Player Matchup

Sol
Sol
ASESINAD0R2004
Sol
Level 28
God Stats
18W - 20L
1,510 SR
Queue Stats
143W - 157L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Coroner_Furm
Danzaburou
Level 132
God Stats
7W - 3L
1,707 SR
Queue Stats
92W - 87L
1,512 Elo+
Party 1
Freya
Freya
MK_SuBZerO_99
Freya
Level 21
God Stats
4W - 6L
1,492 SR
Queue Stats
59W - 59L
1,392 Elo+
Solo
Guan Yu
Guan Yu
PokemonUnion
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,641 Elo+
Party 1
Nemesis
Nemesis
RaWWStRaWbeRRey
Nemesis
Level 21
God Stats
7W - 10L
1,983 SR
Queue Stats
267W - 268L
1,628 Elo+
Solo
Team Averages
Level 41
1,638 SR
1,544 Elo+

VS

Team Averages
Level 13
1,545 SR
1,429 Elo+
Ares
Ares
Azn_Rocker
Ares
Level 26
God Stats
18W - 16L
1,688 SR
Queue Stats
97W - 112L
1,542 Elo+
Solo
Danzaburou
Danzaburou
JointedBell3275
Danzaburou
Level 21
God Stats
31W - 34L
1,536 SR
Queue Stats
34W - 39L
1,442 Elo+
Solo
Ra
Ra
Whiting019
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,389 Elo+
Solo
Jing Wei
Jing Wei
imoshbros
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
rcam_1322
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,597
600
357
2,236
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Coroner_Furm
Danzaburou
8
5 / 0 / 2
5,143
857
3,082
1,674
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 1
4,011
669
732
2,743
1,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
PokemonUnion
Guan Yu
6
2 / 1 / 3
4,197
700
2,250
3,905
1,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 0 / 0
3,400
567
778
1,796
632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,427
571
991
2,822
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
JointedBell3275
Danzaburou
4
0 / 2 / 1
3,124
521
773
3,640
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 0
3,137
523
596
2,051
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
imoshbros
Jing Wei
5
1 / 3 / 0
3,475
579
1,913
3,420
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
rcam_1322
Camazotz
1
0 / 0 / 0
2,610
435
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
W
Danzaburou
Coroner_Furm
Danzaburou
5
0
2
6
L
Danzaburou
JointedBell3275
Danzaburou
0
2
1
0.25
W
0
0
1
0.5
W
Guan Yu
PokemonUnion
Guan Yu
2
1
3
3.5
W
0
0
0
0
L
0
2
0
0
L
Jing Wei
imoshbros
Jing Wei
1
3
0
0.33
L
Camazotz
rcam_1322
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,199
Damage
4,273
12,354
Taken
11,933
4,240
Mitigated
3,080
5,361
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
357
172
0
1,087
2,236
421
31
524
1,712
14,480
0
L
991
0
0
1,067
2,822
1,198
0
317
2,465
8,661
0
W
Danzaburou
Coroner_Furm
Danzaburou
3,082
1,559
0
459
1,674
963
1,082
40
1,634
0
22,220
L
Danzaburou
JointedBell3275
Danzaburou
773
255
55
1,227
3,640
704
253
0
3,640
0
7,110
W
732
275
0
1,679
2,743
1,022
0
395
2,348
11,679
0
W
Guan Yu
PokemonUnion
Guan Yu
2,250
288
331
1,602
3,905
1,202
303
161
3,744
0
10,251
W
778
270
0
203
1,796
632
342
467
1,329
0
7,247
L
596
283
0
81
2,051
427
0
732
1,319
5,377
0
L
Jing Wei
imoshbros
Jing Wei
1,913
1,340
0
626
3,420
751
330
0
3,420
0
9,544
L
Camazotz
rcam_1322
Camazotz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,348
Gold Earned
15,773
150
Minions Killed
71
0
Camps Cleared
0
543,236
Distance Traveled
384,071
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,597
600
36
6
0
101,085
1
L
Ares
3,427
571
19
3
0
123,319
2
W
Danzaburou
5,143
857
50
8
0
94,980
0
L
Danzaburou
3,124
521
18
3
0
90,276
0
W
Freya
4,011
669
32
5
0
103,792
1
W
Guan Yu
4,197
700
18
3
0
115,522
0
W
Nemesis
3,400
567
14
2
0
127,857
2
L
Ra
3,137
523
11
2
0
67,778
1
L
Jing Wei
3,475
579
23
4
0
102,698
1
L
Camazotz
2,610
435
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role