Player Matchup

Hachiman
Hachiman
CompletelyInept
Hachiman
Level 24
God Stats
5W - 2L
1,909 SR
Queue Stats
187W - 223L
1,619 Elo+
Solo
Vulcan
Vulcan
ITSTORMY
Vulcan
Level 9
God Stats
2W - 0L
1,878 SR
Queue Stats
147W - 80L
1,553 Elo+
Solo
Chaac
Chaac
JayLee12
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,735 Elo+
Solo
Pele
Pele
Ryanj3
Pele
Level 29
God Stats
27W - 28L
1,511 SR
Queue Stats
401W - 468L
1,517 Elo+
Solo
Guan Yu
Guan Yu
Zyousxur
Guan Yu
Level 24
God Stats
4W - 0L
1,718 SR
Queue Stats
15W - 7L
1,610 Elo+
Solo
Team Averages
Level 23
1,703 SR
1,607 Elo+

VS

Team Averages
Level 16
1,501 SR
1,631 Elo+
Ra
Ra
BlankFTP
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,677 Elo+
Party 1
Tyr
Tyr
GeraMX
Tyr
Level 27
God Stats
3W - 3L
1,706 SR
Queue Stats
29W - 24L
1,551 Elo+
Solo
Ravana
Ravana
Shamanistiç
Ravana
Level 18
God Stats
2W - 9L
1,302 SR
Queue Stats
123W - 118L
1,716 Elo+
Solo
Skadi
Skadi
SkadiNK4LD
Skadi
Level 25
God Stats
3W - 3L
1,498 SR
Queue Stats
111W - 104L
1,708 Elo+
Solo
Achilles
Achilles
TheAyzee
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
9 / 2 / 2
9,390
626
10,171
10,404
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
ITSTORMY
Vulcan
14
5 / 3 / 4
8,844
590
9,876
6,503
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JayLee12
Chaac
14
0 / 3 / 0
7,824
522
3,303
9,644
5,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Ryanj3
Pele
16
4 / 0 / 0
8,955
597
6,435
7,827
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Zyousxur
Guan Yu
13
3 / 3 / 8
8,344
556
6,786
11,282
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,523
435
3,391
9,751
3,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyr
GeraMX
Tyr
14
3 / 0 / 0
8,327
555
5,647
7,585
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
12
2 / 3 / 2
7,336
489
5,786
9,970
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
11
1 / 5 / 3
6,940
463
6,969
11,686
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
TheAyzee
Achilles
11
4 / 6 / 1
6,704
447
5,963
11,590
6,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
21
Kills
11
11
Deaths
21
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Hachiman
9
2
2
5
L
Tyr
GeraMX
Tyr
3
0
0
3
W
Vulcan
ITSTORMY
Vulcan
5
3
4
2.33
W
Chaac
JayLee12
Chaac
0
3
0
0
W
Pele
Ryanj3
Pele
4
0
0
4
L
Ravana
2
3
2
1
L
Skadi
1
5
3
0.5
L
Achilles
TheAyzee
Achilles
4
6
1
0.75
W
Guan Yu
Zyousxur
Guan Yu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,571
Damage
27,756
45,660
Taken
50,582
21,399
Mitigated
24,252
18,796
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,391
460
260
1,601
9,751
3,300
0
4,746
4,783
32,375
0
W
Hachiman
10,171
6,098
0
4,529
10,404
3,204
2,554
0
10,404
0
51,076
L
Tyr
GeraMX
Tyr
5,647
838
0
2,928
7,585
7,005
706
0
7,285
0
45,124
W
Vulcan
ITSTORMY
Vulcan
9,876
3,571
0
1,141
6,503
2,349
363
1,624
4,879
61,202
0
W
Chaac
JayLee12
Chaac
3,303
997
0
3,140
9,644
5,975
0
0
9,206
0
44,273
W
Pele
Ryanj3
Pele
6,435
1,313
0
4,999
7,827
2,846
0
776
7,051
0
64,953
L
Ravana
5,786
1,867
0
2,691
9,970
3,997
0
2,579
7,232
0
46,916
L
Skadi
6,969
3,653
0
4,586
11,686
3,042
0
0
11,599
0
47,204
L
Achilles
TheAyzee
Achilles
5,963
2,136
0
1,746
11,590
6,908
0
2,114
9,420
0
21,134
W
Guan Yu
Zyousxur
Guan Yu
6,786
1,354
1,090
3,897
11,282
7,025
1,352
991
10,291
0
36,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
35,830
474
Minions Killed
362
0
Camps Cleared
0
1,399,500
Distance Traveled
1,312,024
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,523
435
48
3
0
245,487
0
W
Hachiman
9,390
626
98
7
0
252,459
1
L
Tyr
8,327
555
115
8
0
321,696
2
W
Vulcan
8,844
590
115
8
0
271,679
5
W
Chaac
7,824
522
99
7
0
273,053
0
W
Pele
8,955
597
117
8
0
318,471
1
L
Ravana
7,336
489
90
6
0
283,535
1
L
Skadi
6,940
463
74
5
0
192,740
1
L
Achilles
6,704
447
35
2
0
268,566
5
W
Guan Yu
8,344
556
45
3
0
283,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role