Player Matchup

Ymir
Ymir
Elrefacherito
Ymir
Level 6
God Stats
2W - 2L
1,603 SR
Queue Stats
3W - 5L
1,434 Elo+
Party 3
Loki
Loki
FreePoombot
Loki
Level 27
God Stats
14W - 20L
1,562 SR
Queue Stats
73W - 70L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
MTX_Makofilutek
Cu Chulainn
Level 23
God Stats
4W - 8L
1,422 SR
Queue Stats
18W - 51L
1,245 Elo+
Solo
Danzaburou
Danzaburou
PAntonio02
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Party 3
Skadi
Skadi
xXALE3MEN2Xx
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,493 Elo+
Party 3
Team Averages
Level 14
1,517 SR
1,436 Elo+

VS

Team Averages
Level 19
1,401 SR
1,447 Elo+
Aphrodite
Aphrodite
Abstrakt504
Aphrodite
Level 25
God Stats
5W - 8L
1,182 SR
Queue Stats
17W - 22L
1,427 Elo+
Party 2
Apollo
Apollo
Awilixz_
Apollo
Level 28
God Stats
3W - 3L
1,549 SR
Queue Stats
57W - 56L
1,567 Elo+
Party 2
Zeus
Zeus
JazzmanJ23
Zeus
Level 9
God Stats
7W - 10L
1,326 SR
Queue Stats
49W - 37L
1,326 Elo+
Party 1
Scylla
Scylla
WayOfTheTemp3zt
Scylla
Level 26
God Stats
11W - 16L
1,447 SR
Queue Stats
56W - 50L
1,546 Elo+
Party 2
Fenrir
Fenrir
cheadlegamez
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,514
387
3,326
19,296
14,675
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 3 / 2
11,077
504
11,558
15,973
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
MTX_Makofilutek
Cu Chulainn
17
7 / 5 / 2
10,977
499
11,932
15,008
14,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
PAntonio02
Danzaburou
12
0 / 10 / 0
8,201
373
2,696
15,011
4,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 9 / 3
10,023
456
7,714
15,019
4,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Abstrakt504
Aphrodite
15
2 / 3 / 9
10,281
467
6,644
10,205
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Awilixz_
Apollo
18
12 / 2 / 9
11,600
527
15,966
16,495
7,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 4 / 3
11,201
509
5,535
7,993
2,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
15 / 1 / 5
13,539
615
28,744
13,177
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
1 / 5 / 3
9,783
445
3,153
13,856
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
15
Kills
33
33
Deaths
15
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Abstrakt504
Aphrodite
2
3
9
2.17
W
Apollo
Awilixz_
Apollo
12
2
9
8.25
L
1
6
3
0.42
L
6
3
2
2.33
W
3
4
3
1.13
L
Cu Chulainn
MTX_Makofilutek
Cu Chulainn
7
5
2
1.6
L
Danzaburou
PAntonio02
Danzaburou
0
10
0
0
W
15
1
5
17.5
W
Fenrir
1
5
3
0.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,226
Damage
60,042
80,307
Taken
61,726
44,481
Mitigated
27,513
8,495
Healing
23,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Abstrakt504
Aphrodite
6,644
1,659
4,091
4,837
10,205
4,543
133
1,637
8,568
31,772
0
W
Apollo
Awilixz_
Apollo
15,966
10,573
0
4,922
16,495
7,374
723
1,155
15,340
0
91,151
L
3,326
428
0
590
19,296
14,675
390
10,892
8,188
12,857
0
L
11,558
1,572
0
3,992
15,973
5,879
0
8,398
7,353
0
69,231
W
5,535
1,303
0
1,579
7,993
2,896
1,796
207
7,786
57,215
0
L
Cu Chulainn
MTX_Makofilutek
Cu Chulainn
11,932
3,102
0
1,268
15,008
14,081
0
5,630
9,317
3,373
63,861
L
Danzaburou
PAntonio02
Danzaburou
2,696
1,524
183
692
15,011
4,964
1,771
11,220
3,274
0
25,904
W
28,744
2,906
0
4,094
13,177
5,403
0
648
12,529
120,376
0
W
Fenrir
3,153
1,468
0
4,404
13,856
7,297
770
451
13,405
0
39,936
L
7,714
4,247
0
1,770
15,019
4,882
74
3,931
11,079
0
65,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,792
Gold Earned
56,404
401
Minions Killed
519
0
Camps Cleared
0
1,842,606
Distance Traveled
1,987,842
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,281
467
51
2
0
349,946
0
W
Apollo
11,600
527
108
5
0
432,942
0
L
Ymir
8,514
387
18
1
0
365,562
0
L
Loki
11,077
504
107
5
0
406,476
0
W
Zeus
11,201
509
105
5
0
383,935
1
L
Cu Chulainn
10,977
499
113
5
0
414,679
0
L
Danzaburou
8,201
373
53
2
0
320,227
4
W
Scylla
13,539
615
173
8
0
427,212
2
W
Fenrir
9,783
445
82
4
0
393,807
0
L
Skadi
10,023
456
110
5
0
335,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role