Player Matchup

Ymir
Ymir
Duhkoder
Ymir
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 105L
1,274 Elo+
Party 3
Thanatos
Thanatos
Quartzarist
Thanatos
Level 88
God Stats
14W - 15L
1,642 SR
Queue Stats
501W - 457L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
S0urpus
Cthulhu
Level 25
God Stats
19W - 26L
1,480 SR
Queue Stats
96W - 113L
1,486 Elo+
Party 1
Cupid
Cupid
Sicarius--Deorum
Cupid
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 106L
1,327 Elo+
Party 3
Sol
Sol
jimmyjim24
Sol
Level 65
God Stats
39W - 39L
1,710 SR
Queue Stats
218W - 210L
1,474 Elo+
Party 1
Team Averages
Level 70
1,566 SR
1,422 Elo+

VS

Team Averages
Level 60
1,459 SR
1,520 Elo+
Loki
Loki
AWWWPOTATERSSS
Loki
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 72L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
KhephriMain
Aphrodite
Level 81
God Stats
3W - 1L
1,334 SR
Queue Stats
31W - 24L
1,532 Elo+
Party 2
Artio
Artio
Rizukel
Artio
Level 58
God Stats
9W - 10L
1,467 SR
Queue Stats
443W - 427L
1,540 Elo+
Solo
Danzaburou
Danzaburou
YungClap
Danzaburou
Level 34
God Stats
33W - 24L
1,496 SR
Queue Stats
125W - 110L
1,511 Elo+
Party 2
Scylla
Scylla
Zignz69
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 7 / 1
4,727
473
1,580
10,728
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Quartzarist
Thanatos
10
1 / 5 / 1
5,943
594
2,281
8,420
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
S0urpus
Cthulhu
9
0 / 2 / 0
5,175
518
2,944
6,964
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 0
5,162
516
5,066
5,122
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 0
5,811
581
4,524
6,840
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 4
7,138
714
6,960
5,619
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
KhephriMain
Aphrodite
9
1 / 1 / 9
5,314
531
5,184
5,256
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Rizukel
Artio
11
2 / 0 / 2
6,155
616
3,988
6,364
3,818
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
YungClap
Danzaburou
11
8 / 0 / 5
6,704
670
7,314
6,092
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Zignz69
Scylla
10
0 / 2 / 2
5,554
555
2,870
5,395
1,655
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
19
19
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Ymir
0
7
1
0.07
W
Aphrodite
KhephriMain
Aphrodite
1
1
9
5.5
L
Thanatos
Quartzarist
Thanatos
1
5
1
0.3
W
Artio
Rizukel
Artio
2
0
2
3
L
Cthulhu
S0urpus
Cthulhu
0
2
0
0
L
2
3
0
0.67
W
Danzaburou
YungClap
Danzaburou
8
0
5
10.5
W
Scylla
Zignz69
Scylla
0
2
2
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,395
Damage
26,316
38,074
Taken
28,726
13,193
Mitigated
10,741
14,630
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,960
2,108
0
1,798
5,619
1,666
855
891
4,728
0
31,875
L
Ymir
1,580
295
0
625
10,728
3,396
0
3,184
7,544
9,136
0
W
Aphrodite
KhephriMain
Aphrodite
5,184
1,523
2,522
3,294
5,256
1,679
115
793
4,463
20,493
0
L
Thanatos
Quartzarist
Thanatos
2,281
1,010
0
5,618
8,420
2,742
0
1,238
7,158
0
30,839
W
Artio
Rizukel
Artio
3,988
613
155
3,301
6,364
3,818
407
2,293
3,721
29,479
0
L
Cthulhu
S0urpus
Cthulhu
2,944
522
0
2,873
6,964
3,796
35
3,055
3,909
23,735
0
L
5,066
2,254
451
1,510
5,122
1,288
0
1,276
3,846
0
22,826
W
Danzaburou
YungClap
Danzaburou
7,314
4,064
0
1,195
6,092
1,923
112
1,572
4,520
0
30,230
W
Scylla
Zignz69
Scylla
2,870
612
0
1,131
5,395
1,655
100
3,149
2,246
28,720
0
L
4,524
1,232
0
3,553
6,840
1,971
979
3,027
3,575
36,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
30,865
252
Minions Killed
250
0
Camps Cleared
0
907,958
Distance Traveled
949,179
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,138
714
65
7
0
223,429
2
L
Ymir
4,727
473
11
1
0
178,361
0
W
Aphrodite
5,314
531
32
3
0
178,287
0
L
Thanatos
5,943
594
77
8
0
184,684
1
W
Artio
6,155
616
50
5
0
176,335
0
L
Cthulhu
5,175
518
46
5
0
192,159
0
L
Cupid
5,162
516
51
5
0
173,994
0
W
Danzaburou
6,704
670
45
5
0
181,860
0
W
Scylla
5,554
555
58
6
0
189,268
0
L
Sol
5,811
581
67
7
0
178,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role