Player Matchup

Merlin
Merlin
DivineChoice
Merlin
Level 27
God Stats
7W - 10L
1,345 SR
Queue Stats
59W - 65L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dånnÿ
Tsukuyomi
Level 6
God Stats
1W - 1L
1,667 SR
Queue Stats
5W - 4L
1,440 Elo+
Solo
Cerberus
Cerberus
INSENDY
Cerberus
Level 26
God Stats
11W - 13L
1,524 SR
Queue Stats
72W - 78L
1,827 Elo+
Solo
Olorun
Olorun
Maraschinos
Olorun
Level 25
God Stats
40W - 39L
1,596 SR
Queue Stats
170W - 147L
1,621 Elo+
Solo
Rama
Rama
cactusj081
Rama
Level 28
God Stats
22W - 16L
1,697 SR
Queue Stats
533W - 339L
1,648 Elo+
Solo
Team Averages
Level 22
1,566 SR
1,611 Elo+

VS

Team Averages
Level 16
1,484 SR
1,594 Elo+
Jing Wei
Jing Wei
AnyadGecije
Jing Wei
Level 24
God Stats
1W - 1L
1,682 SR
Queue Stats
23W - 25L
1,466 Elo+
Solo
Mercury
Mercury
Destrinova
Mercury
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 81L
1,681 Elo+
Solo
Freya
Freya
McGrongo
Freya
Level 17
God Stats
0W - 2L
1,202 SR
Queue Stats
38W - 26L
1,664 Elo+
Solo
Guan Yu
Guan Yu
Smelyansky
Guan Yu
Level 8
God Stats
13W - 9L
1,536 SR
Queue Stats
34W - 31L
1,489 Elo+
Solo
Ares
Ares
jixp
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
2 / 0 / 1
4,347
725
1,605
1,998
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Dånnÿ
Tsukuyomi
6
3 / 0 / 2
4,178
696
634
2,871
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
INSENDY
Cerberus
7
3 / 0 / 2
4,454
742
3,144
3,211
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
8
1 / 0 / 2
4,806
801
1,523
1,160
302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
1 / 0 / 2
3,820
637
2,193
2,062
543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnyadGecije
Jing Wei
6
0 / 2 / 0
3,411
569
1,670
3,107
534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Destrinova
Mercury
7
0 / 1 / 0
3,733
622
378
3,074
765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
McGrongo
Freya
6
0 / 2 / 0
3,782
630
1,379
3,279
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Smelyansky
Guan Yu
3
0 / 2 / 0
2,908
485
302
1,705
538
Ares
jixp
Ares
4
0 / 3 / 0
3,175
529
1,044
3,950
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AnyadGecije
Jing Wei
0
2
0
0
L
Mercury
Destrinova
Mercury
0
1
0
0
W
Merlin
2
0
1
2.5
W
Tsukuyomi
Dånnÿ
Tsukuyomi
3
0
2
4
W
Cerberus
INSENDY
Cerberus
3
0
2
4
W
Olorun
1
0
2
2
L
Freya
McGrongo
Freya
0
2
0
0
L
Guan Yu
Smelyansky
Guan Yu
0
2
0
0
W
1
0
2
2
L
Ares
jixp
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,099
Damage
4,773
11,302
Taken
15,115
3,387
Mitigated
3,963
5,163
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AnyadGecije
Jing Wei
1,670
1,472
0
465
3,107
534
108
1,493
1,614
0
11,592
L
Mercury
Destrinova
Mercury
378
288
0
539
3,074
765
0
896
2,072
0
16,282
W
Merlin
1,605
177
0
432
1,998
539
0
777
1,221
16,442
0
W
Tsukuyomi
Dånnÿ
Tsukuyomi
634
347
0
1,530
2,871
678
0
602
2,269
0
8,959
W
Cerberus
INSENDY
Cerberus
3,144
104
0
1,612
3,211
1,325
92
750
2,461
9,365
0
W
Olorun
1,523
665
126
340
1,160
302
822
138
1,022
18,955
0
L
Freya
McGrongo
Freya
1,379
708
0
868
3,279
853
0
910
2,277
15,281
0
L
Guan Yu
Smelyansky
Guan Yu
302
85
0
50
1,705
538
0
1,124
581
0
2,564
W
2,193
1,686
0
1,123
2,062
543
291
156
1,906
0
15,375
L
Ares
jixp
Ares
1,044
98
0
204
3,950
1,273
0
1,651
2,299
2,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,605
Gold Earned
17,009
177
Minions Killed
111
0
Camps Cleared
0
583,683
Distance Traveled
506,105
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,411
569
22
4
0
109,388
2
L
Mercury
3,733
622
35
6
0
128,964
1
W
Merlin
4,347
725
44
7
0
114,869
2
W
Tsukuyomi
4,178
696
21
4
0
138,891
1
W
Cerberus
4,454
742
41
7
0
127,804
1
W
Olorun
4,806
801
46
8
0
100,132
3
L
Freya
3,782
630
39
7
0
110,856
1
L
Guan Yu
2,908
485
10
2
0
31,613
0
W
Rama
3,820
637
25
4
0
101,987
2
L
Ares
3,175
529
5
1
0
125,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role