Player Matchup

Olorun
Olorun
Gavin12321
Olorun
Level 6
God Stats
1W - 3L
1,434 SR
Queue Stats
150W - 115L
1,303 Elo+
Solo
Cupid
Cupid
OnePumpChomp
Cupid
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 57L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Schwalpe
Tsukuyomi
Level 19
God Stats
11W - 9L
1,619 SR
Queue Stats
63W - 52L
1,471 Elo+
Party 2
Bellona
Bellona
Trabeeeeeerg
Bellona
Level 17
God Stats
12W - 14L
1,625 SR
Queue Stats
72W - 64L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
mchansen_dk
Cthulhu
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 94L
1,464 Elo+
Party 2
Team Averages
Level 17
1,536 SR
1,423 Elo+

VS

Team Averages
Level 23
1,627 SR
1,599 Elo+
Merlin
Merlin
OGSinner
Merlin
Level 26
God Stats
5W - 2L
1,711 SR
Queue Stats
23W - 13L
1,650 Elo+
Party 1
Bellona
Bellona
OoGaBoOGaaaa
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
THOROMSS
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
fish477
Arachne
Level 28
God Stats
6W - 1L
1,711 SR
Queue Stats
23W - 12L
1,650 Elo+
Party 1
Bacchus
Bacchus
yieen
Bacchus
Level 7
God Stats
3W - 0L
1,711 SR
Queue Stats
21W - 13L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gavin12321
Olorun
11
1 / 10 / 0
7,090
506
2,189
13,949
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 2
5,847
418
5,273
11,184
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Schwalpe
Tsukuyomi
11
2 / 8 / 1
7,028
502
5,514
11,320
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Trabeeeeeerg
Bellona
10
0 / 5 / 0
6,036
431
2,268
9,788
5,427
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
mchansen_dk
Cthulhu
10
1 / 4 / 1
6,686
478
5,640
9,884
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OGSinner
Merlin
13
7 / 0 / 14
8,941
639
10,622
5,536
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
OoGaBoOGaaaa
Bellona
15
7 / 1 / 6
9,511
679
8,054
6,755
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
THOROMSS
Artemis
14
6 / 2 / 3
8,868
633
8,396
8,715
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
fish477
Arachne
13
8 / 1 / 6
9,081
649
9,345
8,996
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
yieen
Bacchus
12
3 / 0 / 17
8,371
598
4,581
7,500
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
4
Kills
31
31
Deaths
4
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
Gavin12321
Olorun
1
10
0
0.1
W
Merlin
OGSinner
Merlin
7
0
14
14
L
0
4
2
0.25
W
Bellona
OoGaBoOGaaaa
Bellona
7
1
6
10
L
Tsukuyomi
Schwalpe
Tsukuyomi
2
8
1
0.31
W
Artemis
THOROMSS
Artemis
6
2
3
3.75
L
Bellona
Trabeeeeeerg
Bellona
0
5
0
0
W
Arachne
fish477
Arachne
8
1
6
11
L
Cthulhu
mchansen_dk
Cthulhu
1
4
1
0.38
W
Bacchus
yieen
Bacchus
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,884
Damage
40,998
56,125
Taken
37,502
23,188
Mitigated
23,177
12,690
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Gavin12321
Olorun
2,189
585
0
3,310
13,949
4,476
482
4,611
9,338
34,469
0
W
Merlin
OGSinner
Merlin
10,622
953
0
377
5,536
2,297
433
1,122
4,414
43,163
0
L
5,273
2,231
50
4,301
11,184
3,220
0
2,948
8,236
0
28,488
W
Bellona
OoGaBoOGaaaa
Bellona
8,054
1,927
0
1,757
6,755
6,163
2,196
1,341
5,414
0
41,116
L
Tsukuyomi
Schwalpe
Tsukuyomi
5,514
1,638
0
2,396
11,320
3,926
0
2,746
8,574
0
32,844
W
Artemis
THOROMSS
Artemis
8,396
3,481
0
4,337
8,715
3,097
2,190
1,903
6,812
0
45,306
L
Bellona
Trabeeeeeerg
Bellona
2,268
498
0
1,372
9,788
5,427
0
1,813
7,975
0
19,425
W
Arachne
fish477
Arachne
9,345
7,890
0
4,296
8,996
3,485
0
1,880
7,116
0
47,096
L
Cthulhu
mchansen_dk
Cthulhu
5,640
147
0
1,261
9,884
6,139
0
3,085
6,799
25,378
0
W
Bacchus
yieen
Bacchus
4,581
984
0
761
7,500
8,135
155
1,583
5,917
12,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
44,772
273
Minions Killed
327
0
Camps Cleared
0
1,241,160
Distance Traveled
1,418,257
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,090
506
70
5
0
223,491
0
W
Merlin
8,941
639
66
5
0
292,772
4
L
Cupid
5,847
418
59
4
0
230,352
0
W
Bellona
9,511
679
88
6
0
283,872
2
L
Tsukuyomi
7,028
502
60
4
0
288,460
0
W
Artemis
8,868
633
83
6
0
243,743
1
L
Bellona
6,036
431
53
4
0
243,505
1
W
Arachne
9,081
649
78
6
0
310,415
3
L
Cthulhu
6,686
478
31
2
0
255,352
1
W
Bacchus
8,371
598
12
1
0
287,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role