Player Matchup

Fenrir
Fenrir
BlackDynom1te
Fenrir
Level 140
God Stats
22W - 26L
1,485 SR
Queue Stats
120W - 159L
1,432 Elo+
Party 3
Olorun
Olorun
CoopDeVille83
Olorun
Level 38
God Stats
3W - 11L
1,773 SR
Queue Stats
130W - 181L
1,411 Elo+
Party 1
Loki
Loki
Hans_SnowLo69
Loki
Level 100
God Stats
9W - 7L
1,500 SR
Queue Stats
558W - 643L
1,482 Elo+
Party 1
Hel
Hel
ajw2120
Hel
Level 24
God Stats
1W - 7L
1,264 SR
Queue Stats
19W - 26L
1,297 Elo+
Party 1
Neith
Neith
pohaikealoha92
Neith
Level 48
God Stats
149W - 178L
1,735 SR
Queue Stats
204W - 233L
1,495 Elo+
Party 3
Team Averages
Level 70
1,551 SR
1,423 Elo+

VS

Team Averages
Level 62
1,462 SR
1,406 Elo+
Chernobog
Chernobog
AssertedCobra17
Chernobog
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,318 Elo+
Party 2
Hera
Hera
Buugh
Hera
Level 86
God Stats
2W - 1L
1,740 SR
Queue Stats
14W - 9L
1,482 Elo+
Party 2
Bellona
Bellona
LGBEACHFinesseU
Bellona
Level 38
God Stats
4W - 10L
1,125 SR
Queue Stats
19W - 25L
1,370 Elo+
Solo
Susano
Susano
PixelForever502
Susano
Level 63
God Stats
1W - 3L
1,444 SR
Queue Stats
20W - 25L
1,404 Elo+
Party 2
Athena
Athena
mutation0ak105
Athena
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
8,298
437
7,072
15,065
6,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 5 / 7
9,698
510
10,088
17,376
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 0 / 2
10,517
554
8,304
11,309
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
15
1 / 4 / 9
9,509
500
7,253
12,603
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 3
8,283
436
5,367
12,579
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AssertedCobra17
Chernobog
14
1 / 2 / 8
8,844
465
10,365
10,223
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
Buugh
Hera
14
2 / 7 / 7
9,128
480
11,191
10,658
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 3 / 4
10,032
528
9,606
11,156
8,559
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 2
10,370
546
12,217
15,655
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 7 / 9
7,666
403
4,091
18,388
13,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
21
Kills
16
16
Deaths
22
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AssertedCobra17
Chernobog
1
2
8
2.5
L
4
4
6
1.75
W
Hera
Buugh
Hera
2
7
7
0.79
L
3
5
7
1.3
L
9
0
2
10
W
5
3
4
2.33
W
7
3
2
2.67
L
Hel
1
4
9
1.38
W
1
7
9
0.79
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,084
Damage
47,470
68,932
Taken
66,080
24,648
Mitigated
36,576
24,264
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AssertedCobra17
Chernobog
10,365
6,693
1,204
4,900
10,223
4,272
111
2,973
7,218
0
47,685
L
7,072
2,535
275
5,051
15,065
6,052
0
2,456
12,609
0
30,775
W
Hera
Buugh
Hera
11,191
2,434
462
1,462
10,658
3,942
484
3,046
7,420
61,542
0
L
10,088
6,317
278
8,158
17,376
6,311
952
1,807
15,569
37,839
0
L
8,304
2,232
0
3,433
11,309
3,538
0
1,693
9,616
0
45,286
W
9,606
2,296
0
1,436
11,156
8,559
1,881
3,767
7,389
0
59,129
W
12,217
3,262
0
5,097
15,655
6,168
919
4,002
11,469
0
64,635
L
Hel
7,253
1,030
1,017
2,121
12,603
4,651
493
6,236
6,367
48,981
0
W
4,091
2,102
0
414
18,388
13,635
160
3,069
15,243
16,488
0
L
5,367
1,248
0
3,931
12,579
4,096
755
3,090
9,489
0
35,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,305
Gold Earned
46,040
356
Minions Killed
403
0
Camps Cleared
0
1,631,454
Distance Traveled
1,714,413
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,844
465
71
4
0
314,044
2
L
Fenrir
8,298
437
48
3
0
320,827
8
W
Hera
9,128
480
94
5
0
325,804
2
L
Olorun
9,698
510
66
3
0
286,778
0
L
Loki
10,517
554
84
4
0
407,996
3
W
Bellona
10,032
528
108
6
0
357,119
1
W
Susano
10,370
546
105
6
0
367,011
2
L
Hel
9,509
500
110
6
0
291,200
4
W
Athena
7,666
403
25
1
0
350,435
1
L
Neith
8,283
436
48
3
0
324,653
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role