Player Matchup

Anhur
Anhur
EstaXV
Anhur
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HeaterBurrito
Sylvanus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 66L
1,549 Elo+
Party 1
Anubis
Anubis
Sour_limes113
Anubis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,549 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,532 Elo+

VS

Team Averages
Level 88
1,734 SR
1,645 Elo+
Bacchus
Bacchus
Gramcracka
Bacchus
Level 82
God Stats
3W - 3L
1,623 SR
Queue Stats
102W - 100L
1,636 Elo+
Solo
Mercury
Mercury
NotChopstick
Mercury
Level 77
God Stats
14W - 19L
1,706 SR
Queue Stats
59W - 46L
1,653 Elo+
Solo
Heimdallr
Heimdallr
Vash102
Heimdallr
Level 105
God Stats
7W - 4L
1,874 SR
Queue Stats
203W - 178L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EstaXV
Anhur
20
11 / 3 / 2
16,540
689
26,044
17,495
10,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
HeaterBurrito
Sylvanus
16
2 / 5 / 8
15,077
628
9,241
22,960
33,271
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 8 / 11
14,119
588
11,803
16,197
10,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gramcracka
Bacchus
20
2 / 1 / 14
16,324
680
10,499
27,607
40,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
NotChopstick
Mercury
20
8 / 5 / 7
15,961
665
16,455
15,358
6,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Vash102
Heimdallr
18
6 / 8 / 7
14,901
621
18,932
17,997
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
14
Kills
16
16
Deaths
14
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
EstaXV
Anhur
11
3
2
4
W
Bacchus
Gramcracka
Bacchus
2
1
14
9
L
Sylvanus
HeaterBurrito
Sylvanus
2
5
8
1.2
W
Mercury
NotChopstick
Mercury
8
5
7
2.3
L
1
8
11
0.81
W
Heimdallr
Vash102
Heimdallr
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,088
Damage
45,886
56,652
Taken
60,962
53,390
Mitigated
55,232
18,428
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
EstaXV
Anhur
26,044
12,772
0
6,790
17,495
10,110
2,879
2,916
14,579
0
121,138
W
Bacchus
Gramcracka
Bacchus
10,499
1,329
0
4,441
27,607
40,537
107
8,105
19,502
41,700
0
L
Sylvanus
HeaterBurrito
Sylvanus
9,241
2,056
1,314
4,836
22,960
33,271
230
4,596
18,364
29,932
0
W
Mercury
NotChopstick
Mercury
16,455
8,473
0
1,321
15,358
6,931
1,233
6,752
8,606
0
88,809
L
11,803
229
0
5,488
16,197
10,009
353
3,106
13,091
59,929
0
W
Heimdallr
Vash102
Heimdallr
18,932
10,390
1,223
3,101
17,997
7,764
1,929
6,522
11,475
0
114,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
47,186
256
Minions Killed
291
0
Camps Cleared
0
1,113,222
Distance Traveled
1,306,539
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,540
689
136
6
0
380,131
2
W
Bacchus
16,324
680
45
2
0
455,846
3
L
Sylvanus
15,077
628
28
1
0
425,343
2
W
Mercury
15,961
665
99
4
0
479,382
1
L
Anubis
14,119
588
92
4
0
307,748
0
W
Heimdallr
14,901
621
147
6
0
371,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role