Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
I_FettsackGmbH_I
King Arthur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,174 Elo+
Party 1
Baba Yaga
Baba Yaga
LetsSpillTheTee
Baba Yaga
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,174 Elo+
Party 1
Fafnir
Fafnir
Naibudeshindeiru
Fafnir
Level 129
God Stats
2W - 3L
1,597 SR
Queue Stats
70W - 101L
1,472 Elo+
Party 1
Artemis
Artemis
l_Klapp-stuhl_l
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,174 Elo+
Party 1
Team Averages
Level 68
1,519 SR
1,299 Elo+

VS

Team Averages
Level 68
1,518 SR
1,467 Elo+
Vamana
Vamana
MarkyPolo_
Vamana
Level 59
God Stats
11W - 8L
1,500 SR
Queue Stats
323W - 368L
1,468 Elo+
Solo
Apollo
Apollo
anonimus999
Apollo
Level 84
God Stats
5W - 4L
1,634 SR
Queue Stats
86W - 70L
1,486 Elo+
Party 2
Poseidon
Poseidon
dan_3456
Poseidon
Level 43
God Stats
1W - 0L
1,280 SR
Queue Stats
30W - 26L
1,477 Elo+
Party 2
King Arthur
King Arthur
esparzinha
King Arthur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,426 Elo+
Party 2
Loki
Loki
robman1798
Loki
Level 56
God Stats
8W - 7L
1,675 SR
Queue Stats
89W - 81L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 8 / 4
9,267
515
5,491
17,444
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
I_FettsackGmbH_I
King Arthur
13
0 / 3 / 2
7,363
409
6,833
17,831
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
LetsSpillTheTee
Baba Yaga
14
1 / 5 / 3
7,801
433
8,392
13,298
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 3
8,000
444
9,086
12,586
8,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 3 / 0
7,887
438
6,504
8,408
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MarkyPolo_
Vamana
17
4 / 0 / 4
10,445
580
15,720
16,242
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
16
4 / 1 / 5
9,841
547
11,029
12,168
4,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
dan_3456
Poseidon
14
4 / 5 / 7
9,157
509
9,641
9,814
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
esparzinha
King Arthur
14
1 / 3 / 5
8,229
457
5,057
13,726
8,828
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 1 / 2
10,984
610
9,943
12,781
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
22
22
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
4
0.63
L
King Arthur
I_FettsackGmbH_I
King Arthur
0
3
2
0.33
L
Baba Yaga
LetsSpillTheTee
Baba Yaga
1
5
3
0.5
W
Vamana
MarkyPolo_
Vamana
4
0
4
6
L
2
3
3
1.17
W
Apollo
4
1
5
6.5
W
Poseidon
dan_3456
Poseidon
4
5
7
1.5
W
King Arthur
esparzinha
King Arthur
1
3
5
1.17
L
3
3
0
1
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,306
Damage
51,390
69,567
Taken
64,731
34,044
Mitigated
36,546
18,067
Healing
25,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,491
918
0
3,275
17,444
7,105
0
1,639
15,628
0
53,219
L
King Arthur
I_FettsackGmbH_I
King Arthur
6,833
1,719
0
5,115
17,831
10,551
0
1,469
15,658
173
33,396
L
Baba Yaga
LetsSpillTheTee
Baba Yaga
8,392
459
438
4,505
13,298
5,411
483
3,826
8,958
49,006
0
W
Vamana
MarkyPolo_
Vamana
15,720
7,503
0
10,773
16,242
14,905
1,290
3,466
12,251
0
72,355
L
9,086
1,196
0
1,935
12,586
8,159
0
1,658
10,701
37,066
0
W
Apollo
11,029
7,610
0
6,482
12,168
4,398
1,063
4,245
7,898
0
71,578
W
Poseidon
dan_3456
Poseidon
9,641
540
0
631
9,814
3,563
189
4,140
5,674
45,602
0
W
King Arthur
esparzinha
King Arthur
5,057
715
0
902
13,726
8,828
0
4,318
9,334
0
32,041
L
6,504
2,067
0
2,799
8,408
2,818
874
219
8,144
0
39,417
W
9,943
3,539
0
6,341
12,781
4,852
0
1,482
11,299
0
83,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
48,656
360
Minions Killed
531
0
Camps Cleared
0
1,560,642
Distance Traveled
1,788,855
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,267
515
99
6
0
330,360
1
L
King Arthur
7,363
409
70
4
0
346,224
3
L
Baba Yaga
7,801
433
76
4
0
273,558
2
W
Vamana
10,445
580
121
7
0
367,859
1
L
Fafnir
8,000
444
44
2
0
316,080
1
W
Apollo
9,841
547
126
7
0
337,108
3
W
Poseidon
9,157
509
88
5
0
330,634
2
W
King Arthur
8,229
457
63
4
0
341,543
3
L
Artemis
7,887
438
71
4
0
294,420
5
W
Loki
10,984
610
133
7
0
411,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role