Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Aer0nwen
Nox
Level 120
God Stats
10W - 9L
1,286 SR
Queue Stats
496W - 505L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
NineCarcass8957
Kuzenbo
Level 74
God Stats
3W - 2L
1,338 SR
Queue Stats
108W - 140L
1,207 Elo+
Party 1
Cernunnos
Cernunnos
Teh_1337_Phantom
Cernunnos
Level 67
God Stats
4W - 8L
1,434 SR
Queue Stats
120W - 148L
1,229 Elo+
Party 1
Team Averages
Level 97
1,412 SR
1,374 Elo+

VS

Team Averages
Level 74
1,506 SR
1,431 Elo+
Skadi
Skadi
 
Skadi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BigPaPaStealth
Loki
Level 17
God Stats
22W - 35L
1,410 SR
Queue Stats
30W - 37L
1,369 Elo+
Party 3
Anubis
Anubis
IGerILight
Anubis
Level 89
God Stats
7W - 6L
1,619 SR
Queue Stats
36W - 27L
1,460 Elo+
Party 2
Cabrakan
Cabrakan
ISH420
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Party 2
Awilix
Awilix
lJayCI
Awilix
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 84L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 0 / 2
9,698
606
4,912
4,761
1,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
 
Bellona
13
7 / 5 / 4
8,271
517
10,856
11,982
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 4 / 4
7,539
471
3,123
7,737
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 5
7,535
471
5,241
9,824
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
13
4 / 6 / 2
8,012
501
8,472
10,917
3,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 4 / 5
7,781
486
6,634
9,549
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 0
8,689
543
3,173
11,593
4,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
IGerILight
Anubis
16
5 / 2 / 2
9,925
620
8,549
10,409
6,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ISH420
Cabrakan
15
5 / 3 / 3
9,135
571
8,770
11,375
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
lJayCI
Awilix
13
4 / 4 / 1
8,105
507
4,415
12,493
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
16
17
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
W
Bellona
 
Bellona
7
5
4
1.8
L
Skadi
 
Skadi
2
4
5
1.13
W
1
4
4
0.75
L
0
3
0
0
L
Anubis
IGerILight
Anubis
5
2
2
3
L
Cabrakan
ISH420
Cabrakan
5
3
3
2.17
W
0
2
5
1.25
W
Cernunnos
4
6
2
0.83
L
Awilix
lJayCI
Awilix
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,604
Damage
31,541
45,221
Taken
55,419
22,085
Mitigated
25,400
11,708
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,912
2,105
0
2,755
4,761
1,809
150
0
4,761
0
61,009
W
Bellona
 
Bellona
10,856
4,492
0
2,626
11,982
6,856
0
4,356
7,626
0
35,150
L
Skadi
 
Skadi
6,634
3,006
711
3,246
9,549
3,265
0
2,731
6,792
0
41,521
W
3,123
436
0
1,801
7,737
2,048
816
4,672
3,065
39,061
0
L
3,173
553
0
1,959
11,593
4,166
0
0
11,593
0
62,990
L
Anubis
IGerILight
Anubis
8,549
165
0
6,658
10,409
6,196
772
2,691
7,454
70,292
0
L
Cabrakan
ISH420
Cabrakan
8,770
668
491
4,257
11,375
7,127
702
2,433
8,942
42,775
0
W
5,241
1,681
230
1,800
9,824
7,662
120
4,160
5,664
27,273
0
W
Cernunnos
8,472
4,025
0
2,496
10,917
3,710
731
4,131
6,786
0
44,841
L
Awilix
lJayCI
Awilix
4,415
2,028
0
1,484
12,493
4,646
0
219
12,274
0
51,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
43,635
400
Minions Killed
490
0
Camps Cleared
0
1,417,092
Distance Traveled
1,378,631
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,698
606
130
8
0
233,766
7
W
Bellona
8,271
517
57
4
0
315,414
0
L
Skadi
7,781
486
68
4
0
228,203
4
W
Nox
7,539
471
79
5
0
261,878
6
L
Loki
8,689
543
121
8
0
333,179
3
L
Anubis
9,925
620
143
9
0
233,860
2
L
Cabrakan
9,135
571
77
5
0
295,287
5
W
Kuzenbo
7,535
471
46
3
0
334,225
1
W
Cernunnos
8,012
501
88
6
0
271,809
7
L
Awilix
8,105
507
81
5
0
288,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role