Player Matchup

Guan Yu
Guan Yu
ColeLifts
Guan Yu
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 29L
1,500 Elo+
Solo
Janus
Janus
DirtySlant
Janus
Level 16
God Stats
36W - 23L
1,620 SR
Queue Stats
158W - 135L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Kiovare
Jing Wei
Level 26
God Stats
1W - 1L
1,513 SR
Queue Stats
2W - 4L
1,701 Elo+
Solo
Ymir
Ymir
RentableMerci
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 107L
1,273 Elo+
Solo
Bellona
Bellona
Saddieiscute4
Bellona
Level 27
God Stats
5W - 0L
1,698 SR
Queue Stats
69W - 51L
1,593 Elo+
Solo
Team Averages
Level 17
1,566 SR
1,509 Elo+

VS

Team Averages
Level 16
1,449 SR
1,495 Elo+
Olorun
Olorun
Ancietsilver59
Olorun
Level 8
God Stats
0W - 2L
1,101 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 2
Cernunnos
Cernunnos
Boogyman VOK
Cernunnos
Level 25
God Stats
2W - 1L
1,810 SR
Queue Stats
14W - 8L
1,803 Elo+
Party 1
Yemoja
Yemoja
Darthock
Yemoja
Level 14
God Stats
1W - 2L
1,516 SR
Queue Stats
3W - 9L
1,272 Elo+
Party 2
Sun Wukong
Sun Wukong
Dread8830
Sun Wukong
Level 16
God Stats
0W - 2L
1,300 SR
Queue Stats
13W - 11L
1,492 Elo+
Party 2
Thanatos
Thanatos
HolyMufasa
Thanatos
Level 16
God Stats
8W - 10L
1,519 SR
Queue Stats
31W - 30L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ColeLifts
Guan Yu
19
5 / 1 / 7
12,360
589
16,812
16,093
13,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
18
12 / 8 / 10
12,417
591
21,222
13,824
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Kiovare
Jing Wei
17
2 / 3 / 7
10,750
512
5,441
11,824
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 14
10,406
496
9,801
22,287
22,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
19
14 / 4 / 5
12,721
606
16,477
15,217
11,172
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 4
9,949
474
10,136
22,103
7,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Boogyman VOK
Cernunnos
13
0 / 4 / 2
8,018
382
5,868
12,622
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Darthock
Yemoja
11
0 / 7 / 3
8,105
386
6,639
16,125
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Dread8830
Sun Wukong
13
0 / 7 / 1
8,465
403
3,770
17,574
9,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Thanatos
HolyMufasa
Thanatos
20
15 / 4 / 1
13,379
637
16,663
21,443
9,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
34
Kills
18
19
Deaths
34
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
12
4
0.42
L
Cernunnos
Boogyman VOK
Cernunnos
0
4
2
0.25
W
Guan Yu
ColeLifts
Guan Yu
5
1
7
8.5
L
Yemoja
Darthock
Yemoja
0
7
3
0.21
W
Janus
12
8
10
2.13
L
Sun Wukong
Dread8830
Sun Wukong
0
7
1
0.07
L
Thanatos
HolyMufasa
Thanatos
15
4
1
3.88
W
Jing Wei
Kiovare
Jing Wei
2
3
7
1.83
W
1
3
14
2.67
W
Bellona
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,753
Damage
43,076
79,245
Taken
89,867
56,995
Mitigated
39,673
19,448
Healing
40,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,136
5,137
1,121
7,982
22,103
7,498
927
13,130
8,848
36,086
0
L
Cernunnos
Boogyman VOK
Cernunnos
5,868
1,669
0
3,866
12,622
3,968
814
4,290
8,307
0
41,519
W
Guan Yu
ColeLifts
Guan Yu
16,812
3,636
2,066
8,902
16,093
13,128
1,989
3,729
12,364
0
87,463
L
Yemoja
Darthock
Yemoja
6,639
1,062
1,814
1,505
16,125
9,446
264
6,876
9,094
23,953
0
W
Janus
21,222
1,893
0
295
13,824
5,738
438
4,550
9,274
76,842
0
L
Sun Wukong
Dread8830
Sun Wukong
3,770
123
0
3,874
17,574
9,691
0
2,164
15,360
0
37,173
L
Thanatos
HolyMufasa
Thanatos
16,663
5,174
0
20,165
21,443
9,070
0
4,563
16,640
0
92,665
W
Jing Wei
Kiovare
Jing Wei
5,441
4,143
0
3,976
11,824
4,460
2,179
3,199
8,625
0
37,891
W
9,801
2,532
0
2,207
22,287
22,497
0
7,174
15,113
38,404
0
W
Bellona
16,477
5,112
0
2,002
15,217
11,172
91
3,363
11,854
0
90,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
47,916
500
Minions Killed
379
0
Camps Cleared
0
1,956,477
Distance Traveled
1,685,962
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,949
474
62
3
0
280,209
1
L
Cernunnos
8,018
382
64
3
0
366,985
1
W
Guan Yu
12,360
589
145
7
0
395,038
2
L
Yemoja
8,105
386
36
2
0
343,669
2
W
Janus
12,417
591
102
5
0
365,592
3
L
Sun Wukong
8,465
403
75
4
0
298,679
0
L
Thanatos
13,379
637
142
7
0
396,420
1
W
Jing Wei
10,750
512
81
4
0
405,013
3
W
Ymir
10,406
496
50
2
0
370,655
3
W
Bellona
12,721
606
122
6
0
420,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role