Player Matchup

Fafnir
Fafnir
AtlasNugged
Fafnir
Level 63
God Stats
2W - 4L
1,492 SR
Queue Stats
779W - 805L
1,446 Elo+
Party 1
Erlang Shen
Erlang Shen
Blue1924
Erlang Shen
Level 69
God Stats
13W - 11L
1,500 SR
Queue Stats
461W - 454L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
DeaDPrototype69
Sun Wukong
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
19W - 7L
1,495 Elo+
Solo
Artemis
Artemis
RooTs95
Artemis
Level 57
God Stats
1W - 6L
1,500 SR
Queue Stats
137W - 127L
1,497 Elo+
Party 1
Hera
Hera
SheldonUchoa
Hera
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,595 Elo+
Solo
Team Averages
Level 90
1,498 SR
1,512 Elo+

VS

Team Averages
Level 101
1,482 SR
1,499 Elo+
Ra
Ra
RendingLight
Ra
Level 143
God Stats
5W - 8L
1,398 SR
Queue Stats
138W - 117L
1,579 Elo+
Solo
Ymir
Ymir
SDloko
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Sentygorex
Apollo
Level 120
God Stats
3W - 15L
1,500 SR
Queue Stats
490W - 515L
1,545 Elo+
Solo
King Arthur
King Arthur
Sirfatius117
King Arthur
Level 48
God Stats
13W - 19L
1,337 SR
Queue Stats
158W - 144L
1,461 Elo+
Solo
Anubis
Anubis
WPKiKu
Anubis
Level 83
God Stats
19W - 21L
1,677 SR
Queue Stats
187W - 170L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 3 / 11
11,500
548
7,573
15,140
16,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Blue1924
Erlang Shen
20
13 / 0 / 4
13,973
665
17,746
13,252
9,387
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
DeaDPrototype69
Sun Wukong
19
2 / 0 / 1
12,234
583
13,124
12,915
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
RooTs95
Artemis
18
5 / 5 / 2
11,940
569
11,745
14,223
5,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 11
11,890
566
13,040
11,476
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,976
427
8,007
11,848
10,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
SDloko
Ymir
13
2 / 4 / 6
8,589
409
6,859
15,780
13,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Sentygorex
Apollo
17
3 / 4 / 5
10,784
514
7,587
13,447
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Sirfatius117
King Arthur
14
0 / 3 / 1
8,334
397
9,367
23,318
18,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
WPKiKu
Anubis
16
5 / 11 / 1
10,414
496
13,071
19,318
8,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
27
Kills
13
13
Deaths
27
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
3
11
2.5
W
Erlang Shen
Blue1924
Erlang Shen
13
0
4
15
W
Sun Wukong
DeaDPrototype69
Sun Wukong
2
0
1
2.5
L
3
5
5
1.1
W
Artemis
RooTs95
Artemis
5
5
2
1.2
L
Ymir
SDloko
Ymir
2
4
6
1.25
L
Apollo
Sentygorex
Apollo
3
4
5
1.38
W
5
5
11
2.1
L
King Arthur
Sirfatius117
King Arthur
0
3
1
0.17
L
Anubis
WPKiKu
Anubis
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,228
Damage
44,891
67,006
Taken
83,711
45,091
Mitigated
55,321
20,711
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,573
2,427
0
3,582
15,140
16,492
317
6,815
8,300
27,020
0
W
Erlang Shen
Blue1924
Erlang Shen
17,746
9,668
0
4,180
13,252
9,387
1,318
6,095
7,123
0
131,141
W
Sun Wukong
DeaDPrototype69
Sun Wukong
13,124
4,364
0
5,107
12,915
10,651
1,566
1,573
10,667
0
79,888
L
8,007
506
1,554
2,180
11,848
10,530
216
3,541
8,307
43,709
0
W
Artemis
RooTs95
Artemis
11,745
7,967
0
6,547
14,223
5,048
2,064
5,835
8,388
0
78,626
L
Ymir
SDloko
Ymir
6,859
975
0
2,628
15,780
13,029
0
4,873
10,861
40,417
0
L
Apollo
Sentygorex
Apollo
7,587
5,442
0
500
13,447
5,280
746
1,751
11,696
0
75,246
W
13,040
2,971
0
1,295
11,476
3,513
1,152
7,619
3,832
77,397
0
L
King Arthur
Sirfatius117
King Arthur
9,367
1,666
0
8,503
23,318
18,071
0
916
21,693
0
39,916
L
Anubis
WPKiKu
Anubis
13,071
1,133
0
4,948
19,318
8,411
0
9,532
9,786
65,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,537
Gold Earned
47,097
601
Minions Killed
467
0
Camps Cleared
0
1,943,037
Distance Traveled
1,853,227
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,500
548
25
1
0
397,872
5
W
Erlang Shen
13,973
665
185
9
0
469,643
5
W
Sun Wukong
12,234
583
143
7
0
360,858
7
L
Ra
8,976
427
64
3
0
414,857
6
W
Artemis
11,940
569
132
6
0
344,854
4
L
Ymir
8,589
409
71
3
0
359,881
3
L
Apollo
10,784
514
136
6
0
379,610
3
W
Hera
11,890
566
116
6
0
369,810
3
L
King Arthur
8,334
397
72
3
0
396,100
8
L
Anubis
10,414
496
124
6
0
302,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role