Player Matchup

Chaac
Chaac
 
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
JJawbone00
Ares
Level 18
God Stats
23W - 21L
1,650 SR
Queue Stats
61W - 54L
1,550 Elo+
Party 3
Mercury
Mercury
StormFifa97
Mercury
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 73L
1,425 Elo+
Party 2
Neith
Neith
davidlecrom
Neith
Level 3
God Stats
1W - 3L
1,271 SR
Queue Stats
6W - 4L
1,417 Elo+
Party 2
Discordia
Discordia
devil-kaido
Discordia
Level 67
God Stats
2W - 2L
1,559 SR
Queue Stats
108W - 136L
1,399 Elo+
Party 2
Team Averages
Level 53
1,496 SR
1,458 Elo+

VS

Team Averages
Level 39
1,652 SR
1,661 Elo+
Amaterasu
Amaterasu
BigDaddyKane388
Amaterasu
Level 86
God Stats
2W - 1L
1,734 SR
Queue Stats
54W - 42L
1,680 Elo+
Party 1
Bacchus
Bacchus
Groundah
Bacchus
Level 48
God Stats
93W - 50L
1,792 SR
Queue Stats
105W - 60L
1,737 Elo+
Party 1
Hou Yi
Hou Yi
Kessel-chips-
Hou Yi
Level 19
God Stats
2W - 0L
1,734 SR
Queue Stats
48W - 15L
1,752 Elo+
Party 1
Zeus
Zeus
Unchained_Bear
Zeus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 85L
1,492 Elo+
Solo
Pele
Pele
deywachristian
Pele
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
5,557
556
6,952
9,118
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,467
447
1,818
6,616
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
StormFifa97
Mercury
10
2 / 3 / 0
5,649
565
1,508
6,826
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,554
455
2,966
5,633
1,371
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
devil-kaido
Discordia
8
0 / 7 / 3
5,271
527
3,096
6,355
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigDaddyKane388
Amaterasu
11
0 / 0 / 2
5,873
587
6,051
10,842
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Groundah
Bacchus
9
2 / 0 / 7
5,855
586
3,913
6,615
4,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 6
5,702
570
3,191
4,315
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 3 / 4
6,956
696
4,752
5,150
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
8 / 0 / 2
6,727
673
5,341
6,066
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
18
18
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Amaterasu
BigDaddyKane388
Amaterasu
0
0
2
1
W
Bacchus
Groundah
Bacchus
2
0
7
5.5
L
0
4
0
0
W
2
0
6
5
L
Mercury
StormFifa97
Mercury
2
3
0
0.67
W
6
3
4
2.67
L
0
3
0
0
L
Discordia
devil-kaido
Discordia
0
7
3
0.21
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,340
Damage
23,248
34,548
Taken
32,988
13,149
Mitigated
13,753
9,028
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,952
2,135
0
5,012
9,118
5,646
0
0
9,118
0
34,430
W
Amaterasu
BigDaddyKane388
Amaterasu
6,051
3,199
0
8,101
10,842
5,144
0
0
10,448
0
27,374
W
Bacchus
Groundah
Bacchus
3,913
113
441
2,565
6,615
4,397
0
1,637
4,917
12,267
0
L
1,818
58
0
588
6,616
2,440
0
2,220
4,396
8,953
0
W
3,191
569
0
1,027
4,315
1,236
74
822
3,419
0
29,568
L
Mercury
StormFifa97
Mercury
1,508
522
0
500
6,826
1,856
0
854
5,972
0
27,900
W
4,752
625
0
1,427
5,150
1,351
688
1,434
3,430
35,455
0
L
2,966
1,129
0
2,168
5,633
1,371
0
1,871
3,762
0
21,205
L
Discordia
devil-kaido
Discordia
3,096
0
0
760
6,355
1,836
0
3,720
2,635
20,871
0
W
5,341
1,834
0
2,196
6,066
1,625
0
562
5,441
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
31,113
217
Minions Killed
287
0
Camps Cleared
0
954,419
Distance Traveled
1,008,310
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,557
556
64
6
0
213,732
2
W
Amaterasu
5,873
587
64
6
0
200,977
3
W
Bacchus
5,855
586
16
2
0
199,507
0
L
Ares
4,467
447
14
1
0
185,569
1
W
Hou Yi
5,702
570
63
6
0
188,667
2
L
Mercury
5,649
565
66
7
0
203,689
0
W
Zeus
6,956
696
79
8
0
176,940
0
L
Neith
4,554
455
36
4
0
168,861
3
L
Discordia
5,271
527
37
4
0
182,568
1
W
Pele
6,727
673
65
7
0
242,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role