Player Matchup

Neith
Neith
CrimsonPoptarts
Neith
Level 16
God Stats
50W - 45L
1,306 SR
Queue Stats
104W - 125L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
ElijahBigfoot
Cthulhu
Level 9
God Stats
5W - 8L
1,228 SR
Queue Stats
16W - 28L
1,233 Elo+
Party 1
Ao Kuang
Ao Kuang
Hobojhonchicken
Ao Kuang
Level 15
God Stats
2W - 10L
1,305 SR
Queue Stats
113W - 141L
1,233 Elo+
Party 1
Artemis
Artemis
SoccerScare
Artemis
Level 7
God Stats
4W - 10L
1,370 SR
Queue Stats
43W - 64L
1,284 Elo+
Party 1
Apollo
Apollo
jacktasticone
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 89L
1,111 Elo+
Party 1
Team Averages
Level 11
1,342 SR
1,222 Elo+

VS

Team Averages
Level 19
1,388 SR
1,320 Elo+
Baron Samedi
Baron Samedi
ArcaneBoy
Baron Samedi
Level 26
God Stats
5W - 2L
1,423 SR
Queue Stats
86W - 74L
1,427 Elo+
Solo
Yemoja
Yemoja
Gingerbean15
Yemoja
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,497 Elo+
Solo
Thanatos
Thanatos
Lil_boss_man11
Thanatos
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 2
Nemesis
Nemesis
LordPeenPapi
Nemesis
Level 3
God Stats
1W - 5L
1,206 SR
Queue Stats
1W - 6L
1,075 Elo+
Party 2
Jing Wei
Jing Wei
Sabertoth
Jing Wei
Level 28
God Stats
7W - 3L
1,308 SR
Queue Stats
71W - 74L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 11
9,145
915
8,053
10,698
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
16
2 / 7 / 11
9,987
999
9,110
26,173
25,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
16
9 / 8 / 4
11,643
1,164
17,500
22,020
9,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SoccerScare
Artemis
16
4 / 6 / 9
10,454
1,045
10,961
14,864
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 9 / 11
9,293
929
5,001
15,820
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

91

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcaneBoy
Baron Samedi
18
3 / 1 / 25
11,188
1,119
21,199
7,538
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
18
7 / 0 / 19
12,577
1,258
12,648
9,147
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
15
5 / 7 / 7
10,063
1,006
9,520
13,805
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
LordPeenPapi
Nemesis
16
7 / 7 / 10
10,907
1,091
11,788
16,075
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Sabertoth
Jing Wei
18
9 / 0 / 13
12,059
1,206
22,431
9,015
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
105
15
Kills
31
33
Deaths
15
46
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArcaneBoy
Baron Samedi
3
1
25
15.5
L
0
3
11
1.83
L
Cthulhu
2
7
11
1.07
W
Yemoja
7
0
19
16.5
L
Ao Kuang
9
8
4
1.38
W
Thanatos
5
7
7
1.21
W
Nemesis
LordPeenPapi
Nemesis
7
7
10
1.71
W
Jing Wei
Sabertoth
Jing Wei
9
0
13
15.5
L
Artemis
SoccerScare
Artemis
4
6
9
1.42
L
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,625
Damage
77,586
89,575
Taken
55,580
50,613
Mitigated
28,463
9,170
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArcaneBoy
Baron Samedi
21,199
2,616
4,047
2,717
7,538
3,492
0
3,642
3,871
33,818
0
L
8,053
1,927
0
1,066
10,698
3,970
0
4,377
6,321
0
17,300
L
Cthulhu
9,110
1,725
0
600
26,173
25,243
0
9,516
16,657
16,253
0
W
Yemoja
12,648
3,766
1,845
1,289
9,147
9,331
0
5,606
3,466
20,005
0
L
Ao Kuang
17,500
7,623
0
4,038
22,020
9,103
0
7,734
14,286
23,499
0
W
Thanatos
9,520
3,732
0
2,816
13,805
4,868
0
5,994
7,661
0
11,339
W
Nemesis
LordPeenPapi
Nemesis
11,788
6,032
0
2,039
16,075
7,238
0
6,259
9,400
0
26,643
W
Jing Wei
Sabertoth
Jing Wei
22,431
20,196
0
3,374
9,015
3,534
0
4,484
4,406
0
50,660
L
Artemis
SoccerScare
Artemis
10,961
5,863
0
2,152
14,864
6,154
0
3,739
11,125
0
21,036
L
5,001
1,797
0
1,314
15,820
6,143
0
8,481
7,339
0
20,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,522
Gold Earned
56,794
85
Minions Killed
150
3
Camps Cleared
4
989,643
Distance Traveled
938,345
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,188
1,119
34
3
1
181,225
0
L
Neith
9,145
915
14
1
1
207,591
0
L
Cthulhu
9,987
999
20
2
0
205,894
0
W
Yemoja
12,577
1,258
8
1
2
182,529
0
L
Ao Kuang
11,643
1,164
8
1
0
206,664
0
W
Thanatos
10,063
1,006
2
0
0
158,261
0
W
Nemesis
10,907
1,091
28
3
1
198,528
0
W
Jing Wei
12,059
1,206
78
8
0
217,802
3
L
Artemis
10,454
1,045
14
1
2
173,888
0
L
Apollo
9,293
929
29
3
0
195,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role