Player Matchup

Hera
Hera
Hump_Dayy
Hera
Level 67
God Stats
0W - 1L
1,827 SR
Queue Stats
66W - 77L
1,443 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MarblePie
Ah Muzen Cab
Level 55
God Stats
0W - 2L
1,636 SR
Queue Stats
23W - 33L
1,500 Elo+
Party 3
Ymir
Ymir
Orasick
Ymir
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Da Ji
Da Ji
Wolfs_Blunt
Da Ji
Level 93
God Stats
2W - 3L
1,635 SR
Queue Stats
26W - 36L
1,443 Elo+
Party 3
Bellona
Bellona
thaneofwindhelm
Bellona
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 35L
1,443 Elo+
Party 3
Team Averages
Level 50
1,620 SR
1,466 Elo+

VS

Team Averages
Level 51
1,554 SR
1,553 Elo+
Agni
Agni
Aetharen
Agni
Level 33
God Stats
7W - 3L
1,941 SR
Queue Stats
124W - 105L
1,738 Elo+
Solo
Cerberus
Cerberus
BigDMK_
Cerberus
Level 29
God Stats
59W - 66L
1,557 SR
Queue Stats
134W - 159L
1,499 Elo+
Party 1
Pele
Pele
RyhteousRye
Pele
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
607W - 606L
1,488 Elo+
Party 2
Medusa
Medusa
trans4m
Medusa
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
191W - 196L
1,541 Elo+
Party 1
Bellona
Bellona
yUngziLeO
Bellona
Level 29
God Stats
7W - 13L
1,273 SR
Queue Stats
76W - 75L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 5 / 0
5,143
468
1,913
5,236
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
MarblePie
Ah Muzen Cab
10
1 / 1 / 0
5,701
518
3,342
3,596
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Orasick
Ymir
9
0 / 0 / 1
5,202
473
740
3,327
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,430
494
3,867
7,042
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,864
533
4,274
7,103
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
5 / 0 / 1
7,368
670
5,390
5,098
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
BigDMK_
Cerberus
9
0 / 1 / 1
5,821
529
1,356
6,773
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 1 / 4
7,061
642
4,436
7,807
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
trans4m
Medusa
11
0 / 0 / 0
6,094
554
2,237
4,157
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
yUngziLeO
Bellona
11
2 / 0 / 1
6,621
602
3,600
7,338
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
5
0
1
5.5
W
Cerberus
BigDMK_
Cerberus
0
1
1
0.5
L
Hera
0
5
0
0
L
Ah Muzen Cab
MarblePie
Ah Muzen Cab
1
1
0
1
L
Ymir
Orasick
Ymir
0
0
1
0.5
W
4
1
4
6
L
0
3
1
0.17
L
1
2
0
0.5
W
Medusa
trans4m
Medusa
0
0
0
0
W
Bellona
yUngziLeO
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,136
Damage
17,019
26,304
Taken
31,173
13,733
Mitigated
11,764
6,328
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
5,390
693
0
1,888
5,098
1,367
508
1,240
3,742
40,281
0
W
Cerberus
BigDMK_
Cerberus
1,356
0
0
1,836
6,773
2,746
0
493
6,280
21,747
0
L
Hera
1,913
317
0
507
5,236
1,612
0
2,805
2,203
22,670
0
L
Ah Muzen Cab
MarblePie
Ah Muzen Cab
3,342
1,483
0
2,159
3,596
850
0
527
3,069
0
36,012
L
Ymir
Orasick
Ymir
740
112
0
1,092
3,327
1,290
0
791
2,536
5,843
0
W
4,436
1,273
0
3,389
7,807
2,279
0
536
7,211
0
37,022
L
3,867
1,324
0
0
7,042
4,079
0
2,260
4,647
0
29,225
L
4,274
855
0
2,570
7,103
5,902
180
0
7,103
0
26,096
W
Medusa
trans4m
Medusa
2,237
613
0
2,166
4,157
1,081
0
208
3,949
0
37,978
W
Bellona
yUngziLeO
Bellona
3,600
1,428
0
1,238
7,338
4,291
494
0
7,338
0
30,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
32,965
257
Minions Killed
365
0
Camps Cleared
0
1,013,511
Distance Traveled
1,122,076
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,368
670
99
9
0
227,852
3
W
Cerberus
5,821
529
63
6
0
193,904
3
L
Hera
5,143
468
51
5
0
190,787
5
L
Ah Muzen Cab
5,701
518
72
7
0
193,410
3
L
Ymir
5,202
473
14
1
0
200,890
2
W
Pele
7,061
642
58
5
0
248,918
5
L
Da Ji
5,430
494
55
5
0
224,817
0
L
Bellona
5,864
533
65
6
0
203,607
6
W
Medusa
6,094
554
78
7
0
205,825
3
W
Bellona
6,621
602
67
6
0
245,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role