Player Matchup

Cthulhu
Cthulhu
AbominableNiple
Cthulhu
Level 127
God Stats
7W - 2L
1,674 SR
Queue Stats
699W - 588L
1,587 Elo+
Party 1
Chernobog
Chernobog
DIFC
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,562 Elo+
Party 1
Scylla
Scylla
FadedPlays
Scylla
Level 50
God Stats
0W - 2L
1,341 SR
Queue Stats
71W - 72L
1,556 Elo+
Party 1
Awilix
Awilix
HardWisard
Awilix
Level 29
God Stats
2W - 5L
1,336 SR
Queue Stats
53W - 56L
1,585 Elo+
Solo
Chaac
Chaac
Lickmytoes1919
Chaac
Level 4
God Stats
5W - 6L
1,500 SR
Queue Stats
66W - 53L
1,500 Elo+
Party 1
Team Averages
Level 45
1,470 SR
1,558 Elo+

VS

Team Averages
Level 17
1,480 SR
1,590 Elo+
Bacchus
Bacchus
Jellan
Bacchus
Level 5
God Stats
2W - 2L
1,302 SR
Queue Stats
37W - 48L
1,594 Elo+
Solo
Anubis
Anubis
Memoho3
Anubis
Level 20
God Stats
34W - 28L
1,504 SR
Queue Stats
138W - 113L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
River9999
Cu Chulainn
Level 28
God Stats
21W - 20L
1,533 SR
Queue Stats
97W - 88L
1,637 Elo+
Solo
Ullr
Ullr
ZapmanAcolyte
Ullr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 44L
1,578 Elo+
Solo
Erlang Shen
Erlang Shen
drip3210
Erlang Shen
Level 21
God Stats
29W - 23L
1,559 SR
Queue Stats
99W - 120L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
11,659
486
19,566
22,589
23,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
DIFC
Chernobog
15
1 / 9 / 2
9,766
407
7,045
15,256
5,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
FadedPlays
Scylla
16
1 / 6 / 8
10,167
424
10,703
15,400
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
HardWisard
Awilix
18
9 / 6 / 7
12,263
511
13,038
17,284
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 5 / 1
11,293
471
12,143
25,162
22,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jellan
Bacchus
16
3 / 4 / 14
11,910
496
8,351
18,525
15,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Memoho3
Anubis
20
10 / 5 / 7
13,636
568
15,827
15,395
7,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
River9999
Cu Chulainn
20
5 / 2 / 12
14,167
590
14,114
23,197
17,696
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 2 / 8
13,979
582
20,010
18,092
7,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
drip3210
Erlang Shen
19
3 / 4 / 12
12,638
527
16,527
19,171
13,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
17
Kills
32
32
Deaths
17
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Chernobog
DIFC
Chernobog
1
9
2
0.22
L
Scylla
FadedPlays
Scylla
1
6
8
0.83
L
Awilix
HardWisard
Awilix
9
6
7
2.08
W
Bacchus
Jellan
Bacchus
3
4
14
2.5
L
3
5
1
0.7
W
Anubis
Memoho3
Anubis
10
5
7
2.7
W
Cu Chulainn
River9999
Cu Chulainn
5
2
12
5.5
W
11
2
8
7.5
W
Erlang Shen
drip3210
Erlang Shen
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,495
Damage
74,829
95,691
Taken
94,380
62,851
Mitigated
61,634
19,018
Healing
31,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,566
882
740
2,808
22,589
23,364
0
9,013
13,397
72,808
0
L
Chernobog
DIFC
Chernobog
7,045
3,779
0
1,834
15,256
5,755
0
2,009
13,219
0
58,225
L
Scylla
FadedPlays
Scylla
10,703
863
0
1,556
15,400
4,867
192
4,570
10,648
57,823
0
L
Awilix
HardWisard
Awilix
13,038
5,296
0
2,460
17,284
5,910
879
6,446
10,580
0
57,786
W
Bacchus
Jellan
Bacchus
8,351
1,549
0
3,694
18,525
15,614
137
8,453
9,806
19,922
0
L
12,143
1,788
0
9,620
25,162
22,955
28
2,122
22,985
0
69,520
W
Anubis
Memoho3
Anubis
15,827
654
0
6,421
15,395
7,376
626
5,132
10,118
98,252
0
W
Cu Chulainn
River9999
Cu Chulainn
14,114
3,993
0
9,750
23,197
17,696
1,391
4,302
18,639
6,091
100,388
W
20,010
10,358
0
4,766
18,092
7,648
3,329
6,570
11,460
0
110,617
W
Erlang Shen
drip3210
Erlang Shen
16,527
8,722
0
6,406
19,171
13,300
2,107
5,226
13,430
0
74,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,148
Gold Earned
66,330
549
Minions Killed
616
0
Camps Cleared
0
1,943,755
Distance Traveled
2,179,655
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,659
486
118
5
0
440,509
4
L
Chernobog
9,766
407
103
4
0
367,052
0
L
Scylla
10,167
424
110
5
0
390,476
2
L
Awilix
12,263
511
80
3
0
379,990
0
W
Bacchus
11,910
496
13
1
0
453,232
3
L
Chaac
11,293
471
138
6
0
365,728
2
W
Anubis
13,636
568
134
6
0
397,579
1
W
Cu Chulainn
14,167
590
195
8
0
473,960
0
W
Ullr
13,979
582
161
7
0
430,450
2
W
Erlang Shen
12,638
527
113
5
0
424,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role