Player Matchup

Achilles
Achilles
BBBurnone
Achilles
Level 6
God Stats
1W - 3L
1,303 SR
Queue Stats
1W - 5L
1,171 Elo+
Party 1
Thor
Thor
PatrinDarkheart
Thor
Level 21
God Stats
4W - 6L
1,455 SR
Queue Stats
360W - 378L
1,397 Elo+
Solo
Fenrir
Fenrir
Sobek555
Fenrir
Level 16
God Stats
1W - 1L
1,603 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 3
Zeus
Zeus
Tearsofthebrowni
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,171 Elo+
Party 1
Bakasura
Bakasura
tio ovan777
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 10
1,472 SR
1,394 Elo+

VS

Team Averages
Level 35
1,517 SR
1,417 Elo+
Yemoja
Yemoja
StasiS55
Yemoja
Level 9
God Stats
14W - 16L
1,299 SR
Queue Stats
49W - 56L
1,257 Elo+
Solo
Izanami
Izanami
TGBei
Izanami
Level 8
God Stats
2W - 1L
1,534 SR
Queue Stats
2W - 4L
1,262 Elo+
Party 2
Loki
Loki
Tugffaaa
Loki
Level 17
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Vexxy666
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
VntG_elite
Chaac
Level 128
God Stats
2W - 1L
1,521 SR
Queue Stats
10W - 7L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BBBurnone
Achilles
14
1 / 5 / 1
8,214
373
9,588
22,142
22,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 3 / 1
7,873
358
2,307
12,838
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Sobek555
Fenrir
14
6 / 8 / 5
9,719
442
9,322
22,749
9,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 6 / 0
9,004
409
12,102
16,066
7,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
tio ovan777
Bakasura
10
0 / 17 / 1
6,868
312
1,768
17,842
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
StasiS55
Yemoja
15
1 / 0 / 5
10,187
463
2,430
9,266
7,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
TGBei
Izanami
20
15 / 2 / 8
13,788
627
26,795
13,289
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
13
1 / 7 / 1
9,088
413
1,434
9,271
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Vexxy666
Nu Wa
16
6 / 6 / 6
11,312
514
15,456
10,926
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
18
11 / 0 / 7
12,419
565
23,095
21,608
31,050
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
13
Kills
34
39
Deaths
15
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
BBBurnone
Achilles
1
5
1
0.3
L
0
3
1
0.17
L
Fenrir
Sobek555
Fenrir
6
8
5
1.06
W
Yemoja
StasiS55
Yemoja
1
0
5
3.5
W
Izanami
TGBei
Izanami
15
2
8
9.5
L
6
6
0
1
W
Loki
1
7
1
0.21
W
Nu Wa
Vexxy666
Nu Wa
6
6
6
1.5
W
Chaac
11
0
7
14.5
L
Bakasura
tio ovan777
Bakasura
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,087
Damage
69,210
91,637
Taken
64,360
51,143
Mitigated
50,724
6,971
Healing
22,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BBBurnone
Achilles
9,588
3,042
0
1,126
22,142
22,392
0
1,532
20,085
0
34,669
L
2,307
419
0
2,063
12,838
6,094
160
1,818
10,945
0
34,214
L
Fenrir
Sobek555
Fenrir
9,322
2,286
0
1,486
22,749
9,642
0
8,305
14,444
0
45,744
W
Yemoja
StasiS55
Yemoja
2,430
269
807
4,475
9,266
7,673
1,492
1,448
7,818
43,792
0
W
Izanami
TGBei
Izanami
26,795
20,318
0
5,438
13,289
5,554
8,354
3,629
9,610
0
109,469
L
12,102
2,532
0
1,754
16,066
7,867
0
3,144
12,822
46,123
0
W
Loki
1,434
0
0
307
9,271
2,632
0
1,201
7,992
0
23,863
W
Nu Wa
Vexxy666
Nu Wa
15,456
5,040
102
844
10,926
3,815
2,327
3,197
7,704
52,191
0
W
Chaac
23,095
3,979
0
10,974
21,608
31,050
2,054
2,627
17,025
46
74,029
L
Bakasura
tio ovan777
Bakasura
1,768
855
0
542
17,842
5,148
53
3,087
14,530
0
13,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
56,794
291
Minions Killed
469
0
Camps Cleared
0
1,802,744
Distance Traveled
1,810,666
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,214
373
64
3
0
346,314
0
L
Thor
7,873
358
65
3
0
311,560
1
L
Fenrir
9,719
442
59
3
0
384,724
0
W
Yemoja
10,187
463
64
3
0
336,310
0
W
Izanami
13,788
627
175
8
0
392,272
0
L
Zeus
9,004
409
73
3
0
349,122
6
W
Loki
9,088
413
45
2
0
358,934
0
W
Nu Wa
11,312
514
59
3
0
313,921
0
W
Chaac
12,419
565
126
6
0
409,229
2
L
Bakasura
6,868
312
30
1
0
411,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role