Player Matchup

Apollo
Apollo
Al3x07
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,588 Elo+
Party 1
Thor
Thor
Dobrzyniakk
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 2
Anhur
Anhur
ElederSquirrel
Anhur
Level 11
God Stats
2W - 3L
1,648 SR
Queue Stats
9W - 4L
1,714 Elo+
Party 1
Cerberus
Cerberus
Kamyk33
Cerberus
Level 4
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 2
Bellona
Bellona
WaifuPoggers
Bellona
Level 12
God Stats
2W - 1L
1,682 SR
Queue Stats
9W - 4L
1,714 Elo+
Party 1
Team Averages
Level 18
1,563 SR
1,596 Elo+

VS

Team Averages
Level 18
1,661 SR
1,582 Elo+
Aphrodite
Aphrodite
Aelhys
Aphrodite
Level 18
God Stats
9W - 6L
1,759 SR
Queue Stats
70W - 58L
1,501 Elo+
Solo
Odin
Odin
ArkWitt
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,531 Elo+
Solo
Merlin
Merlin
LeeeSuqa
Merlin
Level 6
God Stats
12W - 8L
1,593 SR
Queue Stats
15W - 19L
1,588 Elo+
Solo
Rama
Rama
TheRealPatrion
Rama
Level 26
God Stats
400W - 167L
1,785 SR
Queue Stats
539W - 244L
1,781 Elo+
Solo
Zeus
Zeus
xRuarCx
Zeus
Level 12
God Stats
13W - 12L
1,666 SR
Queue Stats
65W - 64L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Al3x07
Apollo
15
2 / 8 / 3
9,717
972
6,211
15,551
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 15 / 4
8,781
878
7,083
21,277
8,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 4 / 5
10,243
1,024
8,285
9,705
3,686
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Kamyk33
Cerberus
16
1 / 11 / 5
10,353
1,035
8,139
26,202
27,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
WaifuPoggers
Bellona
16
3 / 7 / 3
10,126
1,013
9,951
15,900
16,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aelhys
Aphrodite
19
5 / 1 / 30
12,315
1,232
5,985
6,815
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
ArkWitt
Odin
19
13 / 2 / 23
12,202
1,220
15,902
10,737
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
LeeeSuqa
Merlin
18
0 / 1 / 31
10,480
1,048
11,454
4,826
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 0 / 21
13,811
1,381
31,648
12,305
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
xRuarCx
Zeus
18
9 / 4 / 19
11,931
1,193
16,138
7,052
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
169
8
Kills
45
45
Deaths
8
20
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aelhys
Aphrodite
5
1
30
20
L
Apollo
Al3x07
Apollo
2
8
3
0.44
W
Odin
ArkWitt
Odin
13
2
23
12.25
L
0
15
4
0.13
L
2
4
5
1.13
L
Cerberus
Kamyk33
Cerberus
1
11
5
0.32
W
Merlin
LeeeSuqa
Merlin
0
1
31
15.5
W
18
0
21
28.5
L
Bellona
WaifuPoggers
Bellona
3
7
3
0.64
W
Zeus
xRuarCx
Zeus
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,669
Damage
81,127
88,635
Taken
41,735
62,551
Mitigated
22,992
6,458
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aelhys
Aphrodite
5,985
699
4,278
4,091
6,815
5,947
0
1,651
5,114
19,977
0
L
Apollo
Al3x07
Apollo
6,211
3,115
0
1,778
15,551
6,313
0
4,279
11,063
0
31,559
W
Odin
ArkWitt
Odin
15,902
2,391
0
617
10,737
8,125
0
1,536
9,076
0
19,734
L
7,083
2,002
0
398
21,277
8,381
0
6,945
14,206
0
15,255
L
8,285
3,744
0
94
9,705
3,686
0
5,145
4,480
0
43,710
L
Cerberus
Kamyk33
Cerberus
8,139
213
0
3,503
26,202
27,710
0
12,631
13,396
16,035
0
W
Merlin
LeeeSuqa
Merlin
11,454
586
886
706
4,826
1,925
0
693
4,083
33,780
0
W
31,648
28,981
0
8,534
12,305
4,945
0
2,253
10,002
0
66,956
L
Bellona
WaifuPoggers
Bellona
9,951
2,289
0
685
15,900
16,461
0
4,577
11,148
331
23,106
W
Zeus
xRuarCx
Zeus
16,138
2,351
0
0
7,052
2,050
0
2,314
4,688
30,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
60,739
183
Minions Killed
214
4
Camps Cleared
14
844,035
Distance Traveled
964,220
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,315
1,232
31
3
0
208,952
0
L
Apollo
9,717
972
49
5
1
178,436
1
W
Odin
12,202
1,220
10
1
0
228,834
1
L
Thor
8,781
878
17
2
0
123,441
0
L
Anhur
10,243
1,024
67
7
2
168,007
1
L
Cerberus
10,353
1,035
19
2
1
172,923
1
W
Merlin
10,480
1,048
54
5
0
185,047
2
W
Rama
13,811
1,381
80
8
12
186,512
3
L
Bellona
10,126
1,013
31
3
0
201,228
0
W
Zeus
11,931
1,193
39
4
2
154,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role