Player Matchup

Heimdallr
Heimdallr
Dark Mage417
Heimdallr
Level 69
God Stats
8W - 7L
1,402 SR
Queue Stats
496W - 450L
1,519 Elo+
Party 2
Erlang Shen
Erlang Shen
Drag0nmaster22
Erlang Shen
Level 58
God Stats
3W - 2L
1,643 SR
Queue Stats
141W - 126L
1,531 Elo+
Party 2
Yemoja
Yemoja
Gugunk Jr
Yemoja
Level 17
God Stats
1W - 4L
1,306 SR
Queue Stats
16W - 21L
1,182 Elo+
Party 2
Mulan
Mulan
LSTUTZMAN
Mulan
Level 80
God Stats
1W - 2L
1,467 SR
Queue Stats
25W - 40L
1,487 Elo+
Party 3
Baron Samedi
Baron Samedi
Reivaj25
Baron Samedi
Level 28
God Stats
2W - 3L
1,298 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Team Averages
Level 50
1,423 SR
1,444 Elo+

VS

Team Averages
Level 54
1,545 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Ayebigboyerik
Sun Wukong
Level 34
God Stats
8W - 4L
1,610 SR
Queue Stats
17W - 17L
1,535 Elo+
Solo
Nu Wa
Nu Wa
CLN_NOMERCY
Nu Wa
Level 123
God Stats
6W - 3L
1,614 SR
Queue Stats
198W - 205L
1,433 Elo+
Solo
Ymir
Ymir
HaremGôd
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,436 Elo+
Party 1
Thanatos
Thanatos
MAmpharos
Thanatos
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,436 Elo+
Party 1
Artemis
Artemis
VILAGERFOX
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark Mage417
Heimdallr
15
5 / 5 / 2
9,618
506
14,794
18,373
6,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Drag0nmaster22
Erlang Shen
15
2 / 6 / 1
9,490
499
4,760
20,255
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Gugunk Jr
Yemoja
12
1 / 4 / 5
8,172
430
4,471
13,533
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
LSTUTZMAN
Mulan
16
3 / 5 / 0
9,915
522
16,819
20,025
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Reivaj25
Baron Samedi
12
0 / 13 / 0
7,453
392
3,149
14,522
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayebigboyerik
Sun Wukong
17
5 / 3 / 4
10,711
564
11,856
19,474
17,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
16 / 0 / 10
12,836
676
28,559
10,929
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
1 / 1 / 6
9,816
517
6,631
14,155
11,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MAmpharos
Thanatos
18
11 / 3 / 3
11,362
598
11,390
15,275
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
VILAGERFOX
Artemis
14
0 / 4 / 6
8,335
439
6,585
8,012
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
11
Kills
33
33
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ayebigboyerik
Sun Wukong
5
3
4
2.33
W
16
0
10
21
L
Heimdallr
Dark Mage417
Heimdallr
5
5
2
1.2
L
Erlang Shen
Drag0nmaster22
Erlang Shen
2
6
1
0.42
L
Yemoja
Gugunk Jr
Yemoja
1
4
5
0.88
W
Ymir
1
1
6
4
L
Mulan
LSTUTZMAN
Mulan
3
5
0
0.6
W
Thanatos
MAmpharos
Thanatos
11
3
3
4.17
L
Baron Samedi
Reivaj25
Baron Samedi
0
13
0
0
W
Artemis
VILAGERFOX
Artemis
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,993
Damage
65,021
86,708
Taken
67,845
40,363
Mitigated
42,492
28,119
Healing
30,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ayebigboyerik
Sun Wukong
11,856
3,341
0
8,469
19,474
17,922
1,092
593
18,081
0
54,881
W
28,559
8,226
41
4,573
10,929
4,752
3,009
2,934
7,970
91,923
0
L
Heimdallr
Dark Mage417
Heimdallr
14,794
9,061
0
6,799
18,373
6,696
0
6,582
11,480
0
67,413
L
Erlang Shen
Drag0nmaster22
Erlang Shen
4,760
2,368
0
6,586
20,255
7,476
0
7,329
12,606
0
66,301
L
Yemoja
Gugunk Jr
Yemoja
4,471
687
1,784
2,835
13,533
7,014
0
7,802
5,488
19,394
0
W
Ymir
6,631
1,331
0
750
14,155
11,254
539
2,039
12,116
37,078
0
L
Mulan
LSTUTZMAN
Mulan
16,819
2,703
0
8,217
20,025
14,819
194
3,564
15,506
0
65,905
W
Thanatos
MAmpharos
Thanatos
11,390
5,083
0
14,514
15,275
6,170
464
974
14,247
0
67,587
L
Baron Samedi
Reivaj25
Baron Samedi
3,149
262
282
1,616
14,522
4,358
1,298
8,388
5,663
40,393
0
W
Artemis
VILAGERFOX
Artemis
6,585
2,340
0
1,734
8,012
2,394
2,249
1,080
6,932
0
34,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,648
Gold Earned
53,060
430
Minions Killed
492
0
Camps Cleared
0
1,517,300
Distance Traveled
1,847,975
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,711
564
101
5
0
335,546
2
W
Nu Wa
12,836
676
156
8
0
386,107
1
L
Heimdallr
9,618
506
99
5
0
309,419
2
L
Erlang Shen
9,490
499
123
6
0
324,596
5
L
Yemoja
8,172
430
24
1
0
308,003
1
W
Ymir
9,816
517
58
3
0
371,276
2
L
Mulan
9,915
522
118
6
0
313,498
0
W
Thanatos
11,362
598
112
6
0
433,041
3
L
Baron Samedi
7,453
392
66
3
0
261,784
0
W
Artemis
8,335
439
65
3
0
322,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role