 / 3
7,031
586
5,585
4,691
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 4
6,837
570
11,322
8,430
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 2 / 3
6,134
511
4,704
6,683
2,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,521
377
3,862
7,253
2,659
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,422
452
3,065
10,520
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
ExplodingTacos07
Jormungandr
6
0 / 7 / 0
4,711
393
1,430
8,807
4,023
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 2 / 0
7,654
638
4,622
10,654
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
tristan2105
Chernobog
7
0 / 6 / 0
4,794
400
2,466
7,735
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
6
6
Deaths
20
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
0
2
0
0
L
0
3
0
0
W
Danzaburou
DepressedFlames
Danzaburou
2
0
2
3
L
Jormungandr
ExplodingTacos07
Jormungandr
0
7
0
0
L
6
2
0
3
W
5
1
3
6.5
W
7
1
4
9
W
4
2
3
2.75
L
Chernobog
tristan2105
Chernobog
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
15,445
33,229
Taken
44,969
15,117
Mitigated
14,425
12,328
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,990
2,443
1,329
2,490
8,911
4,544
0
1,757
7,154
0
17,695
L
3,862
1,145
545
834
7,253
2,659
192
3,493
3,706
12,452
0
L
3,065
617
330
3,811
10,520
2,825
0
3,605
6,787
0
27,086
W
Danzaburou
DepressedFlames
Danzaburou
3,365
2,358
0
1,828
4,514
1,371
652
413
4,101
0
38,993
L
Jormungandr
ExplodingTacos07
Jormungandr
1,430
565
0
0
8,807
4,023
84
2,384
6,207
14,693
0
L
4,622
3,330
0
4,153
10,654
2,965
984
1,617
8,987
0
41,303
W
5,585
626
131
1,208
4,691
1,304
580
797
3,894
38,135
0
W
11,322
6,096
563
3,287
8,430
5,090
1,225
1,909
6,521
44,199
4,143
W
4,704
1,601
398
1,094
6,683
2,808
524
416
6,267
0
19,749
L
Chernobog
tristan2105
Chernobog
2,466
1,484
0
1,649
7,735
1,953
180
4,140
3,543
0
18,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
27,102
304
Minions Killed
210
0
Camps Cleared
0
1,106,586
Distance Traveled
1,005,378
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,861
488
19
2
0
243,070
2
L
Yemoja
4,521
377
11
1
0
208,441
0
L
Pele
5,422
452
54
5
0
250,739
0
W
Danzaburou
6,986
582
92
8
0
210,760
0
L
Jormungandr
4,711
393
25
2
0
184,252
0
L
Rama
7,654
638
85
7
0
184,225
0
W
Eset
7,031
586
74
6
0
235,632
5
W
Olorun
6,837
570
80
7
0
192,285
1
W
Guan Yu
6,134
511
39
3
0
224,839
0
L
Chernobog
4,794
400
35
3
0
177,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role