Player Matchup

Pele
Pele
Beeisqueen
Pele
Level 16
God Stats
5W - 10L
1,174 SR
Queue Stats
72W - 83L
1,585 Elo+
Solo
Merlin
Merlin
Bonkies
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 64L
1,648 Elo+
Party 2
Thoth
Thoth
CarryyTG
Thoth
Level 8
God Stats
3W - 1L
1,862 SR
Queue Stats
77W - 57L
1,908 Elo+
Party 1
Thanatos
Thanatos
SimpIicitys
Thanatos
Level 63
God Stats
9W - 13L
1,275 SR
Queue Stats
162W - 147L
1,639 Elo+
Party 1
Skadi
Skadi
th3_w4lk3rs_v2
Skadi
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
503W - 439L
1,582 Elo+
Party 2
Team Averages
Level 48
1,462 SR
1,672 Elo+

VS

Team Averages
Level 11
1,660 SR
1,601 Elo+
Ymir
Ymir
BigBoobieBass
Ymir
Level 11
God Stats
15W - 11L
1,539 SR
Queue Stats
161W - 163L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mago lc4024
Cu Chulainn
Level 6
God Stats
10W - 9L
1,784 SR
Queue Stats
24W - 25L
1,790 Elo+
Solo
Janus
Janus
Syrian_Refugee04
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Ra
Ra
WisdoMflame
Ra
Level 7
God Stats
1W - 1L
1,775 SR
Queue Stats
4W - 3L
1,609 Elo+
Solo
Susano
Susano
x_FreSH1_x
Susano
Level 17
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 11L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,300
589
2,944
4,605
1,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Bonkies
Merlin
10
3 / 0 / 2
6,130
681
2,240
3,997
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
CarryyTG
Thoth
9
6 / 2 / 3
6,192
688
5,994
3,064
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
SimpIicitys
Thanatos
11
4 / 0 / 2
6,279
698
3,759
5,919
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 2
5,657
629
3,075
4,855
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 2
4,526
503
1,855
11,110
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Mago lc4024
Cu Chulainn
9
2 / 3 / 1
5,018
558
2,757
5,136
2,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

2
0 / 1 / 0
3,438
382
160
665
124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 0
3,923
436
1,289
4,411
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
x_FreSH1_x
Susano
10
3 / 1 / 0
5,466
607
2,189
5,703
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
5
5
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
0
8
2
0.13
W
Merlin
Bonkies
Merlin
3
0
2
4
W
Thoth
CarryyTG
Thoth
6
2
3
3.75
L
Cu Chulainn
Mago lc4024
Cu Chulainn
2
3
1
0.83
W
Thanatos
SimpIicitys
Thanatos
4
0
2
5
L
0
1
0
0
L
0
4
0
0
W
3
0
2
4
L
Susano
x_FreSH1_x
Susano
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,012
Damage
8,250
22,440
Taken
27,025
6,473
Mitigated
9,297
10,128
Healing
2,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,944
498
0
566
4,605
1,301
0
86
4,344
0
21,817
L
1,855
622
0
277
11,110
3,962
0
4,785
5,926
11,380
0
W
Merlin
Bonkies
Merlin
2,240
540
0
1,970
3,997
1,149
278
743
3,207
33,537
0
W
Thoth
CarryyTG
Thoth
5,994
675
0
614
3,064
864
943
886
2,178
25,059
0
L
Cu Chulainn
Mago lc4024
Cu Chulainn
2,757
723
0
774
5,136
2,537
322
135
5,001
0
15,888
W
Thanatos
SimpIicitys
Thanatos
3,759
1,130
0
5,066
5,919
1,854
0
1,184
4,685
0
36,111
L
160
35
0
90
665
124
0
105
560
2,706
0
L
1,289
437
0
205
4,411
1,125
0
1,931
2,456
13,442
0
W
3,075
1,302
0
1,912
4,855
1,305
133
383
4,472
0
31,406
L
Susano
x_FreSH1_x
Susano
2,189
326
0
1,630
5,703
1,549
0
779
4,848
0
19,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
22,371
285
Minions Killed
124
0
Camps Cleared
0
827,697
Distance Traveled
732,774
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,300
589
39
4
0
169,587
0
L
Ymir
4,526
503
19
2
0
144,272
2
W
Merlin
6,130
681
61
7
0
164,740
3
W
Thoth
6,192
688
41
5
0
149,140
1
L
Cu Chulainn
5,018
558
30
3
0
165,750
0
W
Thanatos
6,279
698
90
10
0
185,548
3
L
Janus
3,438
382
5
1
0
28,960
0
L
Ra
3,923
436
19
2
0
183,640
0
W
Skadi
5,657
629
54
6
0
158,682
1
L
Susano
5,466
607
51
6
0
210,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role