Player Matchup

Chaac
Chaac
Alphalight24
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 163L
1,571 Elo+
Solo
Mercury
Mercury
Andygoodman
Mercury
Level 29
God Stats
6W - 0L
1,878 SR
Queue Stats
60W - 53L
1,546 Elo+
Solo
Sylvanus
Sylvanus
Haydonnis
Sylvanus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
285W - 298L
1,599 Elo+
Party 2
Janus
Janus
Icehawks17
Janus
Level 13
God Stats
4W - 2L
1,641 SR
Queue Stats
16W - 11L
1,660 Elo+
Solo
Neith
Neith
Kingweeb2987
Neith
Level 28
God Stats
14W - 18L
1,459 SR
Queue Stats
222W - 221L
1,552 Elo+
Party 2
Team Averages
Level 23
1,596 SR
1,585 Elo+

VS

Team Averages
Level 13
1,747 SR
1,898 Elo+
Arachne
Arachne
ALM2021
Arachne
Level 14
God Stats
16W - 18L
1,614 SR
Queue Stats
31W - 30L
1,765 Elo+
Solo
Raijin
Raijin
HappyLaugh
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 7L
1,995 Elo+
Party 1
Rama
Rama
SadCryingAlone
Rama
Level 7
God Stats
13W - 1L
1,999 SR
Queue Stats
27W - 6L
1,995 Elo+
Party 1
Bellona
Bellona
ghxstlyy
Bellona
Level 22
God Stats
25W - 9L
1,717 SR
Queue Stats
180W - 61L
1,863 Elo+
Party 1
Aphrodite
Aphrodite
yungkingkongz
Aphrodite
Level 17
God Stats
27W - 9L
1,905 SR
Queue Stats
27W - 9L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,763
576
5,458
9,955
4,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Andygoodman
Mercury
10
2 / 3 / 4
5,888
589
2,630
4,896
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Haydonnis
Sylvanus
9
2 / 2 / 4
5,450
545
2,887
6,965
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
11
2 / 4 / 3
6,747
675
2,984
5,938
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
5 / 3 / 1
5,666
567
5,500
6,391
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALM2021
Arachne
9
6 / 1 / 2
5,980
598
5,695
5,273
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
HappyLaugh
Raijin
11
5 / 3 / 3
6,550
655
5,553
5,751
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 5
5,063
506
1,365
5,169
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ghxstlyy
Bellona
12
3 / 1 / 0
6,354
635
7,361
9,910
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
yungkingkongz
Aphrodite
8
0 / 3 / 5
4,608
461
1,268
3,509
629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
14
14
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
ALM2021
Arachne
6
1
2
7
W
0
2
1
0.25
W
Mercury
Andygoodman
Mercury
2
3
4
1.33
L
Raijin
HappyLaugh
Raijin
5
3
3
2.17
W
Sylvanus
Haydonnis
Sylvanus
2
2
4
2
W
Janus
2
4
3
0.88
W
5
3
1
1.83
L
0
3
5
0.83
L
Bellona
ghxstlyy
Bellona
3
1
0
3
L
Aphrodite
yungkingkongz
Aphrodite
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
21,242
34,145
Taken
29,612
13,479
Mitigated
13,418
11,576
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ALM2021
Arachne
5,695
3,807
0
1,773
5,273
2,298
0
1,121
4,152
0
22,345
W
5,458
1,381
0
4,788
9,955
4,336
0
0
9,955
0
32,442
W
Mercury
Andygoodman
Mercury
2,630
1,895
0
450
4,896
1,369
0
1,435
3,375
0
20,901
L
Raijin
HappyLaugh
Raijin
5,553
284
0
589
5,751
1,667
0
2,362
3,283
33,772
0
W
Sylvanus
Haydonnis
Sylvanus
2,887
1,202
507
2,945
6,965
4,372
833
2,343
4,574
16,251
5,266
W
Janus
2,984
529
0
1,060
5,938
1,602
123
1,883
3,919
43,684
0
W
5,500
2,775
0
1,826
6,391
1,800
2,115
836
5,501
0
23,352
L
1,365
1,009
0
843
5,169
1,890
0
1,489
3,661
0
26,892
L
Bellona
ghxstlyy
Bellona
7,361
3,638
0
6,258
9,910
6,934
55
0
9,910
0
38,351
L
Aphrodite
yungkingkongz
Aphrodite
1,268
594
1,060
1,044
3,509
629
0
609
2,900
12,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
28,555
307
Minions Killed
268
0
Camps Cleared
0
917,926
Distance Traveled
912,647
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,980
598
31
3
0
211,197
2
W
Chaac
5,763
576
69
7
0
189,698
2
W
Mercury
5,888
589
49
5
0
223,213
1
L
Raijin
6,550
655
72
7
0
180,203
0
W
Sylvanus
5,450
545
43
4
0
167,535
4
W
Janus
6,747
675
112
11
0
187,937
3
W
Neith
5,666
567
34
3
0
149,543
2
L
Rama
5,063
506
55
6
0
165,949
4
L
Bellona
6,354
635
85
9
0
184,548
2
L
Aphrodite
4,608
461
25
3
0
170,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role