Player Matchup

Baba Yaga
Baba Yaga
AzaDeNox
Baba Yaga
Level 10
God Stats
1W - 3L
1,162 SR
Queue Stats
3W - 7L
1,013 Elo+
Party 2
Cupid
Cupid
FaytLionheart
Cupid
Level 64
God Stats
2W - 0L
1,230 SR
Queue Stats
7W - 3L
1,444 Elo+
Party 2
Chaac
Chaac
Nmonteiro84
Chaac
Level 58
God Stats
25W - 21L
1,482 SR
Queue Stats
197W - 183L
1,413 Elo+
Party 1
Thor
Thor
OreonNecris
Thor
Level 5
God Stats
1W - 1L
1,249 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 2
Artemis
Artemis
yONE-LaStSlayer
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,124 Elo+
Party 1
Team Averages
Level 28
1,325 SR
1,240 Elo+

VS

Team Averages
Level 18
1,399 SR
1,357 Elo+
Fenrir
Fenrir
 
Fenrir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Dan_Keats88
Thor
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 115L
1,387 Elo+
Solo
Zeus
Zeus
Deadteddy143
Zeus
Level 25
God Stats
7W - 5L
1,137 SR
Queue Stats
162W - 189L
1,269 Elo+
Solo
Yemoja
Yemoja
Tomura154
Yemoja
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
799W - 849L
1,399 Elo+
Solo
Vamana
Vamana
javierbcn1991
Vamana
Level 8
God Stats
2W - 5L
1,356 SR
Queue Stats
4W - 11L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AzaDeNox
Baba Yaga
18
1 / 3 / 16
10,750
977
6,066
8,726
3,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 2 / 19
14,165
1,288
42,000
9,433
3,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 0 / 18
13,041
1,186
16,868
13,334
15,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

19
10 / 6 / 17
13,100
1,191
13,090
13,073
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
1 / 3 / 23
10,833
985
10,281
7,877
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 13 / 3
11,572
1,052
11,702
23,046
16,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 8 / 4
10,905
991
10,945
18,682
8,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 3
9,964
906
10,448
8,945
3,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Tomura154
Yemoja
16
1 / 5 / 6
10,186
926
6,063
19,212
10,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 10 / 7
9,753
887
7,471
27,391
20,366
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
41
Kills
14
14
Deaths
41
93
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
13
3
0.65
W
Baba Yaga
AzaDeNox
Baba Yaga
1
3
16
3
L
4
8
4
0.75
L
2
5
3
0.7
W
17
2
19
13.25
W
12
0
18
21
W
10
6
17
3.08
L
Yemoja
Tomura154
Yemoja
1
5
6
0.8
L
0
10
7
0.35
W
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,305
Damage
46,629
52,443
Taken
97,276
31,467
Mitigated
58,840
13,748
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,702
3,021
0
532
23,046
16,709
0
1,393
21,403
0
29,453
W
Baba Yaga
AzaDeNox
Baba Yaga
6,066
754
0
1,147
8,726
3,506
0
3,847
4,854
24,915
0
L
10,945
1,553
0
615
18,682
8,292
0
1,208
17,374
0
25,012
L
10,448
1,698
0
694
8,945
3,373
0
1,584
7,336
24,372
0
W
42,000
28,127
0
3,984
9,433
3,995
0
2,988
6,420
0
63,030
W
16,868
5,580
354
5,463
13,334
15,933
0
2,214
11,070
0
28,125
W
13,090
1,975
0
502
13,073
4,879
0
3,760
9,313
0
29,318
L
Yemoja
Tomura154
Yemoja
6,063
1,615
1,741
1,953
19,212
10,100
0
1,067
18,020
29,462
0
L
7,471
4,289
0
4,289
27,391
20,366
0
814
26,277
35
14,000
W
10,281
7,181
0
2,298
7,877
3,154
0
3,737
4,140
0
24,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,889
Gold Earned
52,380
189
Minions Killed
154
6
Camps Cleared
4
913,756
Distance Traveled
867,176
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,572
1,052
22
2
0
176,168
0
W
Baba Yaga
10,750
977
39
4
0
200,303
0
L
Thor
10,905
991
40
4
4
209,175
1
L
Zeus
9,964
906
25
2
0
104,862
0
W
Cupid
14,165
1,288
49
4
1
169,466
0
W
Chaac
13,041
1,186
26
2
0
207,760
0
W
Thor
13,100
1,191
40
4
5
188,344
3
L
Yemoja
10,186
926
52
5
0
167,733
0
L
Vamana
9,753
887
15
1
0
209,238
1
W
Artemis
10,833
985
35
3
0
147,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role