Player Matchup

Izanami
Izanami
Elmeilleur
Izanami
Level 26
God Stats
20W - 8L
1,812 SR
Queue Stats
93W - 119L
1,456 Elo+
Party 2
Artio
Artio
HakumbaM4rkana
Artio
Level 27
God Stats
2W - 1L
1,291 SR
Queue Stats
8W - 11L
1,412 Elo+
Solo
Kukulkan
Kukulkan
NachitoXD23
Kukulkan
Level 4
God Stats
2W - 1L
1,666 SR
Queue Stats
27W - 12L
1,457 Elo+
Solo
Fafnir
Fafnir
faitpaschier
Fafnir
Level 26
God Stats
4W - 3L
1,860 SR
Queue Stats
133W - 158L
1,506 Elo+
Party 2
Pele
Pele
undoublefan
Pele
Level 27
God Stats
10W - 4L
1,682 SR
Queue Stats
176W - 198L
1,428 Elo+
Party 2
Team Averages
Level 22
1,662 SR
1,452 Elo+

VS

Team Averages
Level 17
1,459 SR
1,472 Elo+
Hou Yi
Hou Yi
CthuluMainbtw
Hou Yi
Level 20
God Stats
0W - 1L
1,287 SR
Queue Stats
124W - 103L
1,526 Elo+
Party 1
Agni
Agni
EndmostGamer
Agni
Level 16
God Stats
5W - 8L
1,739 SR
Queue Stats
63W - 67L
1,552 Elo+
Party 1
Chaac
Chaac
TaZeSpeed
Chaac
Level 12
God Stats
2W - 7L
1,500 SR
Queue Stats
14W - 18L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
batman123454903
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,398 Elo+
Party 3
Achilles
Achilles
elaxorI
Achilles
Level 20
God Stats
1W - 2L
1,269 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmeilleur
Izanami
8
0 / 0 / 0
4,400
550
1,050
2,191
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 0 / 2
5,227
653
2,958
4,963
3,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
NachitoXD23
Kukulkan
9
0 / 0 / 1
5,197
650
1,349
1,941
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
7
0 / 0 / 0
4,878
610
685
3,534
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
3 / 1 / 1
5,214
652
2,143
4,521
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,292
537
2,388
4,171
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 0
3,872
484
1,376
3,973
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
TaZeSpeed
Chaac
6
0 / 2 / 0
3,652
457
1,634
5,885
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
1,521
190
0
0
0
Achilles
elaxorI
Achilles
1
0 / 0 / 0
3,021
378
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Izanami
Elmeilleur
Izanami
0
0
0
0
L
1
2
0
0.5
W
1
0
2
2
W
Kukulkan
NachitoXD23
Kukulkan
0
0
1
0.5
L
Chaac
TaZeSpeed
Chaac
0
2
0
0
L
0
0
0
0
L
Achilles
elaxorI
Achilles
0
0
0
0
W
Fafnir
0
0
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,185
Damage
5,398
17,150
Taken
14,029
7,591
Mitigated
4,882
7,482
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,388
768
0
2,015
4,171
1,034
0
372
3,799
0
20,212
W
Izanami
Elmeilleur
Izanami
1,050
843
0
1,721
2,191
561
613
104
2,087
0
26,627
L
1,376
36
0
460
3,973
1,295
0
1,612
2,205
9,581
0
W
2,958
256
72
2,990
4,963
3,089
0
327
4,411
21,576
0
W
Kukulkan
NachitoXD23
Kukulkan
1,349
257
0
500
1,941
631
0
482
1,459
27,168
0
L
Chaac
TaZeSpeed
Chaac
1,634
434
0
2,856
5,885
2,553
0
2,852
3,033
0
11,037
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
elaxorI
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
685
154
0
1,852
3,534
2,158
323
157
3,377
9,518
0
W
2,143
439
0
347
4,521
1,152
180
306
4,190
0
22,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
16,358
211
Minions Killed
66
0
Camps Cleared
0
732,735
Distance Traveled
422,093
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,292
537
37
5
0
144,510
2
W
Izanami
4,400
550
58
7
0
134,204
0
L
Agni
3,872
484
12
2
0
147,678
2
W
Artio
5,227
653
35
4
0
125,334
0
W
Kukulkan
5,197
650
57
7
0
147,361
3
L
Chaac
3,652
457
17
2
0
129,905
2
L
Cthulhu
1,521
190
0
0
0
0
0
L
Achilles
3,021
378
0
0
0
0
0
W
Fafnir
4,878
610
7
1
0
137,753
0
W
Pele
5,214
652
54
7
0
188,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role