Player Matchup

Chronos
Chronos
DEEJHUDG22
Chronos
Level 156
God Stats
4W - 4L
1,903 SR
Queue Stats
82W - 94L
1,591 Elo+
Party 1
Chaac
Chaac
No_Love_06
Chaac
Level 144
God Stats
10W - 18L
1,588 SR
Queue Stats
286W - 338L
1,542 Elo+
Party 1
Nox
Nox
Pretti_VenoM
Nox
Level 160
God Stats
32W - 43L
1,593 SR
Queue Stats
927W - 936L
1,597 Elo+
Party 1
Fenrir
Fenrir
SunGazer_Slo
Fenrir
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 143L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
WinxIceWolf
Aphrodite
Level 87
God Stats
42W - 49L
1,622 SR
Queue Stats
44W - 51L
1,552 Elo+
Party 1
Team Averages
Level 137
1,641 SR
1,568 Elo+

VS

Team Averages
Level 114
1,634 SR
1,556 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
ALMIGHTYDURR21
Vamana
Level 80
God Stats
39W - 29L
1,345 SR
Queue Stats
274W - 268L
1,519 Elo+
Party 2
Cerberus
Cerberus
RageGameReal
Cerberus
Level 82
God Stats
8W - 3L
1,847 SR
Queue Stats
33W - 26L
1,705 Elo+
Party 3
Chang'e
Chang'e
TryhardGameReal
Chang'e
Level 89
God Stats
9W - 0L
1,975 SR
Queue Stats
86W - 59L
1,620 Elo+
Party 3
Hachiman
Hachiman
axeltheflame
Hachiman
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
381W - 376L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DEEJHUDG22
Chronos
15
1 / 5 / 0
8,939
497
9,317
12,991
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
13
2 / 7 / 3
8,210
456
11,426
16,527
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 1 / 0
8,473
471
3,977
4,240
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
12
0 / 7 / 1
7,457
414
4,459
14,040
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
WinxIceWolf
Aphrodite
13
2 / 7 / 1
8,497
472
7,952
15,599
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
6 / 1 / 8
10,763
598
8,854
15,414
9,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
1 / 2 / 9
9,651
536
9,896
13,322
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
RageGameReal
Cerberus
16
7 / 2 / 7
10,088
560
5,712
14,219
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 1 / 10
9,947
553
14,534
8,639
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
axeltheflame
Hachiman
17
4 / 1 / 6
10,191
566
8,670
14,233
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
6
Kills
27
27
Deaths
7
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
8
10
W
1
2
9
2.75
L
Chronos
DEEJHUDG22
Chronos
1
5
0
0.2
L
Chaac
2
7
3
0.5
L
1
1
0
1
W
Cerberus
RageGameReal
Cerberus
7
2
7
5.25
L
Fenrir
0
7
1
0.07
W
9
1
10
14
L
Aphrodite
WinxIceWolf
Aphrodite
2
7
1
0.36
W
Hachiman
axeltheflame
Hachiman
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,131
Damage
47,666
63,397
Taken
65,827
32,157
Mitigated
36,248
15,987
Healing
35,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,854
3,256
0
8,232
15,414
9,418
0
4,806
10,292
0
88,118
W
9,896
4,974
0
5,143
13,322
10,951
1,559
4,728
8,517
0
54,917
L
Chronos
DEEJHUDG22
Chronos
9,317
995
0
886
12,991
4,229
0
5,380
7,611
60,340
0
L
Chaac
11,426
1,196
0
3,332
16,527
12,792
0
7,424
9,003
0
27,652
L
3,977
90
0
1,051
4,240
1,563
318
122
4,118
46,617
0
W
Cerberus
RageGameReal
Cerberus
5,712
344
0
2,747
14,219
8,187
35
3,650
10,112
34,813
0
L
Fenrir
4,459
1,055
0
1,859
14,040
7,734
0
3,821
10,153
0
44,792
W
14,534
625
5,542
5,486
8,639
2,834
1,912
2,730
5,619
58,672
0
L
Aphrodite
WinxIceWolf
Aphrodite
7,952
573
2,117
6,742
15,599
5,839
124
3,499
11,725
41,710
0
W
Hachiman
axeltheflame
Hachiman
8,670
4,597
0
8,590
14,233
4,858
997
4,322
9,316
0
71,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
50,640
420
Minions Killed
544
0
Camps Cleared
0
1,671,394
Distance Traveled
1,706,500
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,763
598
163
9
0
371,804
2
W
Vamana
9,651
536
101
6
0
309,092
3
L
Chronos
8,939
497
126
7
0
339,551
6
L
Chaac
8,210
456
29
2
0
340,337
6
L
Nox
8,473
471
106
6
0
320,628
7
W
Cerberus
10,088
560
73
4
0
357,654
0
L
Fenrir
7,457
414
70
4
0
344,188
2
W
Chang'e
9,947
553
79
4
0
337,079
0
L
Aphrodite
8,497
472
89
5
0
326,690
0
W
Hachiman
10,191
566
128
7
0
330,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role