Player Matchup

Sol
Sol
CyberMaid
Sol
Level 104
God Stats
4W - 2L
1,764 SR
Queue Stats
300W - 264L
1,682 Elo+
Solo
Ne Zha
Ne Zha
ParzivaltheGOD
Ne Zha
Level 127
God Stats
3W - 3L
1,719 SR
Queue Stats
44W - 31L
1,666 Elo+
Party 2
Fenrir
Fenrir
Shadowknight456
Fenrir
Level 155
God Stats
2W - 7L
1,790 SR
Queue Stats
66W - 51L
1,891 Elo+
Party 2
Team Averages
Level 129
1,758 SR
1,746 Elo+

VS

Team Averages
Level 105
1,628 SR
1,672 Elo+
Thanatos
Thanatos
CaptainBananas
Thanatos
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 118L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
CheezeBa11
Baron Samedi
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 79L
1,695 Elo+
Party 1
Skadi
Skadi
drstalker123
Skadi
Level 110
God Stats
2W - 1L
1,884 SR
Queue Stats
171W - 136L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 12
14,557
662
13,786
16,466
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 3 / 15
14,769
671
13,073
17,723
9,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
11 / 7 / 9
16,057
730
24,442
24,140
18,768
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
10 / 7 / 3
15,658
712
19,588
19,781
17,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
CheezeBa11
Baron Samedi
17
0 / 7 / 11
13,433
611
17,258
20,564
20,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 8 / 4
14,466
658
8,373
19,591
6,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
22
Kills
13
13
Deaths
22
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
10
7
3
1.64
L
Baron Samedi
CheezeBa11
Baron Samedi
0
7
11
0.79
W
6
3
12
4
W
5
3
15
4.17
W
11
7
9
2.21
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,301
Damage
45,219
58,329
Taken
59,936
32,607
Mitigated
44,955
21,827
Healing
19,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
19,588
3,886
0
9,213
19,781
17,827
831
3,677
16,104
0
45,761
L
Baron Samedi
CheezeBa11
Baron Samedi
17,258
1,665
1,192
7,331
20,564
20,530
410
6,166
14,398
62,110
0
W
13,786
2,934
0
8,926
16,466
4,439
1,573
3,648
12,627
65,477
0
W
13,073
3,072
0
6,574
17,723
9,400
1,147
4,918
12,559
0
89,655
W
24,442
6,343
0
6,327
24,140
18,768
695
7,888
15,761
0
71,843
L
8,373
2,985
0
2,070
19,591
6,598
1,894
4,008
15,583
0
80,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
43,557
269
Minions Killed
244
0
Camps Cleared
0
1,201,263
Distance Traveled
1,104,177
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,658
712
51
2
0
391,785
4
L
Baron Samedi
13,433
611
70
3
0
346,993
3
W
Sol
14,557
662
98
4
0
380,265
7
W
Ne Zha
14,769
671
114
5
0
440,615
4
W
Fenrir
16,057
730
57
3
0
380,383
9
L
Skadi
14,466
658
123
6
0
365,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role