Player Matchup

Janus
Janus
Assassin-E-224
Janus
Level 125
God Stats
1W - 2L
1,232 SR
Queue Stats
107W - 72L
1,465 Elo+
Solo
Danzaburou
Danzaburou
CanYouPleaseNot
Danzaburou
Level 83
God Stats
14W - 6L
1,665 SR
Queue Stats
320W - 282L
1,526 Elo+
Party 1
Sobek
Sobek
KattClipz
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Pele
Pele
MJE
Pele
Level 100
God Stats
29W - 25L
1,652 SR
Queue Stats
214W - 182L
1,573 Elo+
Party 1
Osiris
Osiris
ricepudding6612
Osiris
Level 68
God Stats
17W - 5L
1,991 SR
Queue Stats
490W - 421L
1,511 Elo+
Party 1
Team Averages
Level 92
1,608 SR
1,515 Elo+

VS

Team Averages
Level 115
1,420 SR
1,516 Elo+
Danzaburou
Danzaburou
Small_Endowed-33
Danzaburou
Level 117
God Stats
2W - 4L
1,278 SR
Queue Stats
2W - 7L
1,270 Elo+
Solo
Yemoja
Yemoja
Tu_Papu-Jr
Yemoja
Level 140
God Stats
1W - 2L
1,210 SR
Queue Stats
64W - 51L
1,619 Elo+
Solo
Anubis
Anubis
dmwolfe21
Anubis
Level 137
God Stats
1W - 5L
1,613 SR
Queue Stats
301W - 339L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
efeseo
Guan Yu
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 80L
1,517 Elo+
Solo
Fenrir
Fenrir
mobsterthedon
Fenrir
Level 83
God Stats
8W - 10L
1,500 SR
Queue Stats
57W - 54L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
5,911
591
5,163
4,072
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
CanYouPleaseNot
Danzaburou
9
2 / 0 / 0
5,034
503
1,411
3,662
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
KattClipz
Sobek
9
2 / 2 / 3
5,623
562
1,395
6,176
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
MJE
Pele
10
2 / 1 / 1
5,903
590
1,890
4,972
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 0
6,035
604
5,082
6,690
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Small_Endowed-33
Danzaburou
3
0 / 3 / 0
3,538
354
0
2,073
330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Tu_Papu-Jr
Yemoja
9
1 / 2 / 1
4,791
479
3,151
5,113
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Anubis
dmwolfe21
Anubis
9
3 / 4 / 0
5,389
539
3,381
5,059
2,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
efeseo
Guan Yu
11
0 / 1 / 0
5,805
581
2,998
7,858
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,237
524
1,380
6,189
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
5
5
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Danzaburou
CanYouPleaseNot
Danzaburou
2
0
0
2
W
Sobek
KattClipz
Sobek
2
2
3
1.75
W
Pele
MJE
Pele
2
1
1
2.5
L
Danzaburou
Small_Endowed-33
Danzaburou
0
3
0
0
L
Yemoja
Tu_Papu-Jr
Yemoja
1
2
1
0.75
L
Anubis
dmwolfe21
Anubis
3
4
0
0.75
L
Guan Yu
efeseo
Guan Yu
0
1
0
0
L
1
1
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
10,910
25,572
Taken
26,292
9,535
Mitigated
10,884
9,314
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,163
174
0
555
4,072
763
0
1,718
2,354
27,359
0
W
Danzaburou
CanYouPleaseNot
Danzaburou
1,411
465
0
1,673
3,662
954
160
1,252
2,410
0
25,582
W
Sobek
KattClipz
Sobek
1,395
79
0
1,663
6,176
3,251
0
1,845
4,331
9,616
0
W
Pele
MJE
Pele
1,890
314
0
679
4,972
1,214
0
1,717
3,255
0
35,357
L
Danzaburou
Small_Endowed-33
Danzaburou
0
0
0
19
2,073
330
0
76
1,997
0
1,950
L
Yemoja
Tu_Papu-Jr
Yemoja
3,151
65
435
1,689
5,113
3,259
0
2,591
2,446
19,187
0
L
Anubis
dmwolfe21
Anubis
3,381
32
0
1,285
5,059
2,051
0
2,703
2,102
20,301
0
L
Guan Yu
efeseo
Guan Yu
2,998
591
0
3,494
7,858
3,514
0
0
7,858
0
30,815
L
1,380
215
0
3,524
6,189
1,730
0
802
5,331
0
23,491
W
5,082
2,604
0
4,744
6,690
3,353
0
0
6,690
0
36,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
24,760
273
Minions Killed
202
0
Camps Cleared
0
940,507
Distance Traveled
733,190
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,911
591
52
5
0
188,561
5
W
Danzaburou
5,034
503
52
5
0
169,014
3
W
Sobek
5,623
562
10
1
0
201,518
0
W
Pele
5,903
590
79
8
0
201,775
5
L
Danzaburou
3,538
354
3
0
0
48,276
0
L
Yemoja
4,791
479
24
2
0
150,507
3
L
Anubis
5,389
539
46
5
0
163,147
1
L
Guan Yu
5,805
581
75
8
0
184,324
0
L
Fenrir
5,237
524
54
5
0
186,936
0
W
Osiris
6,035
604
80
8
0
179,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role