Player Matchup

Artemis
Artemis
C0metCazi
Artemis
Level 55
God Stats
9W - 7L
1,195 SR
Queue Stats
11W - 12L
1,251 Elo+
Party 1
Ares
Ares
DaCAPTA1N63
Ares
Level 124
God Stats
13W - 13L
1,554 SR
Queue Stats
101W - 79L
1,661 Elo+
Party 1
Sol
Sol
Sanity SZN
Sol
Level 123
God Stats
1W - 1L
1,732 SR
Queue Stats
90W - 48L
1,251 Elo+
Party 1
Team Averages
Level 101
1,494 SR
1,388 Elo+

VS

Team Averages
Level 45
1,438 SR
1,511 Elo+
Arachne
Arachne
MattDuncan
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hercules
Hercules
OnionBoyz4
Hercules
Level 57
God Stats
8W - 7L
1,500 SR
Queue Stats
222W - 189L
1,492 Elo+
Party 2
Chang'e
Chang'e
Wafflepalooza
Chang'e
Level 49
God Stats
3W - 5L
1,315 SR
Queue Stats
424W - 395L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C0metCazi
Artemis
11
3 / 0 / 5
7,439
744
5,341
2,291
962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 7
7,804
780
6,458
8,880
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 2 / 4
7,573
757
11,793
6,142
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MattDuncan
Arachne
8
0 / 4 / 1
6,036
604
2,224
7,037
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
OnionBoyz4
Hercules
10
1 / 2 / 2
6,791
679
3,103
12,245
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
10
1 / 2 / 2
6,923
692
3,898
7,823
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
2
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
C0metCazi
Artemis
3
0
5
5.5
W
1
1
7
4.5
L
Arachne
MattDuncan
Arachne
0
4
1
0.13
L
Hercules
OnionBoyz4
Hercules
1
2
2
1
W
4
2
4
3
L
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
9,225
17,313
Taken
27,105
12,226
Mitigated
12,744
5,859
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
C0metCazi
Artemis
5,341
1,924
0
796
2,291
962
1,841
213
2,035
0
22,103
W
6,458
117
0
2,826
8,880
7,821
0
1,995
6,480
14,787
0
L
Arachne
MattDuncan
Arachne
2,224
1,282
0
775
7,037
3,226
0
4,867
2,170
0
7,407
L
Hercules
OnionBoyz4
Hercules
3,103
399
477
4,460
12,245
6,947
0
7,835
4,410
0
17,825
W
11,793
5,064
0
2,237
6,142
3,443
1,033
1,296
4,706
38,753
1,905
L
Chang'e
3,898
188
1,491
3,529
7,823
2,571
0
5,108
2,715
28,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
19,750
142
Minions Killed
121
0
Camps Cleared
0
555,226
Distance Traveled
546,064
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,439
744
56
6
0
172,934
2
W
Ares
7,804
780
18
2
0
215,200
4
L
Arachne
6,036
604
18
2
0
165,314
0
L
Hercules
6,791
679
45
5
0
194,915
2
W
Sol
7,573
757
68
7
0
167,092
1
L
Chang'e
6,923
692
58
6
0
185,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role